No scramble.
Will you have enough time to play this game going forward?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Poland to Eastern Poland
7 infantry and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Baltic States
4 artilleries and 1 mech_infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
EDIT: 2 fighters moved from Yunnan to Burma
2 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Rostov
11 artilleries, 9 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Germany to Eastern Poland
2 bombers moved from Volgograd to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 fighters moved from Volgograd to Rostov
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 6 artilleries and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 artilleries and 1 mech_infantry in Ukraine, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 11 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 11 artilleries, 9 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 8/23 hits, 7.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 11 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 7/27 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Ukraine
1 bomber moved from Baltic States to Poland
1 aaGun, 3 artilleries and 9 infantry moved from Germany to Poland
1 aaGun moved from Volgograd to Kazakhstan
4 fighters and 2 tactical_bombers moved from Rostov to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 aaGun, 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Persia
2 bombers moved from Western Ukraine to Poland
5 artilleries and 2 infantry moved from Norway to Finland
4 mech_infantrys moved from Karelia to Finland
1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
11 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - Germans
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Western Germany
2 artilleries and 2 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,2,6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
5 artilleries and 27 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Yakut S.S.R. to Amur
Russians take Buryatia from Japanese
Russians take Amur from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
5 artilleries and 27 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Yakut S.S.R. to Amur
Russians take Buryatia from Japanese
Russians take Amur from Japanese
1 armour moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Tambov to Belarus
1 fighter and 2 tactical_bombers moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
3 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Yakut S.S.R. to Amur
1 infantry moved from Belarus to Baltic States
2 aaGuns, 1 fighter and 13 infantry moved from Yunnan to Burma
1 fighter moved from Burma to India
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
@simon33 completely cocked up putting allied units into yunnan…until the anzac turn managed to miss that your air on phil could reach as well…going to be painful :anguished:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 7 infantry moved from Shan State to Yunnan
2 artilleries, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
4 fighters and 1 tactical_bomber moved from Philippines to Yunnan
4 fighters moved from Java to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Yunnan to Anhwe
1 carrier and 4 fighters moved from 21 Sea Zone to 6 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 10 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour, 1 fighter and 1 tactical_bomber; Americans defend with 1 bomber; Chinese defend with 1 artillery and 8 infantry
Japanese roll dice for 1 armour, 10 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 13/36 hits, 14.50 expected hits
Chinese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 4.83 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the Americans, 8 infantry owned by the Chinese, 1 fighter owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 5 infantry
Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 8 infantry
Casualties for Americans: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer and 4 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Japan
1 carrier and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
4 fighters moved from 43 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Anhwe to French Indo China
1 fighter moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : 0.67
Chinese : -0.17
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from India to Kweichow
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from India to Kweichow
Purchase Units - Americans
Americans buy 7 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tunisia
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kweichow to India
1 bomber moved from Queensland to India
2 fighters moved from 41 Sea Zone to Burma
2 carriers moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
6 artilleries moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
Place Units - Americans
3 fighters placed in Western United States
4 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 41 Sea Zone to 56 Sea Zone
1 armour and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
11 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 127 Sea Zone to Belarus
1 fighter moved from Russia to Volgograd
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by British to Kwangsi: 1 mech_infantry
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Removing units owned by British from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by British to Shantung: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
@simon33 missed the 2 moves with the brits in china…hope that was ok to edit in…no dice rolled
@simon33 Allies with a healthy IPC lead atm…but still feels very evenly balanced…unless you have a master plan of course!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 0/9 hits, 2.50 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 3 : 3/8 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,2,4,3
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83
Americans : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 artilleries moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - French
@simon33 Battle calc gave you a 2% chance of a win! :confounded:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
2 artilleries moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries in Borneo, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
3 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Karelia
2 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Vyborg
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
2 bombers moved from Poland to Novgorod
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Poland to Novgorod
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
5 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Persia to Eastern Persia
3 artilleries and 9 infantry moved from Poland to Baltic States
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 artillery, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Baltic States
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Novgorod, round 2 : 3/7 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vyborg, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 127 Sea Zone
Germans attack with 4 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser and 2 transports; Americans defend with 5 transports
Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 4 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the British, 1 transport owned by the Americans and 1 carrier owned by the British lost in 127 Sea Zone
2 transports owned by the British and 4 transports owned by the Americans lost in 127 Sea Zone
Germans roll dice for 2 submarines in 127 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Germans win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for British: 1 carrier, 1 cruiser and 2 transports
Casualties for Americans: 5 transports
Battle in Eastern Persia
Germans attack with 5 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Eastern Persia, round 2 : 5/10 hits, 4.83 expected hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Eastern Persia
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Baltic States
Germans attack with 4 artilleries, 23 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 23 infantry and 10 mech_infantrys in Baltic States, round 2 : 5/37 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 artilleries, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
4 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 5 mech_infantrys moved from Persia to Northwest Persia
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 artilleries and 13 infantry moved from Germany to Poland
1 fighter moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
2 carriers moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from 127 Sea Zone to Finland
3 bombers moved from Novgorod to Western Germany
Place Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 artilleries placed in France
1 submarine placed in 125 Sea Zone
1 infantry placed in Persia
9 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6,1,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.00
Americans : -0.83
Russians : 0.00
@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
@simon33 Battle calc gave you a 2% chance of a win! :confounded:
Ouch! DIdn’t expect to hold Borneo. A nice gift from Marti there.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 armour and 3 mech_infantrys moved from Amur to Sakha
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
5 infantry moved from Russia to Tambov
3 artilleries and 3 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
1 fighter moved from Novgorod to Tambov
1 aaGun, 6 artilleries and 15 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun moved from Volgograd to Tambov
Place Units - Russians
3 artilleries placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00