@simon33 No Scramble
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter, 1 infantry and 2 tactical_bombers moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 5 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Persia 2 armour moved from Northwest Persia to Persia 1 infantry moved from Caucasus to Rostov Germans take Rostov from Russians 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Baltic States to Archangel 1 bomber moved from Caucasus to Archangel 1 infantry moved from Vyborg to Karelia 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia EDIT: 1 fighter moved from Germany to 110 Sea Zone 10 artilleries and 10 infantry moved from Caucasus to Volgograd 3 artilleries and 1 infantry moved from Vyborg to Novgorod 3 artilleries, 2 infantry and 1 mech_infantry moved from Vyborg to Finland 2 infantry moved from Western Germany to Holland Belgium 1 armour and 10 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Novgorod 1 armour moved from Northwest Persia to Persia Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter British defend with 2 transports; French defend with 2 infantry; Americans defend with 2 transports 2 transports owned by the British, 2 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 34 Casualties for Americans: 2 transports Casualties for British: 2 transports Casualties for French: 2 infantry Battle in Novgorod Germans attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 armour, 4 artilleries and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 armour, 4 artilleries and 1 infantry in Novgorod, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Novgorod Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Novgorod, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 artillery in Novgorod, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 4 artilleries and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 armour and 12 infantry Americans defend with 1 infantry Germans roll dice for 1 armour and 12 infantry in Holland Belgium, round 2 : 1/13 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 8 armour, 2 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 2 infantry and 2 mech_infantrys in Persia, round 2 : 3/12 hits, 4.67 expected hits British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 3/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans roll dice for 8 armour and 1 mech_infantry in Persia, round 3 : 3/9 hits, 4.17 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry and 2 mech_infantrys Casualties for British: 1 aaGun and 3 infantry Battle in Finland Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Volgograd Germans attack with 10 artilleries and 10 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 artilleries and 10 infantry in Volgograd, round 2 : 7/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Archangel Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Karelia to Baltic States 1 fighter moved from Karelia to 115 Sea Zone 1 fighter moved from Novgorod to 115 Sea Zone 2 artilleries moved from Vyborg to Finland 1 mech_infantry moved from Western Ukraine to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 aaGun and 10 artilleries moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland 9 mech_infantrys moved from Northwest Persia to Persia 2 bombers moved from Northwest Persia to Western Germany 1 mech_infantry moved from Vyborg to Finland 4 mech_infantrys moved from Vyborg to Finland 1 bomber moved from Archangel to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 aaGun, 3 artilleries and 5 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Iraq to Southern Italy 1 fighter moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from Germany to Poland 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter and 6 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France 1 artillery and 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,6,1,2,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : 2.33 Americans : 0.00 Russians : -2.33
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Bryansk to Rostov 2 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Germans 2 mech_infantrys moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Russia to Timguska 1 fighter moved from Russia to Kazakhstan 3 infantry moved from Hopei to Shensi
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Bryansk to Rostov 2 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Germans 2 mech_infantrys moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Russia to Timguska 1 fighter moved from Russia to Kazakhstan 3 infantry moved from Hopei to Shensi Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Timguska Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Timguska, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 14 infantry moved from Hopei to Kweichow 1 fighter moved from Kazakhstan to Tambov 1 fighter moved from Timguska to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Belarus 19 infantry moved from Bryansk to Belarus 6 artilleries moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Bryansk to Belarus 3 aaGuns, 4 artilleries and 20 infantry moved from Bryansk to Tambov Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.83 Japanese : -1.00
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@simon33 Always forget that buy a carrier move to get the plane distance to work! What a noob!
