Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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When was it? Before I hit sz112 the forst time and failed?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Don’t remember any ac. And the mistaken roll was a sorry situation.
Well, all in all a very well played game on your part. Would love to try it again. I’m not so sure of the validity of the all-out Chinese support, but perhaps I just lack rational insight.
Well, i do not know too, but it worked in this game and i did not know U are an Elite player, with 5-1 win loss rating, so it was tested on a very strong opponent. But the thing is there was an element of surprise on my part which i would not have on any future battle with me as the allies against u
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
When was it? Before I hit sz112 the forst time and failed?
Just before that battle where i scored 5/5 and we nullified it.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Oh, I didn’t see that. Sorry. Would’ve contemplated it atleast.
I said i wont changes so dont worry. My bad. I have to play more patiently.
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Me too.
It definitely worked! I underestimated the power of that opening and didn’t respond accordingly. Played in a standard way, trying to control all of China, which dispersed power too much.
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Think I’m tier 1 now and with a 5/5 win ratio.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Me too.
It definitely worked! I underestimated the power of that opening and didn’t respond accordingly. Played in a standard way, trying to control all of China, which dispersed power too much.
And the Korea move confused U.
I personally think I am not a bad player, but that U are better, but in this game I think the element of surprise whas much more on my part.
In some parts of the game i felt like chess player playing against a powerful PC. Xd
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Think I’m tier 1 now and with a 5/5 win ratio.
U play so many games at the same time so maybe that affects the results. I am, sure U ll be a, high 1, or come back to E again
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And I think that my constant attacks against U when i had 30, 40 or 50 % odds confused U too. I ve combined attacks with allies, made some sacrificies, but disrupted Ur plans.
And economy was working for me so I could afford it
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The thing that confused me is your mechanized german stack. Ok U ve threatened India, Egypt, Russia, even China, U took some middle east money. But why havent U attacked Russia? Or India? Or Egypt? Especially Russia, U could taken IMHO
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Thanks for reassuring. At the moment I feel like a degenerate clown. Mainly for atleast three other games that I’ve lost or will lose, where I’ve made really silly, stupid blunders.
Yes, I also play too impatiently. I also play so many games at the same time since it’s nerve cracking to wait for moves. It’s a bad strategy. It does confuse things at times. I make a move and somehow mix things up with other games.
There’s also a strain on a personal level, but I won’t go into that here.
I also feel your win was well-deserved. I would’ve continued if I had taken Hawaii and then been able to secure it. I would just skip over China and leave it almost forever. That’s actually interesting that China can very well have over 500 units and it doesn’t matter so much. A bit of income loss for Japan and two VCs, but not crucial.
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Yes, I should’ve pressed harder on Russia.
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Well I wouldnt (totally) agreed to that. Ok i dont know what would happened if U quited China earlier,
But China is very important (for Japan) because its a 20+ ipc, and for japan the economy is crucial in fighting usa and other allies.
There are 2 big pools for japan, 1st is china, 2nd are the big islands.
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The thing is if u loose china, u loose kwangtung, and burma is sealed. So its harder to take Indochina against the Brits, but still not impassable though
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No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
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Yeah the problem with more games at the same time its not just loosing focus, u almost had no tactical mistakes and oversights against me, but probable mixture of various games in ur had.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
Dei are the big four islands?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
Its hard to take India, on sea only, but it can be done. There are ways, but with heavy, casualties
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Yes, it’s the money islands.
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Sydney is a hard sheel. Its weird but Honolulu can most easily be taken and held for a rd