Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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This whole game is crazy in positive sense hehe
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can i do just one thing
take saudi arabia with a mech from egypt
i forgot it
i suppose u ll allow
i am posting the map -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 aaGun, 2 artilleries and 1 factory_minor Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 aaGun and 2 artilleries in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 aaGun owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the Italians retreated to Western Germany Americans win with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Italians: 2 infantry Casualties for Americans: 1 aaGun Non Combat Move - Italians 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,4,4,2,6,5,2,5,4,3,4,6,6 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : 0,17 Americans : 1,33
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Syria: 1 mech_infantry EDIT: Changing ownership of Saudi Arabia from Neutral_True to British EDIT: Adding units owned by British to Saudi Arabia: 1 mech_infantry EDIT: Changing PUs for British from 45 to 47 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Fully ok.
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I’ll lose this game for sure, but I blame dice to some part. You’ve had a streak of extraordinary defensive dice. Not to degrade your skill as a player, because it’s high, but still.
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Shan State to India 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - French Turning on Edit Mode EDIT: Changing ownership of Saudi Arabia from Neutral_True to British EDIT: Removing units owned by British from Syria: 1 mech_infantry EDIT: Adding units owned by British to Saudi Arabia: 1 mech_infantry EDIT: Changing PUs for British from 45 to 47 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I’ll lose this game for sure, but I blame dice to some part. You’ve had a streak of extraordinary defensive dice. Not to degrade your skill as a player, because it’s high, but still.
I like my chinese guys a lot. Well we can say my were the small battles, and ur the big ones. all thought lately the big sea ones are mine
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Shan State to India 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French Turning on Edit Mode EDIT: Changing ownership of Saudi Arabia from Neutral_True to British EDIT: Removing units owned by British from Syria: 1 mech_infantry EDIT: Adding units owned by British to Saudi Arabia: 1 mech_infantry EDIT: Changing PUs for British from 45 to 47 EDIT: Turning off Edit Mode French buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 infantry moved from Southern France to France Place Units - French 1 aaGun and 2 infantry placed in Southern France 1 artillery, 1 infantry and 1 mech_infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,3 French collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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15 rounds behind us
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Scramble?
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wait a sec
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i need to know ur buyings first
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Am only on the phone, but if I remember correctly it was 1 fig, 1 ac, 1 des, 4 art, 7 inf. Not fully sure about the distribution of inf/art, but this equals 71 atleast. And the other is sure.
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And other cm?
This is very sensitive
I cant decide until i see the map
Cheers
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Can post it in about 2 h.
But I’ll give a resumé here meanwhile, in case it’s enough.
Persia: 6 mech, 8 tank
Iraq: 2 mech, 2 tank
Holland: 2 inf, 1 artNo attacks on ruskijs. Will look again though. Might change my mind there, but it’s not connected with sz112 anyway.
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i was busy with kids
i am back
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if u re only on the phone u cant do the rolls so i ll wait till u come back and post the map
cheers
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That’s good.