@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Ok, I’m off for a while soon as well. Hope for a move tonight, but if not, I’ll just have to practise patience.
i ll go check russian position
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Novosibirsk
              Russians take Novosibirsk from Japanese
        1 artillery moved from Samara to Tambov
        1 infantry moved from Russia to Tambov
        1 infantry moved from Vologda to Smolensk
        1 infantry moved from Russia to Smolensk
        2 artilleries moved from Russia to Smolensk
        1 fighter moved from Russia to Smolensk
        1 infantry moved from Buryatia to Yakut S.S.R.
              Russians take Yakut S.S.R. from Japanese
        1 infantry moved from Manchuria to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in Smolensk
            Russians attack with 2 artilleries, 1 fighter and 2 infantry
            Germans defend with 1 artillery and 2 infantry
                Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
            Casualties for Germans: 1 artillery and 2 infantry
    Non Combat Move - Russians
        1 aaGun moved from Vologda to Smolensk
        1 fighter moved from Smolensk to Russia
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        3 infantry moved from Russia to Samara
        1 infantry moved from Russia to Tambov
        1 aaGun moved from Russia to Tambov
    Place Units - Russians
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Great! I’ll get right to it. Will check for any other edits before I commence battles.
i ll go look once more , but i think it is it.
ok 1 thing more
i post
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Amur: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thats it for me today. take ur time wih jap.
cheers
I will. Much to think of.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Siam
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 battleship, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to French Indo China
        2 artilleries and 2 infantry moved from Kiangsi to Hunan
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 artillery and 3 infantry moved from Anhwe to Hunan
        1 infantry moved from Shantung to Jehol
        1 bomber moved from Philippines to Jehol
        1 bomber moved from Borneo to Jehol
        1 battleship moved from 42 Sea Zone to 36 Sea Zone
        1 cruiser moved from 44 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
        2 mech_infantrys moved from Kiangsu to Hunan
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
        1 fighter moved from Japan to 22 Sea Zone
        1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
    Combat - Japanese
        Battle in Siam
        Battle in French Indo China
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Siam from UK_Pacific, taking French Indo China from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 23 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in Hunan
            Japanese attack with 3 artilleries, 5 infantry and 2 mech_infantrys
            Chinese defend with 1 artillery
                Japanese roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Hunan, round 2 : 3/10 hits, 2,67 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Yakut S.S.R.
            Japanese attack with 1 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
            Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 1/3 hits, 1,83 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Jehol
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Jehol
            Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        1 aaGun moved from Kiangsi to Hunan
        1 destroyer moved from 43 Sea Zone to 35 Sea Zone
        1 carrier moved from 44 Sea Zone to 36 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
        1 destroyer moved from 41 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 36 Sea Zone
        2 transports moved from 42 Sea Zone to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 infantry moved from Shantung to Anhwe
        1 bomber moved from Jehol to Shantung
        1 submarine moved from 36 Sea Zone to 38 Sea Zone
        1 bomber moved from Jehol to Shantung
        1 fighter moved from Japan to Shantung
        1 fighter moved from Japan to Kiangsu
        1 bomber moved from Shantung to Kiangsu
    Place Units - Japanese
        1 harbour placed in Hainan
        1 destroyer placed in 6 Sea Zone
        2 fighters placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
        EDIT: Adding units owned by Japanese to Japan: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 0,00
UK_Pacific : -0,33
Russians : 0,33
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Siam
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 battleship, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to French Indo China
        2 artilleries and 2 infantry moved from Kiangsi to Hunan
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 artillery and 3 infantry moved from Anhwe to Hunan
        1 infantry moved from Shantung to Jehol
        1 bomber moved from Philippines to Jehol
        1 bomber moved from Borneo to Jehol
        1 battleship moved from 42 Sea Zone to 36 Sea Zone
        1 cruiser moved from 44 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
        2 mech_infantrys moved from Kiangsu to Hunan
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
        1 fighter moved from Japan to 22 Sea Zone
        1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
    Combat - Japanese
        Battle in Siam
        Battle in French Indo China
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Siam from UK_Pacific, taking French Indo China from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 23 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in Hunan
            Japanese attack with 3 artilleries, 5 infantry and 2 mech_infantrys
            Chinese defend with 1 artillery
                Japanese roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Hunan, round 2 : 3/10 hits, 2,67 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Yakut S.S.R.
