Scramble 111 but not 110
sub fights in 106 and dies first.
but -52 is definitely a big change
what can i say, i m sorry in a way, but its dice, its life , we have to go on. sooner or later they get even
Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
sorry i realized u want me to remove my units, and i did not plan to roll my dices
if its not bigger problem for u maybe next time a screenshoot , and i ll see how its viewable
thanks
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
i thoght i had only 2 units in NW Persia
and now u tell me i scored 3 hits there vau
i ll try to play fast russia after u post the turn
but take ur time for ncm
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Volgograd to Archangel
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Finland
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier and 4 fighters
British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
1 destroyer owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 battleship owned by the Germans retreated to 113 Sea Zone
Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 carrier and 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 10/29 hits, 10,50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 16 armour and 10 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Non Combat Move - Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
6 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
3 artilleries moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
6 infantry moved from Volgograd to Rostov
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Volgograd
1 destroyer placed in 113 Sea Zone
3 infantry placed in Novgorod
4 artilleries placed in Western Germany
1 artillery and 4 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode
5 artilleries and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,6,4,6,5,2,2,5,3,2,4,1,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3,17
French : -0,33
Americans : 1,67
Russians : 1,00
i want roll russian dices until u see for some ncm maybe more
i wont roll
Ok, thanks! I’ll check.
Looks alright.
u should edit sz 112
ger is without battleship and those figs from that battle
Hmm, why? I retreated.
no u couldnt i destroyed all of ur units
And I rolled the dice. If you happened to roll any, they’re invalid. Right?
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
And I rolled the dice. If you happened to roll any, they’re invalid. Right?
no , i thought u wanted me to sank the ships, and the dices automatically rolled, i posted immediately, and they should count.
tehnically the defender rolls its dice.
but we are not doing it cus its too slow, and virtual of course
“trulpen vs domimedo (+7) BM3:Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3: Your dice are: 5,1,6,4,1”
trulpen vs domimedo (+7) BM3:Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3: Your dice are: 5,4,5,4,3
Have a nice day."
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
And I rolled the dice. If you happened to roll any, they’re invalid. Right?
no , i thought u wanted me to sank the ships, and the dices automatically rolled, i posted immediately, and they should count.
tehnically the defender rolls its dice.but we are not doing it cus its too slow, and virtual of course
I don’t agree with this. Technically in triplea the attacker rolls all dice. When looking at the position, the defender should not click anything, but just evaluate and make a decision. Atleast that’s how it always goes. You agree?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Volgograd to Archangel
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Finland
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier and 4 fighters
British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -52
Casualties for Germans: 1 battleship, 1 carrier and 4 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Germans : -2.33
Americans : 2.67