@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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@trulpenplay bad luck for the japs don t help their cause.
japan regrouped. ll go see what the allies can do now. usa first.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen thanks, but it is only part of the board. I have to make progress on the other as well in order to secure a path to victory.
But a very tense part indeed.
The chinese kicked ass. And here I thought that I was the one with the ninjas…
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpenplay bad luck for the japs don t help their cause.
japan regrouped. ll go see what the allies can do now. usa first.
Hope I can give you some tough calls as well.
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Wait, might want to do a minor NCM change.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Shantung to Jehol 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol 1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy Japanese take Timguska from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Jehol 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsi to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 1/6 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 3/8 hits, 4,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shantung to 19 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter moved from Jehol to Japan 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Hunan to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung 1 fighter moved from Hunan to Shantung 1 bomber moved from Hunan to Shantung 1 bomber moved from Kweichow to Shantung Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 infantry EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 fighter EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1,67 UK_Pacific : -0,33 Japanese : -3,50
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Did a little bit different with one tr and land unit movements.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 aaGuns, 2 artilleries, 3 destroyers, 2 infantry, 2 marines and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians 1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Jehol Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Jehol Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tobruk Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 2 aaGuns, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar 2 marines moved from Gibraltar to 91 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 4 bombers moved from Western United States to Gibraltar 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Midway to Korea 1 bomber, 5 fighters and 1 tactical_bomber moved from Jehol to Korea 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries, 2 infantry and 2 marines placed in Western United States 3 aaGuns placed in Korea 3 destroyers and 1 submarine placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,4,3,4,3,3,3,1,3,1,4,4,4,3,5,3,5,2,3,1,5,6 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.83 Japanese : -0.33
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Sorry, the change, it does not have any implications for US, right?
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Can I implement it before you go with China?
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The edit I posted before you posted US, but you were busy doing the turn, I guess.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.33
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Changes:
1 inf, 1 art Philly
4 tr sz35
1 tr, 2 inf sz6
5 inf Japan
2 inf, 1 art, 1 fig Anwhe
3 inf, 1 fig, 1 tac, 2 sb Shantung -
Might be I can’t implement those changes, since your turns are rolling. C’est la vie. Not the biggest issue though.
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Nevermind, keep it as it is. I assume the brits are finished soon as well.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 aaGuns, 2 artilleries, 3 destroyers, 2 infantry, 2 marines and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians 1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Jehol Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Jehol Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tobruk Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 2 aaGuns, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar 2 marines moved from Gibraltar to 91 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 4 bombers moved from Western United States to Gibraltar 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Midway to Korea 1 bomber, 5 fighters and 1 tactical_bomber moved from Jehol to Korea 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries, 2 infantry and 2 marines placed in Western United States 3 aaGuns placed in Korea 3 destroyers and 1 submarine placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,4,3,4,3,3,3,1,3,1,4,4,4,3,5,3,5,2,3,1,5,6 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Sikang Chinese take Sikang from Japanese 2 infantry moved from Yunnan to Kwangsi 1 bomber moved from India to Kwangsi Combat - British Battle in Kwangsi British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma 1 armour and 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Szechwan 5 aaGuns and 6 infantry moved from Yunnan to Kweichow 1 bomber moved from Kwangsi to Kweichow 1 mech_infantry moved from Burma to Yunnan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 tactical_bomber placed in United Kingdom 3 mech_infantrys placed in Union of South Africa 1 armour and 1 artillery placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 bomber
Combat Hit Differential Summary :
Italians : -1.00 British : 0.00 Americans : -0.83 Chinese : -1.33 Japanese : 1.67
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@trulpen sorry i ve missed it all…
should of wait a bit after japan move
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No worries. It’s good you’re quick, and I always seem to have NCM issues after most of my rounds. Thinking I should be more thorough, but somehow it never kicks in.
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hm, can u implement this ncm change without affecting my china and uk moves/rolls ?
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@trulpen yeah, something can always be found especially when u have so much units
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i saw what u did
the problem is i have to adjust my usa move totally, not to mention chancges in chinese and british
but if u insist i will