@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 54 Sea Zone 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Paulau Island Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone 2 transports owned by the Japanese lost in 33 Sea Zone ANZAC win, taking Paulau Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 56 Sea Zone to 41 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,6,4,2,1,3,2,5,4,2,2,3,6,5,5 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in 119 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Eastern Poland 3 aaGuns, 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from 119 Sea Zone to Finland 10 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 mech_infantry moved from Southern France to Yugoslavia 2 armour moved from Bulgaria to Eastern Poland 4 infantry moved from Bulgaria to Romania 1 infantry moved from Southern France to France 2 artilleries moved from Southern France to France 6 infantry moved from Karelia to Novgorod 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 artillery moved from Western Germany to Germany Place Units - Germans 2 armour and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 114 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 1,00 Russians : 0,67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 bomber moved from Russia to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to Hopei Combat - Russians Battle in Hopei Russians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 2 armour moved from Szechwan to Kazakhstan 2 mech_infantrys moved from Sikang to Samara 1 infantry moved from Archangel to Smolensk 2 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians : 1.00 Japanese : -0.33 -
WAIT I have forgot to move my troops from bryansk. i ll post a new map
cheers
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 4 artilleries and 28 infantry EDIT: Adding units owned by Russians to Tambov: 2 aaGuns, 4 artilleries and 28 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
WAIT I have forgot to move my troops from bryansk. i ll post a new map
cheers
Of course, no problem.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I have forgot to move my troops from bryansk. i ll post a new map
thanks :)
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I have forgot to move my troops from bryansk. i ll post a new map
thanks :)
Certainly. It would’ve been a wipe. A bit unnecessary.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 4 artilleries and 28 infantry EDIT: Adding units owned by Russians to Tambov: 2 aaGuns, 4 artilleries and 28 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit Mode Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea 2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 armour moved from Kiangsu to Hopei 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangsi to Kweichow 1 bomber moved from Anhwe to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Paulau Island 1 bomber moved from Anhwe to 33 Sea Zone Combat - Japanese Battle in Borneo Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone retreated to 41 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in 33 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 33 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Paulau Island Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangtung to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 2 bombers moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Hopei to Hunan 1 mech_infantry moved from Chahar to Hunan 2 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
French : 0,67 ANZAC : -0,33 Chinese : 0,00 UK_Pacific : 0,67 Japanese : 2,17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters placed in Western United States 1 harbour placed in Midway Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -2.67 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters placed in Western United States 1 harbour placed in Midway Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 2 marines and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 mech_infantry moved from Yunnan to Kwangtung 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter and 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Egypt to Belgian Congo 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 artillery moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 bomber moved from India to Kiangsi Combat - British Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 1 armour and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kiangsi British attack with 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Kiangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 infantry moved from Siam to Shan State 2 aaGuns and 4 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 71 Sea Zone to 58 Sea Zone Place Units - British 1 airfield and 2 marines placed in Egypt 1 submarine placed in 98 Sea Zone 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,2 UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
British : 1.83 Italians : -0.67 Chinese : -2.67 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Tobruk Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 marine moved from Greece to 97 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 3 armour moved from Greece to Romania 1 mech_infantry moved from Southern Italy to Greater Southern Germany 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Bulgaria 1 artillery moved from Libya to Tunisia Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - French Battle in 37 Sea Zone French attack with 1 destroyer Japanese defend with 2 submarines French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
French : 1.33 Japanese : -0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 5 artilleries and 21 infantry moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 12 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Finland to Russia 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 carrier moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/50 hits, 14,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 4 infantry moved from Romania to Bessarabia 3 aaGuns moved from Western Ukraine to Bryansk 2 bombers moved from Russia to Ukraine 1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Bryansk 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries and 1 infantry moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone 1 factory_minor placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 2,83 Russians : -0,50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 5 artilleries and 21 infantry moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 12 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Finland to Russia 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 carrier moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/50 hits, 14,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 4 infantry moved from Romania to Bessarabia 3 aaGuns moved from Western Ukraine to Bryansk 2 bombers moved from Russia to Ukraine 1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Bryansk 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries and 1 infantry moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone 1 factory_minor placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 2 infantry EDIT: Adding units owned by Germans to Belarus: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 2,83 Russians : -0,50 -
hate those bombing raids. i think they are too powerful in BM
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Actually they’re less powerful in BM3 than vanilla, due to the better combat value for fighters. It is a powerful strategy.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 25 PUs; Russians buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Tambov to Rostov 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hopei Combat - Russians Battle in Hopei Russians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 armour moved from Kazakhstan to Russia 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun, 3 artilleries and 26 infantry moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Sakha to Siberia 2 aaGuns and 10 infantry moved from Sakha to Amur 1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kansu Place Units - Russians 1 artillery placed in Volgograd 1 infantry placed in Volgograd 2 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 Japanese : 0.17