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kansu to Timguska 1 bomber moved from Anhwe to Timguska 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 fighter moved from Japan to 21 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/18 hits, 6.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Timguska Japanese attack with 1 bomber and 1 infantry Russians defend with 2 mech_infantrys Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 mech_infantrys in Timguska, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska retreated to Timguska Russians win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Timguska to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Anhwe to Suiyuyan 2 infantry moved from Jehol to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from Borneo to Philippines 1 fighter moved from Borneo to Java 1 fighter moved from Borneo to French Indo China 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Russians : 0.33 Japanese : 1.17
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 bomber moved from Burma to Szechwan 2 fighters and 1 tactical_bomber moved from Vologda to Yenisey 1 tactical_bomber moved from Vologda to Yenisey 1 bomber moved from Norway to Eastern Poland 1 fighter moved from Norway to Eastern Poland 2 bombers moved from Norway to Baltic States 1 fighter moved from Norway to Baltic States
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 20 infantry moved from Kweichow to Yunnan
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - British 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from Burma to Hunan 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Egypt to Trans-Jordan 2 transports moved from 127 Sea Zone to 126 Sea Zone 1 artillery moved from Norway to 126 Sea Zone 1 armour moved from Norway to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 1 cruiser moved from 127 Sea Zone to 126 Sea Zone 1 marine moved from Norway to 126 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 127 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 127 Sea Zone to Novgorod 1 bomber moved from Norway to Novgorod 1 fighter moved from Norway to Novgorod 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 bomber moved from Burma to Szechwan 2 fighters and 1 tactical_bomber moved from Vologda to Yenisey 1 tactical_bomber moved from Vologda to Yenisey 1 bomber moved from Norway to Eastern Poland 1 fighter moved from Norway to Eastern Poland 2 bombers moved from Norway to Baltic States 1 fighter moved from Norway to Baltic States Purchase Units - Americans Americans buy 7 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in Yenisey Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 armour; Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Yenisey, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Yenisey Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 armour Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Americans attack with 2 bombers and 1 fighter Germans defend with 2 mech_infantrys and 1 tactical_bomber Americans roll dice for 2 bombers and 1 fighter in Baltic States, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Baltic States Americans roll dice for 1 bomber in Baltic States, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Baltic States Germans win with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -30 Casualties for Americans: 2 bombers and 1 fighter Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Americans attack with 1 bomber and 1 fighter Germans defend with 1 artillery and 1 bomber Americans roll dice for 1 bomber and 1 fighter in Eastern Poland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Eastern Poland Americans roll dice for 1 bomber and 1 fighter in Eastern Poland, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery and 1 bomber Non Combat Move - Americans 1 fighter moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Szechwan to India 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 carriers and 3 fighters moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to New Guinea 2 fighters and 1 tactical_bomber moved from Yenisey to Evenkiyskiy Place Units - Americans 1 bomber placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 cruiser EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 cruiser and 3 transports EDIT: Turning off Edit Mode 7 artilleries, 2 fighters and 1 infantry placed in Eastern United States 3 infantry placed in Central United States Americans undo move 4. 2 infantry placed in Central United States 1 infantry placed in Norway Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 20 infantry moved from Kweichow to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Szechwan Battle in Yunnan Chinese attack with 1 artillery and 20 infantry Japanese defend with 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 20 infantry in Yunnan, round 2 : 3/21 hits, 3.83 expected hits Japanese roll dice for 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/16 hits, 5.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 3 : 3/16 hits, 3.00 expected hits Japanese roll dice for 2 armour, 7 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 2/13 hits, 4.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 13 infantry in Yunnan, round 4 : 2/14 hits, 2.67 expected hits Japanese roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Yunnan, round 4 : 2/10 hits, 3.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 11 infantry in Yunnan, round 5 : 3/12 hits, 2.33 expected hits Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 5 : 4/8 hits, 3.00 expected hits 3 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 6 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 armour and 3 artilleries in Yunnan, round 6 : 1/5 hits, 2.00 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 7 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 7 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 8 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 8 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 9 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 9 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 10 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yunnan, round 10 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Szechwan from Japanese, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 17 infantry Casualties for Japanese: 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - British 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from Burma to Hunan 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Egypt to Trans-Jordan 2 transports moved from 127 Sea Zone to 126 Sea Zone 1 artillery moved from Norway to 126 Sea Zone 1 armour moved from Norway to 126 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 1 cruiser moved from 127 Sea Zone to 126 Sea Zone 1 marine moved from Norway to 126 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 127 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 127 Sea Zone to Novgorod 1 bomber moved from Norway to Novgorod 1 fighter moved from Norway to Novgorod 1 destroyer moved from 91 Sea Zone to 101 Sea Zone Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Novgorod British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Novgorod, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 3 artilleries and 2 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Novgorod British roll dice for 1 armour, 1 bomber, 1 fighter and 1 marine in Novgorod, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the British and 2 artilleries owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 artillery, 2 infantry and 1 marine Casualties for Germans: 3 artilleries and 2 infantry Battle in Hunan British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Belarus 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Hunan to Yunnan 1 armour, 8 infantry and 2 mech_infantrys moved from Eastern Persia to West India 6 infantry moved from India to West India 4 mech_infantrys moved from Burma to West India 3 artilleries, 5 infantry and 1 marine moved from Burma to India 1 fighter moved from 44 Sea Zone to India 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 44 Sea Zone to 46 Sea Zone Place Units - British 2 infantry placed in United Kingdom 1 armour, 1 fighter and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 2.67 British : 1.50 Americans : -1.83 Chinese : -3.00 Japanese : -7.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 unit repaired. 1 armour, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 armour moved from Tunisia to Tobruk Italians take Tobruk from ANZAC 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from Iraq to Trans-Jordan 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Malta from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to ANZAC EDIT: Turning off Edit Mode 2 fighters moved from Trans-Jordan to 96 Sea Zone 1 fighter moved from 95 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 5 infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 marine moved from 96 Sea Zone to Libya 1 submarine moved from 96 Sea Zone to 98 Sea Zone EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya EDIT: Italians undo move 12. EDIT: 1 armour and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,1,2,6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.67
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I hope undoing the walk in to Tobruk is ok.
