@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpen thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        1 infantry moved from Novgorod to Baltic States
              Russians take Baltic States from Germans
        1 mech_infantry moved from Sikang to Yunnan
        1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
        1 fighter moved from Sikang to Yunnan
    Combat - Russians
        Battle in Yunnan
            Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 artillery
                Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Yunnan
            Russians win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
            Casualties for Russians: 1 fighter
            Casualties for Japanese: 1 artillery
    Non Combat Move - Russians
        1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
        1 armour moved from Sikang to Szechwan
        1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
        2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
        1 infantry moved from Novgorod to Belarus
        5 infantry moved from Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 artillery and 4 infantry moved from Russia to Bryansk
        3 infantry moved from Novgorod to Archangel
        3 mech_infantrys moved from Volgograd to Sikang
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Sakha
        1 submarine moved from 125 Sea Zone to 119 Sea Zone
    Place Units - Russians
        1 artillery, 1 bomber and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        2 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
        2 infantry moved from Anhwe to Hunan
        3 artilleries and 3 infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Anhwe to Chahar
        2 fighters and 2 tactical_bombers moved from Jehol to Chahar
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 fighter moved from Kwangsi to Hunan
        1 bomber moved from Kwangsi to Chahar
        1 bomber moved from Kwangsi to Chahar
    Combat - Japanese
        Battle in Chahar
            Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 5/9 hits, 4,17 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Kweichow
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Hunan, round 2 : 4/11 hits, 4,00 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
        2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Chahar to Jehol
        2 bombers moved from Chahar to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        1 armour moved from Siberia to 5 Sea Zone
        1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
        1 armour moved from 19 Sea Zone to Jehol
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 fighters moved from Japan to Caroline Islands
        1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
        1 cruiser, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Kiangsu
        3 infantry placed in Shantung
        1 submarine and 2 transports placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
        EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 infantry and 1 transport
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
        EDIT: Removing units owned by Japanese from Jehol: 1 armour
        EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        2 infantry moved from Jehol to Chahar
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
        2 infantry moved from Anhwe to Hunan
        3 artilleries and 3 infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Anhwe to Chahar
        2 fighters and 2 tactical_bombers moved from Jehol to Chahar
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 fighter moved from Kwangsi to Hunan
        1 bomber moved from Kwangsi to Chahar
        1 bomber moved from Kwangsi to Chahar
    Combat - Japanese
        Battle in Chahar
            Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 5/9 hits, 4,17 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Kweichow
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Hunan, round 2 : 4/11 hits, 4,00 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
        2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Chahar to Jehol
        2 bombers moved from Chahar to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        1 armour moved from Siberia to 5 Sea Zone
        1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
        1 armour moved from 19 Sea Zone to Jehol
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 fighters moved from Japan to Caroline Islands
        1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
        1 cruiser, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Kiangsu
        3 infantry placed in Shantung
        1 submarine and 2 transports placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
        EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 infantry and 1 transport
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
        EDIT: Removing units owned by Japanese from Jehol: 1 armour
        EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 cruiser moved from 89 Sea Zone to 101 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 destroyer moved from 23 Sea Zone to 26 Sea Zone
        1 submarine moved from 48 Sea Zone to 26 Sea Zone
        2 marines moved from Western United States to 10 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 10 Sea Zone to 26 Sea Zone
        2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to Western United States
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier and 2 destroyers placed in 10 Sea Zone
        1 destroyer and 2 submarines placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Sikang
        8 infantry moved from Szechwan to Yunnan
    Place Units - Chinese
        1 artillery and 2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 cruiser moved from 89 Sea Zone to 101 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 destroyer moved from 23 Sea Zone to 26 Sea Zone
        1 submarine moved from 48 Sea Zone to 26 Sea Zone
        2 marines moved from Western United States to 10 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 10 Sea Zone to 26 Sea Zone
        2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to Western United States
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier and 2 destroyers placed in 10 Sea Zone
        1 destroyer and 2 submarines placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Sikang
        8 infantry moved from Szechwan to Yunnan
    Place Units - Chinese
        1 artillery and 2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 airfield, 1 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    Politics - British
        British takes Political Action: Political Action British To War With Japanese
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - British
        1 unit repaired.
        1 infantry moved from Kwangtung to Kiangsi
              Chinese take Kiangsi from Japanese
        1 fighter and 1 tactical_bomber moved from India to Siam
        1 fighter moved from Burma to Siam
        2 infantry moved from Shan State to Siam
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from Persia to 80 Sea Zone
        1 battleship moved from 79 Sea Zone to 76 Sea Zone
        1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        2 infantry moved from 76 Sea Zone to British Somaliland
        1 artillery and 2 infantry moved from Persia to Iraq
        1 bomber moved from Syria to Iraq
        1 artillery moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
    Combat - British
        Battle in British Somaliland
            British attack with 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
            British win, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Siam
            British attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 2 infantry
                British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 4/5 hits, 2.00 expected hits
                Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
            British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 1 artillery and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Italians: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        1 destroyer moved from 110 Sea Zone to 92 Sea Zone
        1 battleship moved from 109 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from Eire to United Kingdom
        2 fighters moved from United Kingdom to 92 Sea Zone
        1 fighter moved from Malta to Egypt
        3 mech_infantrys moved from India to Yunnan
        3 aaGuns and 7 infantry moved from Burma to Yunnan
        1 infantry moved from Shan State to Yunnan
        2 fighters and 1 tactical_bomber moved from Siam to Yunnan
        1 destroyer moved from 80 Sea Zone to 79 Sea Zone
        1 infantry moved from Rhodesia to Tanganyika Territory
        1 infantry moved from Rhodesia to Belgian Congo
        2 fighters moved from 92 Sea Zone to Gibraltar
        1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        1 bomber moved from Iraq to India
    Place Units - British
        1 armour and 2 infantry placed in Egypt
        1 airfield placed in Gibraltar
        2 submarines placed in 71 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        1 aaGun and 4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 18 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
        Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
British : 2.50
Italians : 1.67
Chinese : -0.33
Neutral_Axis : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        3 infantry moved from Southern Italy to Northern Italy
        1 artillery moved from Yugoslavia to Northern Italy
        1 infantry moved from Albania to Greece
        1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              Italians take 97 Sea Zone from British
        1 artillery and 1 infantry moved from Kenya to Belgian Congo
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 armour and 1 infantry moved from 97 Sea Zone to Greece
        2 armour moved from Yugoslavia to Greece
        1 marine moved from Southern Italy to 97 Sea Zone
        1 marine moved from 97 Sea Zone to Greece
        1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
        1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 artillery moved from Yugoslavia to Northern Italy
        1 artillery and 1 infantry moved from Tobruk to Libya
    Combat - Italians
        Battle in Libya
            Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 1,67 expected hits
                French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 3 : 4/6 hits, 1,67 expected hits
                French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Libya
            Italians win, taking Libya from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Battle in Belgian Congo
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
                British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
            Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
        Battle in Greece
            Italians attack with 3 armour, 2 infantry and 1 marine
            Neutral_Allies defend with 1 infantry
                Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 3 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 1 infantry
        Battle in Northern Italy
            Italians attack with 2 artilleries and 3 infantry
            French defend with 1 artillery and 1 factory_minor
                Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1,50 expected hits
                French roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Italians and 1 artillery owned by the French lost in Northern Italy
            Italians win, taking Northern Italy from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for French: 1 artillery
    Non Combat Move - Italians
    Place Units - Italians
        1 artillery and 1 mech_infantry placed in Southern Italy
        Italians undo move 1.
        1 artillery placed in Southern Italy
        1 mech_infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 3,00
British : 0,67
French : 0,00
Neutral_Allies : 0,67
I am attacking carolines, with 3 anzac figs 1 des
Will u scramble
I’m not at home. What do I have? 1 des, 2 figs?
1 des, 2 transports
and 2 figs on Caroline Islands
Yeah, have to scramble, I guess.
Just got back home. Let me analyse a bit.
Likely a loss, but I think it’s worth it to gamble for success of saving the trannies. Scramble 2 figs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Queensland to 54 Sea Zone
        1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from Dutch New Guinea to 45 Sea Zone
        1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 infantry moved from Alexandria to Tobruk
              ANZAC take Tobruk from Italians
    Combat - ANZAC
        Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
        Battle in Paulau Island
        Battle in 33 Sea Zone
            ANZAC attack with 1 destroyer and 3 fighters
            Japanese defend with 1 destroyer, 2 fighters and 2 transports
                ANZAC roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                2 transports owned by the Japanese lost in 33 Sea Zone
            ANZAC win, taking Paulau Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 22
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports
    Non Combat Move - ANZAC
        1 fighter moved from 33 Sea Zone to New Guinea
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 infantry moved from 62 Sea Zone to New South Wales
        1 artillery and 2 infantry moved from Queensland to New South Wales
        1 cruiser moved from 56 Sea Zone to 41 Sea Zone
    Place Units - ANZAC
        2 infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,6,4,2,1,3,2,5,4,2,2,3,6,5,5
        ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Queensland to 54 Sea Zone
        1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from Dutch New Guinea to 45 Sea Zone
        1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 infantry moved from Alexandria to Tobruk
              ANZAC take Tobruk from Italians
    Combat - ANZAC
        Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
        Battle in Paulau Island
        Battle in 33 Sea Zone
            ANZAC attack with 1 destroyer and 3 fighters
            Japanese defend with 1 destroyer, 2 fighters and 2 transports
                ANZAC roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                2 transports owned by the Japanese lost in 33 Sea Zone
            ANZAC win, taking Paulau Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 22
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 destroyer, 2 fighters and 2 transports
    Non Combat Move - ANZAC
        1 fighter moved from 33 Sea Zone to New Guinea
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 infantry moved from 62 Sea Zone to New South Wales
        1 artillery and 2 infantry moved from Queensland to New South Wales
        1 cruiser moved from 56 Sea Zone to 41 Sea Zone
    Place Units - ANZAC
        2 infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,6,4,2,1,3,2,5,4,2,2,3,6,5,5
        ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 cruiser
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
    Combat - French
    Non Combat Move - French
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 infantry moved from Syria to Trans-Jordan
        1 infantry moved from Algeria to Morocco
        1 infantry moved from Tunisia to Algeria
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Eastern Poland to Baltic States
        1 infantry moved from Eastern Poland to Belarus
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        1 infantry moved from Eastern Poland to Western Ukraine
              Germans take Western Ukraine from Russians
        1 tactical_bomber moved from Western Germany to Belarus
        1 bomber moved from Western Germany to Belarus
        1 bomber moved from Western Germany to 119 Sea Zone
        1 destroyer moved from 112 Sea Zone to 119 Sea Zone
        1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
        1 mech_infantry moved from Germany to Baltic States
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
    Combat - Germans
        Battle in 119 Sea Zone
            Germans attack with 1 bomber and 1 destroyer
            Russians defend with 1 submarine
                Germans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Russians lost in 119 Sea Zone
            Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in 114 Sea Zone
            Germans attack with 1 battleship, 1 carrier and 1 cruiser
            Russians defend with 1 cruiser
                Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
        Battle in Baltic States
            Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Belarus to Eastern Poland
        3 aaGuns, 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
        2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
        1 bomber moved from Belarus to Eastern Poland
        1 bomber moved from 119 Sea Zone to Finland
        10 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Baltic States to 114 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 submarine moved from 112 Sea Zone to 124 Sea Zone
        1 mech_infantry moved from Southern France to Yugoslavia
        2 armour moved from Bulgaria to Eastern Poland
        4 infantry moved from Bulgaria to Romania
        1 infantry moved from Southern France to France
        2 artilleries moved from Southern France to France
        6 infantry moved from Karelia to Novgorod
        1 transport moved from 112 Sea Zone to 114 Sea Zone
        1 artillery moved from Western Germany to Germany
    Place Units - Germans
        2 armour and 5 mech_infantrys placed in Germany
        1 fighter placed in Western Germany
        1 destroyer placed in 114 Sea Zone
    Turn Complete - Germans
        Germans collect 51 PUs; end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Sakha to Siberia
              Russians take Siberia from Japanese
        1 mech_infantry moved from Yunnan to Hopei
        1 bomber moved from Russia to Hopei
        1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
    Combat - Russians
        Battle in Hopei
            Russians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Russians win, taking Hopei from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
        1 mech_infantry moved from Sikang to Yunnan
        1 mech_infantry moved from Szechwan to Yunnan
        2 armour moved from Szechwan to Kazakhstan
        2 mech_infantrys moved from Sikang to Samara
        1 infantry moved from Archangel to Smolensk
        2 infantry moved from Archangel to Vologda
        6 infantry moved from Yenisey to Timguska
    Place Units - Russians
        7 artilleries and 3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 27 PUs; end with 27 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : 1.00
Japanese : -0.33
WAIT I have forgot to move my troops from bryansk. i ll post a new map
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 4 artilleries and 28 infantry
        EDIT: Adding units owned by Russians to Tambov: 2 aaGuns, 4 artilleries and 28 infantry
        EDIT: Adding units owned by Russians to Russia: 2 aaGuns
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :