@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from ANZAC
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Iraq to Trans-Jordan
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Malta from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to ANZAC
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 submarine moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya
EDIT: Italians undo move 12.
EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,1,2,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.67
I hope undoing the walk in to Tobruk is ok.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 5 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 artilleries moved from 46 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from Burma to West India
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
@simon33 np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
5 artilleries and 2 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Norway
Germans attack with 5 artilleries and 4 infantry
British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Volgograd
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd
7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Baltic States to Bessarabia
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
3 mech_infantrys moved from Finland to Karelia
3 artilleries moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Germany
10 infantry moved from Holland Belgium to Western Germany
10 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Poland
7 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Volgograd
1 destroyer and 2 submarines placed in 112 Sea Zone
3 artilleries and 1 infantry placed in Germany
1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.50
Americans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
5 artilleries and 2 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Norway
Germans attack with 5 artilleries and 4 infantry
British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Volgograd
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd
7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Baltic States to Bessarabia
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
3 mech_infantrys moved from Finland to Karelia
3 artilleries moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Germany
10 infantry moved from Holland Belgium to Western Germany
10 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Poland
7 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Volgograd
1 destroyer and 2 submarines placed in 112 Sea Zone
3 artilleries and 1 infantry placed in Germany
1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.50
Americans : -0.33
Russians : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
6 infantry moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Timguska to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Russia to Sikang
2 infantry moved from Shensi to Sikang
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Germans
2 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
6 infantry moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Timguska to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Russia to Sikang
2 infantry moved from Shensi to Sikang
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Germans
2 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Rostov
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 bomber and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/14 hits, 3.67 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Yunnan
2 aaGuns and 13 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Rostov to Tambov
2 tactical_bombers moved from Rostov to Russia
1 fighter moved from Vologda to Russia
1 artillery and 4 infantry moved from Russia to Tambov
1 infantry moved from Belarus to Novgorod
Place Units - Russians
1 infantry placed in Ukraine
1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 1.83
Japanese : 1.33
@simon33 superhuman defending in sikang :angry:
All getting rather tense now…just can’t seem to make an impression on germany :cry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Philippines to Guam
1 fighter moved from 35 Sea Zone to Guam
1 armour, 4 artilleries and 3 infantry moved from Anhwe to Kweichow
1 bomber moved from Malaya to Kwangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Sumatra
Battle in Guam
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 3 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 armour in Guam, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Guam
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 5/11 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to French Indo China
4 artilleries and 6 infantry moved from Malaya to Shan State
2 carriers and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from Guam to 21 Sea Zone
3 fighters moved from 19 Sea Zone to Philippines
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery, 2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.17
Chinese : 0.33
Japanese : -1.50
@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
@simon33 superhuman defending in sikang :angry:
All getting rather tense now…just can’t seem to make an impression on germany :cry:
Germany is pretty hard to stop, especially without footholds on Norway or Normandy now. USSR is actually doing quite well, partly because said foothold was achieved for a time.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from India to Anhwe
1 bomber moved from Russia to Sikang
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from India to Anhwe
1 bomber moved from Russia to Sikang
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Evenkiyskiy to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Eastern United States to Gibraltar
7 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
7 artilleries, 2 carriers, 1 cruiser, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 carriers moved from 46 Sea Zone to 41 Sea Zone
1 bomber moved from New Guinea to India
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
4 artilleries, 1 fighter, 8 infantry and 1 marine moved from India to Burma
1 fighter moved from Burma to Yunnan
1 armour moved from West India to Burma
4 mech_infantrys moved from West India to Burma
13 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from Belarus to Russia
1 bomber moved from Russia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 armour moved from Tobruk to Libya
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 96 Sea Zone to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
3 infantry moved from Southern France to France
1 aaGun and 4 infantry moved from Southern France to Northern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
6 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,3,5,3,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to Burma
1 fighter moved from West India to Yunnan
1 fighter moved from West India to Yunnan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
2 artilleries moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to Burma
1 fighter moved from West India to Yunnan
1 fighter moved from West India to Yunnan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 2 fighters
EDIT: Adding units owned by ANZAC to Burma: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Poland to Eastern Poland
7 infantry and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Baltic States
4 artilleries and 1 mech_infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
EDIT: 2 fighters moved from Yunnan to Burma
2 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Rostov
11 artilleries, 9 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Germany to Eastern Poland
2 bombers moved from Volgograd to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 fighters moved from Volgograd to Rostov
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 6 artilleries and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 artilleries and 1 mech_infantry in Ukraine, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 11 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 11 artilleries, 9 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 8/23 hits, 7.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 11 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 7/27 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 15 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Ukraine
1 bomber moved from Baltic States to Poland
1 aaGun, 3 artilleries and 9 infantry moved from Germany to Poland
1 aaGun moved from Volgograd to Kazakhstan
4 fighters and 2 tactical_bombers moved from Rostov to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 aaGun, 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Persia
2 bombers moved from Western Ukraine to Poland
5 artilleries and 2 infantry moved from Norway to Finland
4 mech_infantrys moved from Karelia to Finland
1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
11 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - Germans
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Western Germany
2 artilleries and 2 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,2,6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.67