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Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 armour moved from Burma to Shan State Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens; Combat - Japanese Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Siam to Shan State 2 fighters moved from French Indo China to West India 1 fighter moved from Malaya to West India 1 artillery and 2 infantry moved from Malaya to Shan State 1 aaGun, 2 armour, 8 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Java 1 armour and 1 mech_infantry moved from Shan State to French Indo China 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,3 Japanese collect 37 PUs (20 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -1.83
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Egypt to Ukraine 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone
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@simon33 scramble/kami sz6?
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Full scramble, no kami.
Hmm, I guess Anzac will finish off the fleet.
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@simon33 hopefully…what Ool do you want? cv, dd,dd, cv, fighters?
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Let’s see how many hits you get first.
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Egypt to Ukraine 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Manchuria Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers and 5 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans : 0.50 AA fire in Ukraine : : 0.83
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@simon33 3 to allocate. took the cv as 1 hit from the subs
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Lose the ships.
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - British 2 infantry moved from Trans-Jordan to Syria 6 fighters moved from Tobruk to Syria 3 fighters moved from Trans-Jordan to Syria 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Egypt to Ukraine 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Manchuria Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers and 5 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 5 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win, taking Manchuria from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 carrier, 1 fighter and 2 submarines Casualties for Japanese: 1 carrier and 2 destroyers Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 4 submarines moved from 34 Sea Zone to 19 Sea Zone 3 submarines moved from 34 Sea Zone to 20 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 4 artilleries and 2 infantry moved from Algeria to Morocco 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to Iwo Jima 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 bombers, 2 fighters and 3 infantry placed in Eastern United States Americans undo move 4. 1 bomber and 2 fighters placed in Western United States 1 bomber and 3 infantry placed in Eastern United States Americans undo move 5. 1 bomber placed in Western United States 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Combat Move - British 2 infantry moved from Trans-Jordan to Syria 6 fighters moved from Tobruk to Syria 3 fighters moved from Trans-Jordan to Syria 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Purchase Units - British British buy 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Syria British attack with 9 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 9 fighters and 2 infantry in Syria, round 2 : 2/11 hits, 4.83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 9 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 9 fighters moved from Syria to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Tobruk to Egypt 1 mech_infantry moved from Libya to Alexandria 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 33 Sea Zone to 22 Sea Zone 2 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan Place Units - British 2 transports placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -2.83 Italians : 0.67 Americans : 0.50 AA fire in Ukraine : : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Italians 1 bomber moved from Novgorod to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 infantry moved from Iraq to Syria Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Syria Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Iraq 8 infantry moved from Southern Italy to Northern Italy 1 aaGun and 12 infantry moved from Northern Italy to Western Germany 7 infantry moved from Western Germany to Germany 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Bessarabia to Ukraine Place Units - Italians 3 infantry placed in Iraq 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Italians collect 11 PUs (5 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.67 Americans : -0.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 22 Sea Zone to Manchuria 1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 Bump #1…All ok with you?
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Research Technology - Germans Combat Move - Germans 1 armour moved from Bryansk to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Tambov 17 artilleries and 49 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai Germans take Kazakhstan from Russians 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; Germans buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 tactical_bomber Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 tactical_bomber in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 tactical_bomber Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 17 artilleries and 49 infantry Russians defend with 1 infantry Germans roll dice for 17 artilleries and 49 infantry in Smolensk, round 2 : 15/66 hits, 16.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 17 artilleries and 49 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Bryansk to Smolensk 9 artilleries moved from Belarus to Smolensk 7 artilleries and 7 infantry moved from Archangel to Smolensk 3 armour moved from Archangel to Smolensk 3 artilleries moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 6 infantry moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Western Ukraine to Ukraine 1 armour moved from Caucasus to Iraq 2 armour and 11 mech_infantrys moved from Bryansk to Volgograd 2 armour and 3 mech_infantrys moved from Western Ukraine to Smolensk 4 mech_infantrys moved from Belarus to Smolensk 5 mech_infantrys moved from Bryansk to Belarus 3 mech_infantrys moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from West India to Iraq 1 fighter and 1 tactical_bomber moved from West India to Iraq 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 submarine moved from 124 Sea Zone to 126 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 127 Sea Zone to 126 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 4 infantry moved from Western Germany to Germany 1 armour and 1 mech_infantry moved from Caucasus to Iraq 2 mech_infantrys moved from Bryansk to Ukraine 1 fighter moved from Tambov to Ukraine 1 fighter moved from Southern Italy to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to Iraq 1 aaGun, 4 armour, 11 artilleries, 8 infantry and 6 mech_infantrys moved from West India to Eastern Persia 4 armour and 6 mech_infantrys moved from Eastern Persia to Persia Place Units - Germans 3 fighters placed in 126 Sea Zone Germans undo move 1. 1 infantry placed in Norway 3 fighters placed in Western Germany 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 2 infantry placed in Norway 3 infantry placed in Western Germany Germans undo move 6. 3 infantry placed in Persia Germans undo move 6. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -3.50 Americans : -0.67 Chinese : -0.50 Russians : 0.33
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@simon33 Glad to see you back, hope you are ok…pretty cross with myself for missing that the russian tac was exposed :face_with_head_bandage:
looks like its time to abandon moscow…:cry:
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 fighter and 13 infantry moved from India to West India 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 fighter and 13 infantry moved from India to West India 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Purchase Units - Russians Russians buy 1 airfield; Remaining resources: 2 PUs; Combat - Russians Battle in West India Russians attack with 1 fighter and 13 infantry Japanese defend with 3 fighters Russians roll dice for 1 fighter and 13 infantry in West India, round 2 : 3/14 hits, 2.67 expected hits Germans roll dice for 3 fighters in West India, round 2 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 1 infantry owned by the Russians lost in West India Russians win, taking West India from Germans with 1 fighter and 12 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 1 infantry Casualties for Japanese: 3 fighters Battle in Chahar Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Chahar Russians roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Urals 3 aaGuns, 3 armour, 21 artilleries, 3 fighters, 65 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Tambov to Russia 1 fighter moved from West India to India 2 aaGuns moved from India to West India Place Units - Russians 1 airfield placed in Samara Turn Complete - Russians Russians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.17 Japanese : 0.33
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery, 1 bomber and 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shan State to Burma 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 3 artilleries and 3 infantry moved from Yenisey to Timguska 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 2 transports; ANZAC defend with 2 transports 4 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 2 transports Casualties for ANZAC: 2 transports Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Amur 4 fighters moved from Japan to Amur 3 fighters moved from Philippines to Japan 3 fighters moved from Java to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Shan State 3 tactical_bombers moved from French Indo China to Philippines 3 infantry moved from Malaya to Shan State 1 bomber moved from Chahar to French Indo China 1 bomber moved from French Indo China to Shan State 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 2 armour and 1 mech_infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Hunan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 airfield placed in Shan State 1 destroyer and 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 30 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,5,6,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,2,5,2,4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,6,3,4,5,1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,1,5,6,4,5 Japanese collect 25 PUs (30 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.50 UK_Pacific : 0.67 Japanese : 0.67
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More than half the Japanese income is convoyed off!
I suppose it could have been even worse.
If US or UK subs attack SZ37, scramble (obviously).