@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Burma to Persia
1 fighter moved from India to Persia
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters moved from Ukraine to Rostov
1 bomber moved from Northwest Persia to Kazakhstan
1 bomber moved from Northwest Persia to Samara
2 fighters moved from Ukraine to Rostov
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
4 fighters moved from Rostov to Iraq
5 armour, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
2 aaGuns, 14 artilleries and 18 infantry moved from Volgograd to Caucasus
1 bomber moved from Samara to Northwest Persia
1 bomber moved from Western Ukraine to Caucasus
1 fighter moved from Novgorod to Northwest Persia
3 tactical_bombers moved from Western Germany to Iraq
3 artilleries moved from France to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
4 artilleries, 3 infantry and 3 mech_infantrys moved from Finland to Vyborg
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
3 mech_infantrys moved from Baltic States to Vyborg
2 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Denmark to Novgorod
1 fighter moved from Denmark to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to 115 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
2 fighters and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -0.33
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
2 armour moved from Tambov to Novosibirsk
2 mech_infantrys moved from Tambov to Novosibirsk
4 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
10 artilleries and 41 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
Russians take 99 Sea Zone from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
2 armour moved from Tambov to Novosibirsk
2 mech_infantrys moved from Tambov to Novosibirsk
4 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
10 artilleries and 41 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
Russians take 99 Sea Zone from Italians
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer and 2 fighters
Russians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 44 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 44 infantry in Bryansk, round 2 : 7/54 hits, 12.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 43 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 6 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 6 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
4 aaGuns moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Chahar to Hopei
Place Units - Russians
2 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.33
Russians : -5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
4 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
2 fighters moved from 34 Sea Zone to Borneo
1 armour, 3 artilleries and 2 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 1 mech_infantry moved from Malaya to Shan State
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 infantry moved from Malaya to Shan State
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Borneo, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Shan State, round 2 : 4/10 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 34 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Kazakhstan to Anhwe
1 bomber moved from Borneo to Malaya
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : 0.67
UK_Pacific : -1.00
Russians : 0.67
Japanese : -3.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 112 Sea Zone
4 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
1 bomber moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
2 tactical_bombers moved from Norway to Novgorod
1 fighter moved from Norway to 127 Sea Zone
2 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
3 destroyers moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Full scramble from Novgorod
@simon33 I thought I was gaining the upper hand as allies, but Germany keeps its income high, japan is still a tough nut to crack and italy is keeping me out of the med. You are a long way from a VC win on either side but I am nowhere near taking any axis capitals.
Scramble off of novgorod? and OoL of borneo or do you want a round by round?
@simon33 ok
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 112 Sea Zone
4 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
1 bomber moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
2 tactical_bombers moved from Norway to Novgorod
1 fighter moved from Norway to 127 Sea Zone
2 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
3 destroyers moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Americans
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 93 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 127 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports in 127 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 127 Sea Zone
Americans win with 1 bomber and 5 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Novgorod
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 mech_infantrys
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 5.83 expected hits
Germans roll dice for 5 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 5 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Germans : 2.17
Americans : 0.17
@simon33 that was a good decision…every german roll hit :anguished:
3 hit s off borneo
Lose sub, dent both CVs.
@simon33 said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
Lose sub, dent both CVs.
hold on
Nah, right to go with my original decision. lose sub, dent CVs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 112 Sea Zone
4 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
1 bomber moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
2 tactical_bombers moved from Norway to Novgorod
1 fighter moved from Norway to 127 Sea Zone
2 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
3 destroyers moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Americans
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 93 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 127 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports in 127 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 127 Sea Zone
Americans win with 1 bomber and 5 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Novgorod
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 mech_infantrys
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 5.83 expected hits
Germans roll dice for 5 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 5 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 destroyers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Germans : 2.17
Americans : 0.50
Japanese : -1.83
@simon33 sub hit…I chose the dd, 3 other hits to allocate…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Chinese
1 artillery and 19 infantry moved from Hopei to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 112 Sea Zone
4 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
1 bomber moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
2 tactical_bombers moved from Norway to Novgorod
1 fighter moved from Norway to 127 Sea Zone
2 fighters moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
3 destroyers moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Americans
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 93 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 127 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 transports in 127 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 bomber, 1 carrier and 5 transports in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 127 Sea Zone
Americans win with 1 bomber and 5 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Novgorod
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 mech_infantrys
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 5.83 expected hits
Germans roll dice for 5 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 5 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 destroyers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
retreated to 43 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -1
Casualties for Americans: 1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 1 submarine
3 fighters owned by the Japanese forced to land in Borneo
Non Combat Move - Americans
2 carriers and 1 fighter moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Burma
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Novgorod to Norway
1 bomber moved from 127 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 transport moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Norway
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 fighter could not land in 127 Sea Zone and was removed
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
1 artillery and 19 infantry moved from Hopei to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 19 infantry in Kweichow, round 2 : 3/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Norway to Archangel
1 fighter moved from Norway to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
3 submarines moved from 81 Sea Zone to 80 Sea Zone
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Adding units owned by British to Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Archangel to 127 Sea Zone
1 bomber moved from Archangel to Norway
1 armour, 8 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 39 Sea Zone to 44 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from India to Burma
1 fighter moved from India to 44 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 127 Sea Zone: 1 transport
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 2.17
British : -3.33
Americans : 0.50
Chinese : -0.67
Japanese : -1.50
@wizmark Appalling round for the allies…could be game changing :anguished:
chose to sink the 2 carriers and a plane, but if you want to play around with any of the losses feel free.
managed to forget the walkover in karelia so edited it in :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 artillery moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Northwest Persia to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Ukraine to Bessarabia
2 fighters moved from Northwest Persia to Iraq
7 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,5,2,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 0.67