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 5 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 artilleries moved from 46 Sea Zone to New Guinea 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from Burma to West India Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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@simon33 np
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 5 artilleries and 2 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 mech_infantrys moved from Finland to Novgorod 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Rostov 1 infantry moved from Volgograd to Rostov 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Norway Germans attack with 5 artilleries and 4 infantry British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for British: 3 aaGuns, 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Volgograd 1 bomber moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq 3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd 7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan 1 mech_infantry moved from Baltic States to Bessarabia 1 fighter moved from 115 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 3 mech_infantrys moved from Finland to Karelia 3 artilleries moved from Southern France to France 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to Germany 10 infantry moved from Holland Belgium to Western Germany 10 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Poland 7 infantry moved from Germany to Slovakia Hungary 8 infantry moved from Western Germany to Germany Place Units - Germans 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 1 destroyer and 2 submarines placed in 112 Sea Zone 3 artilleries and 1 infantry placed in Germany 1 bomber and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.50 Americans : -0.33 Russians : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 5 artilleries and 2 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 mech_infantrys moved from Finland to Novgorod 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Rostov 1 infantry moved from Volgograd to Rostov 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Norway Germans attack with 5 artilleries and 4 infantry British defend with 3 aaGuns, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 3 aaGuns, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 3 aaGuns owned by the British and 1 infantry owned by the Germans lost in Norway Germans roll dice for 5 artilleries and 3 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 5 artilleries and 3 infantry in Norway, round 4 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway Germans win, taking Norway from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for British: 3 aaGuns, 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Volgograd 1 bomber moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 1 aaGun, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq 3 fighters and 1 tactical_bomber moved from Southern Italy to Volgograd 7 armour and 9 mech_infantrys moved from Persia to Trans-Jordan 1 mech_infantry moved from Baltic States to Bessarabia 1 fighter moved from 115 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 3 mech_infantrys moved from Finland to Karelia 3 artilleries moved from Southern France to France 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to Germany 10 infantry moved from Holland Belgium to Western Germany 10 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Poland 7 infantry moved from Germany to Slovakia Hungary 8 infantry moved from Western Germany to Germany Place Units - Germans 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 1 destroyer and 2 submarines placed in 112 Sea Zone 3 artilleries and 1 infantry placed in Germany 1 bomber and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,1,6,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.50 Americans : -0.33 Russians : 0.50
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 2 infantry moved from Archangel to Novgorod 6 infantry moved from Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 mech_infantry moved from Timguska to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Russia to Sikang 2 infantry moved from Shensi to Sikang 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R. Russians take Yenisey from Germans 2 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov 1 fighter and 2 tactical_bombers moved from Russia to Rostov
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 2 infantry moved from Archangel to Novgorod 6 infantry moved from Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 mech_infantry moved from Timguska to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Russia to Sikang 2 infantry moved from Shensi to Sikang 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R. Russians take Yenisey from Germans 2 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov 1 fighter and 2 tactical_bombers moved from Russia to Rostov Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 bomber and 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Japanese: 1 bomber and 1 infantry Battle in Novgorod Russians attack with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/14 hits, 3.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Yunnan 2 aaGuns and 13 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Rostov to Tambov 2 tactical_bombers moved from Rostov to Russia 1 fighter moved from Vologda to Russia 1 artillery and 4 infantry moved from Russia to Tambov 1 infantry moved from Belarus to Novgorod Place Units - Russians 1 infantry placed in Ukraine 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 1.83 Japanese : 1.33
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@simon33 superhuman defending in sikang :angry:
All getting rather tense now…just can’t seem to make an impression on germany :cry:
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 tactical_bombers moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 3 fighters moved from Philippines to Guam 1 fighter moved from 35 Sea Zone to Guam 1 armour, 4 artilleries and 3 infantry moved from Anhwe to Kweichow 1 bomber moved from Malaya to Kwangsi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Sumatra Battle in Guam Japanese attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 1 airfield; ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 3 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 armour in Guam, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Guam Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 5/11 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to French Indo China 4 artilleries and 6 infantry moved from Malaya to Shan State 2 carriers and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 4 fighters moved from Guam to 21 Sea Zone 3 fighters moved from 19 Sea Zone to Philippines 1 artillery and 1 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Manchuria 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6 Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.17 Chinese : 0.33 Japanese : -1.50