@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter and 1 tactical_bomber moved from West India to Yunnan
1 bomber and 2 fighters moved from India to Yunnan
Purchase Units - Americans
Americans buy 1 fighter, 4 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yunnan
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to India
3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 artilleries moved from Algeria to 92 Sea Zone
5 infantry moved from Algeria to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Volgograd to 98 Sea Zone
2 fighters moved from Algeria to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 54 Sea Zone to Shan State
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
8 submarines placed in 10 Sea Zone
1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 carrier and 1 cruiser; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Eastern Persia to India
1 fighter moved from West India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to West India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Egypt to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Volgograd to 98 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 cruiser placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,2,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.17
Americans : 1.17
Japanese : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
With some hesitation I make this attack. If it doesn’t work, bye bye Regina Marina. But if I don’t, then what?
@simon33 I was hoping you wouldnt tbh, couldnt make everywhere strong enough to stop you, but hopefully this time it will be my turn to make you bleed…I’m not confident though!
No scramble thanks…max def dont save the bomber!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines
British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Gibraltar, round 2 : 3/9 hits, 3.67 expected hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 1/8 hits, 3.50 expected hits
2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 5/8 hits, 3.33 expected hits
British roll dice for 2 artilleries and 3 fighters in Gibraltar, round 3 : 1/5 hits, 2.67 expected hits
3 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 50
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Battle in Tunisia
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to Libya
2 fighters moved from 97 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
2 fighters moved from Gibraltar to 92 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
3 infantry placed in Iraq
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,5,2,6,1,3,1,6,3,3,3,1,5,4,1,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -4.17
Americans : 0.33
@simon33 business as usual with my dice rolling then :face_with_rolling_eyes:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Shan State
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
3 infantry moved from Persia to Eastern Persia
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Trans-Jordan to Caucasus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
11 artilleries moved from Turkmenistan to Eastern Persia
5 infantry moved from Turkmenistan to Eastern Persia
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 11 artilleries and 8 infantry
British defend with 1 infantry
Germans roll dice for 11 artilleries and 8 infantry in Eastern Persia, round 2 : 6/19 hits, 6.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 11 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Non Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 109 Sea Zone
10 mech_infantrys moved from Belarus to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 artilleries and 13 infantry moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Poland
11 artilleries and 4 infantry moved from France to Southern France
1 mech_infantry moved from Turkmenistan to Persia
1 aaGun moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters moved from Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Belarus to Eastern Poland
Place Units - Germans
6 transports placed in 112 Sea Zone
Germans undo move 1.
3 transports placed in 112 Sea Zone
3 transports placed in 112 Sea Zone
5 artilleries placed in Western Germany
2 infantry placed in Western Germany
1 mech_infantry placed in Persia
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,2,1,2,6,6,5,5,5,6,1,1,5,6,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : -0.33
Americans : -2.33
Russians : 1.67
AA fire in Caucasus : : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 aaGun, 6 artilleries and 13 infantry moved from Tambov to Bryansk
10 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Sakha to Buryatia
2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from French Indo China to Yunnan
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from Malaya to Java
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Japan to Amur
3 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
3 fighters moved from French Indo China to Philippines
2 fighters moved from French Indo China to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1
Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
4 fighters moved from 98 Sea Zone to 92 Sea Zone
5 transports moved from 98 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
@simon33 scramble sz 91/92?
If this goes wrong as well then its pretty much game over
Scramble to SZ92.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour and 3 mech_infantrys moved from Shan State to Szechwan
2 fighters moved from Shan State to Szechwan
1 bomber moved from India to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
4 fighters moved from 98 Sea Zone to 92 Sea Zone
5 transports moved from 98 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
1 transport owned by the Italians, 2 fighters owned by the Germans and 1 battleship owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 55
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Yunnan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 5 artilleries and 9 infantry
Germans defend with 2 bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 marines
Americans roll dice for 5 artilleries and 9 infantry in Gibraltar, round 2 : 5/14 hits, 4.00 expected hits
Italians roll dice for 2 artilleries, 2 bombers and 2 marines in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
1 marine owned by the Italians, 2 bombers owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 3 : 3/12 hits, 3.67 expected hits
Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 36
Casualties for Americans: 2 infantry
Casualties for Germans: 2 bombers
Casualties for Italians: 2 artilleries and 2 marines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
4 fighters moved from Yunnan to Burma
1 bomber moved from India to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
8 submarines moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour and 3 mech_infantrys moved from Shan State to Szechwan
2 fighters moved from Shan State to Szechwan
1 bomber moved from India to Szechwan
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Szechwan
British attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
Japanese defend with 5 artilleries
British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 5 artilleries in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
4 artilleries owned by the Japanese lost in Szechwan
British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 3 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 5 artilleries
Non Combat Move - British
1 bomber moved from Szechwan to India
2 fighters moved from Szechwan to Burma
4 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Shan State to Burma
15 infantry moved from West India to India
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,1,3,3,5
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.50
British : 1.67
Americans : -0.33
Japanese : -0.67
@simon33 Still in it…just! A 50/50 in the UK is the next biggie…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 fighter moved from Trans-Jordan to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to France
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
5 fighters moved from Shan State to India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :