@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Samara 3 armour and 3 mech_infantrys moved from Turkmenistan to Samara 1 armour moved from Kazakhstan to Samara 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 fighter moved from Bryansk to Vologda 1 bomber moved from Eastern Poland to Vologda 1 infantry moved from Archangel to Vologda 3 infantry moved from Belarus to Smolensk 2 artilleries moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Tambov 4 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Western Germany to Holland Belgium 4 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Tambov 1 armour moved from Volgograd to Tambov 1 armour moved from Volgograd to Tambov 1 armour moved from Bryansk to Smolensk 2 fighters moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 4 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Vologda Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery and 4 infantry in Tambov, round 2 : 1/7 hits, 2,17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 2 armour, 1 artillery and 2 infantry in Tambov, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov 1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Bryansk Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Smolensk Germans attack with 1 armour, 3 artilleries and 6 infantry Russians defend with 1 aaGun, 2 artilleries and 2 infantry Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Smolensk, round 2 : 2/10 hits, 3,00 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk 3 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bryansk Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Samara Germans attack with 4 armour, 3 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Samara, round 2 : 3/10 hits, 3,00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara 1 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Volgograd Russians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Northwest Persia Germans attack with 8 armour and 9 mech_infantrys British defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 8 armour and 9 mech_infantrys in Northwest Persia, round 2 : 9/17 hits, 5,50 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Caucasus 1 fighter moved from Vologda to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter moved from 125 Sea Zone to Western Germany 3 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from France to Northern Italy 1 fighter moved from Western Germany to Southern Italy 1 artillery and 9 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter moved from 125 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in France 1 artillery placed in Ukraine 1 artillery placed in Western Ukraine 3 infantry placed in Volgograd 2 infantry placed in Ukraine 2 infantry placed in Western Ukraine 3 infantry placed in Novgorod 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 1 artillery and 3 infantry EDIT: Removing units owned by Germans from Greater Southern Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 3 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 aaGun and 4 infantry EDIT: Adding units owned by Germans to France: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50 British : -0,83 Americans : -0,33 Russians : 4,00
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@trulpenplay said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
ed by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 3 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Greater Souis this the final one?
shall i proceed
or i wait a bit more?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Just realized you have a UK tank that can wreak havoc behind the german lines.
built specifically for that purpose :)
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
And that Combat Hit Differential Summary gives a completely false picture. G was more like -3 in practise.
yeah the russian inf was great
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Also see that I happened to leave a german guy in N Italy. Didn’t mean to. Damn, my screen is so bad! Hardly see anything.
technical problems?
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery moved from Tambov to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 artillery moved from Smolensk to Russia 1 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda Place Units - Russians 1 aaGun and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.00
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
is this the final one?
Should be. I hope. But it will have to do.
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i think even if u remember some slight ncm changes in western europe it wont affect russian turn.
just please do it before u go for japan.
thanks
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 8 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 4 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from British 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from Shantung to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 bomber moved from Shantung to Jehol 3 infantry moved from Shantung to Jehol 1 bomber moved from Kiangsu to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Anhwe Japanese attack with 2 fighters and 5 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 5 infantry in Anhwe, round 2 : 4/7 hits, 1,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 bomber and 3 infantry Americans defend with 1 aaGun and 1 mech_infantry AA fire in Jehol : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 aaGun and 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Jehol Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 aaGun and 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Hopei 1 bomber moved from Jehol to Kiangsu 1 bomber moved from 43 Sea Zone to Kwangsi 1 aaGun, 3 artilleries and 1 mech_infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 2 fighters moved from Anhwe to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Evenkiyskiy Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 2 artilleries, 3 infantry and 1 marine placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 armour EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Jehol : : -0,17 ANZAC : 0,67 Americans : -1,50 Chinese : 0,33 Japanese : 0,83
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man u re fast
i hope it does not spoil the quality of your play.
don t feel pressure from me.
i wont proceed with usa at least 15 minutes.
take ur time for edits.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
man u re fast
i hope it does not spoil the quality of your play.
I guess it does, but A&A is so fun that I feel like an impatient little boy just wanting to move forward. :)
And my computer is not very good. Small screen. Hard to see some details, especially in crowded terrain. But all in all I believe my mistakes are mainly about lack of brain capacity.
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@trulpen dont be so hursh on urself. this is like chess with dices. very hard to play on high level.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 8 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 4 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from British 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from Shantung to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 bomber moved from Shantung to Jehol 3 infantry moved from Shantung to Jehol 1 bomber moved from Kiangsu to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Anhwe Japanese attack with 2 fighters and 5 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 5 infantry in Anhwe, round 2 : 4/7 hits, 1,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 bomber and 3 infantry Americans defend with 1 aaGun and 1 mech_infantry AA fire in Jehol : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 aaGun and 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Jehol Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 aaGun and 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Hopei 1 bomber moved from Jehol to Kiangsu 1 bomber moved from 43 Sea Zone to Kwangsi 1 aaGun, 3 artilleries and 1 mech_infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 2 fighters moved from Anhwe to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Evenkiyskiy Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 2 artilleries, 3 infantry and 1 marine placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 armour EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Jehol : : -0,17 ANZAC : 0,67 Americans : -1,50 Chinese : 0,33 Japanese : 0,83
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Disregard the last edit. Don’t want to move the fig to Kwangsi or the ac to sz35, but rather keep them by Japan.
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ok i ll use the previous map
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen dont be so hursh on urself. this is like chess with dices. very hard to play on high level.
Thanks! I agree. Though I’m a decent chess player, so when I make silly mistakes here I do get disappointed with myself. But I know I’m a fairly good player. Still got lots to learn though.
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sz 97 scramble?
6 subs
1 fig
2 tac
1 bomattacking
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Will check.
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No scramble, thanks.
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That sure is a nice stack of subs. Poor little Italy.