Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
-
@simon33 I was hoping you wouldnt tbh, couldnt make everywhere strong enough to stop you, but hopefully this time it will be my turn to make you bleed…I’m not confident though!
No scramble thanks…max def dont save the bomber!
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Gibraltar 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Tunisia 1 infantry moved from Libya to Tunisia Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Gibraltar, round 2 : 3/9 hits, 3.67 expected hits British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 1/8 hits, 3.50 expected hits 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 5/8 hits, 3.33 expected hits British roll dice for 2 artilleries and 3 fighters in Gibraltar, round 3 : 1/5 hits, 2.67 expected hits 3 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 50 Casualties for Italians: 2 infantry Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 2 infantry Battle in Tunisia Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Libya 2 fighters moved from 97 Sea Zone to Southern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 infantry moved from France to Southern France 2 fighters moved from Gibraltar to 92 Sea Zone 1 artillery and 2 infantry moved from Iraq to Trans-Jordan Place Units - Italians 3 infantry placed in Iraq 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,5,2,6,1,3,1,6,3,3,3,1,5,4,1,1 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -4.17 Americans : 0.33
-
@simon33 business as usual with my dice rolling then :face_with_rolling_eyes:
-
TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Shan State 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Bessarabia to Ukraine 1 fighter moved from Trans-Jordan to Caucasus 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 11 artilleries moved from Turkmenistan to Eastern Persia 5 infantry moved from Turkmenistan to Eastern Persia Purchase Units - Germans Germans buy 5 artilleries, 4 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs; Combat - Germans Battle in Eastern Persia Germans attack with 11 artilleries and 8 infantry British defend with 1 infantry Germans roll dice for 11 artilleries and 8 infantry in Eastern Persia, round 2 : 6/19 hits, 6.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 11 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 fighters Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 fighters in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports 1 submarine owned by the Americans Submerged Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports Non Combat Move - Germans 2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 submarines moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 10 mech_infantrys moved from Belarus to Archangel 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Poland to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 artilleries and 13 infantry moved from Eastern Poland to Belarus 4 artilleries and 4 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Poland 11 artilleries and 4 infantry moved from France to Southern France 1 mech_infantry moved from Turkmenistan to Persia 1 aaGun moved from Turkmenistan to Eastern Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 fighters moved from Ukraine to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Belarus to Eastern Poland Place Units - Germans 6 transports placed in 112 Sea Zone Germans undo move 1. 3 transports placed in 112 Sea Zone 3 transports placed in 112 Sea Zone 5 artilleries placed in Western Germany 2 infantry placed in Western Germany 1 mech_infantry placed in Persia 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,2,1,2,6,6,5,5,5,6,1,1,5,6,3 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.67 British : -0.33 Americans : -2.33 Russians : 1.67 AA fire in Caucasus : : 0.50
-
TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 artilleries and 7 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 aaGun, 6 artilleries and 13 infantry moved from Tambov to Bryansk 10 infantry moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Sakha to Buryatia 2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Yunnan 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Soviet Far East 1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Soviet Far East Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from Malaya to Java 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China 1 fighter moved from Japan to Amur 3 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China 3 fighters moved from French Indo China to Philippines 2 fighters moved from French Indo China to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1 Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.67
-
TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 4 fighters moved from 98 Sea Zone to 92 Sea Zone 5 transports moved from 98 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 2 fighters moved from Egypt to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam
-
@simon33 scramble sz 91/92?
If this goes wrong as well then its pretty much game over
-
Scramble to SZ92.
-
TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 armour and 3 mech_infantrys moved from Shan State to Szechwan 2 fighters moved from Shan State to Szechwan 1 bomber moved from India to Szechwan
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 4 fighters moved from 98 Sea Zone to 92 Sea Zone 5 transports moved from 98 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 2 fighters moved from Egypt to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 92 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 5 transports Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits Italians roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits 1 transport owned by the Italians, 2 fighters owned by the Germans and 1 battleship owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 55 Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Battle in Yunnan Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans win with 4 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 5 artilleries and 9 infantry Germans defend with 2 bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 marines Americans roll dice for 5 artilleries and 9 infantry in Gibraltar, round 2 : 5/14 hits, 4.00 expected hits Italians roll dice for 2 artilleries, 2 bombers and 2 marines in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits 1 marine owned by the Italians, 2 bombers owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 3 : 3/12 hits, 3.67 expected hits Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 36 Casualties for Americans: 2 infantry Casualties for Germans: 2 bombers Casualties for Italians: 2 artilleries and 2 marines Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Morocco 4 fighters moved from 92 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 4 fighters moved from Yunnan to Burma 1 bomber moved from India to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 8 submarines moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 armour and 3 mech_infantrys moved from Shan State to Szechwan 2 fighters moved from Shan State to Szechwan 1 bomber moved from India to Szechwan Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 20 PUs; British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Szechwan British attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys Japanese defend with 5 artilleries British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 4/8 hits, 3.17 expected hits Japanese roll dice for 5 artilleries in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 4 artilleries owned by the Japanese lost in Szechwan British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 3 : 4/8 hits, 3.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Japanese: 5 artilleries Non Combat Move - British 1 bomber moved from Szechwan to India 2 fighters moved from Szechwan to Burma 4 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Shan State to Burma 15 infantry moved from West India to India 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - British 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,1,3,3,5 British collect 23 PUs (8 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.50 British : 1.67 Americans : -0.33 Japanese : -0.67
-
@simon33 Still in it…just! A 50/50 in the UK is the next biggie…
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 fighter moved from Trans-Jordan to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Southern France to Southern Italy 1 infantry moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 5 fighters moved from Shan State to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 armour and 3 mech_infantrys moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 submarine moved from 109 Sea Zone to 91 Sea Zone Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Novgorod 4 infantry moved from Novgorod to Belarus 1 fighter moved from Ukraine to Belarus 7 artilleries moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Bessarabia to Belarus 1 armour, 6 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 1 armour, 6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 6 artilleries and 7 infantry moved from 127 Sea Zone to Archangel 7 mech_infantrys moved from Archangel to Belarus 1 fighter moved from Belarus to Novgorod 1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to West India 2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan 11 artilleries and 4 infantry moved from Southern France to France 4 mech_infantrys moved from Northern Italy to Romania 4 mech_infantrys moved from Northern Italy to Romania 3 submarines moved from 109 Sea Zone to 119 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Persia 3 artilleries placed in Novgorod 5 armour and 2 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.67
-
TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yenisey Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns, 1 fighter and 13 infantry moved from Shan State to Burma 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Caucasus to Volgograd 1 fighter moved from Ukraine to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : -1.00