@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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France took 22 IPC. An all time record of mine.
UK is building its naval capacities in the Indian Ocean again.
Japan has a stronghold in Anhwe.
Norway complicated game too.
Germans and Russians fighting near Moscow.
Such an interesting game.
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I have to go now, for at least an hour. take ur time with germans.
cheers
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German inf in Sikang. Reich power.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
German inf in Sikang. Reich power.
Reich collecting money for Italy.
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Awaiting Germany…
take ur time my friend. A lot of choices to make.
cheers
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Yes, I’m looking at it. It’s very difficult.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from 127 Sea Zone to Finland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 bomber moved from Volgograd to Archangel Combat - Germans
Combat Hit Differential Summary :
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Scramble sz112?
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wait i need to see the map
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max scramble
godspeed
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No stress. I’m bringing in the laundry, so will get back in half an hour.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
max scramble
godspeed
That’s the spirit!
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whaat are the dices
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sorry havent seen the upper message. np
cheers
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Will roll now.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from 127 Sea Zone to Finland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 bomber moved from Volgograd to Archangel Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Finland Battle in 112 Sea Zone Germans attack with 1 battleship, 1 carrier and 4 fighters British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Germans 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
Germans : -2,33 Americans : 0,33
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Sigh, terrible dice for me.
You have a dmg ac.
I got 2 hits in the second round.
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what are my choices_ wait to i downolad the map
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US: 1 des, 1 dmg ac
UK: 3 fig -
G: 4 fig, 1 dmg bs