TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    Combat Move - Germans
        1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
        2 fighters moved from Novgorod to 112 Sea Zone
        2 fighters moved from Western Germany to 112 Sea Zone
        1 infantry moved from Novgorod to 127 Sea Zone
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery moved from Western Germany to Holland Belgium
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Volgograd to Kazakhstan
        1 artillery moved from Volgograd to Kazakhstan
        2 infantry moved from Volgograd to Kazakhstan
        16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery and 1 infantry moved from Volgograd to Samara
        1 infantry moved from 127 Sea Zone to Finland
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Belarus to Archangel
        1 bomber moved from Volgograd to Archangel
    Combat - Germans
        Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
        Battle in Finland
        Battle in 112 Sea Zone
            Germans attack with 1 battleship, 1 carrier and 4 fighters
            British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer
                Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 carrier owned by the Germans lost in 112 Sea Zone
                Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                1 destroyer owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
            1 battleship owned by the Germans retreated to 113 Sea Zone
            Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -12
            Casualties for Germans: 1 carrier and 2 fighters
            Casualties for Americans: 1 carrier and 1 destroyer
        Battle in Samara
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 artillery and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Archangel
                Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
             retreated to Archangel
            Russians win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 infantry
        Battle in Kazakhstan
            Germans attack with 1 artillery and 3 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Northwest Persia
            Germans attack with 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys
            Americans defend with 2 artilleries and 1 infantry
                Germans roll dice for 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 10/29 hits, 10,50 expected hits
                Americans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits
                1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwest Persia
            Germans win, taking Northwest Persia from Americans with 16 armour and 10 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Germans: 1 artillery and 2 infantry
            Casualties for Americans: 2 artilleries and 1 infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery and 2 infantry
            French defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
        Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
        Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
    Non Combat Move - Germans
        2 fighters moved from 112 Sea Zone to Western Germany
        1 artillery and 3 infantry moved from Tambov to Bryansk
        1 infantry moved from Volgograd to Tambov
        1 infantry moved from Volgograd to Caucasus
        6 infantry moved from Rostov to Bryansk
        1 infantry moved from Belarus to Novgorod
        1 bomber moved from Archangel to Novgorod
        1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
              Germans take Sweden from Neutral_True
        1 infantry moved from Western Germany to Switzerland
              Germans take Switzerland from Neutral_True
        3 artilleries moved from Western Germany to Northern Italy
        2 infantry moved from Western Germany to Northern Italy
        1 artillery moved from Western Germany to Northern Italy
        3 infantry moved from Western Germany to Northern Italy
        6 infantry moved from Volgograd to Rostov
    Place Units - Germans
        1 fighter placed in Western Germany
        3 infantry placed in Volgograd
        1 destroyer placed in 113 Sea Zone
        3 infantry placed in Novgorod
        4 artilleries placed in Western Germany
        1 artillery and 4 infantry placed in Western Germany
        Germans undo move 6.
        Germans undo move 5.
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 4 infantry
        EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
        EDIT: Turning off Edit Mode
        5 artilleries and 4 infantry placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
        EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
        EDIT: Adding units owned by Germans to Western Germany: 2 infantry
        EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
        EDIT: Turning off Edit Mode
        1 infantry placed in Western Ukraine
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,6,4,6,5,2,2,5,3,2,4,1,6
        Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
        EDIT: Adding units owned by Germans to Western Germany: 4 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3,17
French : -0,33
Americans : 1,67
Russians : 1,00
Savegame