            Japanese attack with 1 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
            Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 1/3 hits, 1,83 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Jehol
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Jehol
            Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        1 aaGun moved from Kiangsi to Hunan
        1 destroyer moved from 43 Sea Zone to 35 Sea Zone
        1 carrier moved from 44 Sea Zone to 36 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
        1 destroyer moved from 41 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 36 Sea Zone
        2 transports moved from 42 Sea Zone to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 infantry moved from Shantung to Anhwe
        1 bomber moved from Jehol to Shantung
        1 submarine moved from 36 Sea Zone to 38 Sea Zone
        1 bomber moved from Jehol to Shantung
        1 fighter moved from Japan to Shantung
        1 fighter moved from Japan to Kiangsu
        1 bomber moved from Shantung to Kiangsu
    Place Units - Japanese
        1 harbour placed in Hainan
        1 destroyer placed in 6 Sea Zone
        2 fighters placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
        EDIT: Adding units owned by Japanese to Japan: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Amur: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 0,00
UK_Pacific : -0,33
Russians : 0,33
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
              Americans take Northern Italy from Italians
        1 mech_infantry moved from Korea to Jehol
        1 bomber moved from Korea to Jehol
        1 marine moved from Marshall Islands to 32 Sea Zone
        1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
        1 marine moved from 34 Sea Zone to Paulau Island
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
              Americans take 42 Sea Zone from Japanese
        1 marine moved from 42 Sea Zone to Java
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
    Combat - Americans
        Americans creates battle in territory 119 Sea Zone
        Battle in Java
        Battle in Paulau Island
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
            Americans win, taking 119 Sea Zone from Germans, taking Java from Japanese, taking Paulau Island from Japanese with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in Jehol
            Americans attack with 1 bomber and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
        1 fighter moved from Western United States to 30 Sea Zone
        1 bomber moved from Western United States to Normandy Bordeaux
        3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        1 bomber moved from Jehol to Korea
        1 aaGun moved from Manchuria to Jehol
        1 aaGun moved from Korea to Manchuria
        1 bomber moved from India to Queensland
        1 armour and 1 mech_infantry moved from Iraq to Persia
        2 submarines moved from 92 Sea Zone to 97 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        5 transports moved from 102 Sea Zone to 64 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        2 marines moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Southern France to Normandy Bordeaux
        3 aaGuns, 3 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Normandy Bordeaux to Southern France
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to Southern France
    Place Units - Americans
        2 artilleries and 6 infantry placed in Central United States
        3 mech_infantrys placed in Korea
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 93 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,5,6,4,6,2,3,1,4,5,6,3,4,6
        Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 2.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Hopei
        1 artillery and 1 infantry moved from Kweichow to Anhwe
        1 artillery moved from Suiyuyan to Chahar
        1 fighter moved from Kweichow to Chahar
        1 artillery moved from Kweichow to Hopei
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Chahar
             retreated to Chahar
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Kansu
        1 artillery and 1 infantry moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery and 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
              Americans take Northern Italy from Italians
        1 mech_infantry moved from Korea to Jehol
        1 bomber moved from Korea to Jehol
        1 marine moved from Marshall Islands to 32 Sea Zone
        1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
        1 marine moved from 34 Sea Zone to Paulau Island
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
              Americans take 42 Sea Zone from Japanese
        1 marine moved from 42 Sea Zone to Java
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
    Combat - Americans
        Americans creates battle in territory 119 Sea Zone
        Battle in Java
        Battle in Paulau Island
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
            Americans win, taking 119 Sea Zone from Germans, taking Java from Japanese, taking Paulau Island from Japanese with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in Jehol
            Americans attack with 1 bomber and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
        1 fighter moved from Western United States to 30 Sea Zone
        1 bomber moved from Western United States to Normandy Bordeaux
        3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        1 bomber moved from Jehol to Korea
        1 aaGun moved from Manchuria to Jehol
        1 aaGun moved from Korea to Manchuria
        1 bomber moved from India to Queensland
        1 armour and 1 mech_infantry moved from Iraq to Persia
        2 submarines moved from 92 Sea Zone to 97 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        5 transports moved from 102 Sea Zone to 64 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        2 marines moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Southern France to Normandy Bordeaux
        3 aaGuns, 3 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Normandy Bordeaux to Southern France
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to Southern France
    Place Units - Americans
        2 artilleries and 6 infantry placed in Central United States
        3 mech_infantrys placed in Korea
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 93 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,5,6,4,6,2,3,1,4,5,6,3,4,6
        Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Hopei
        1 artillery and 1 infantry moved from Kweichow to Anhwe
        1 artillery moved from Suiyuyan to Chahar
        1 fighter moved from Kweichow to Chahar
        1 artillery moved from Kweichow to Hopei
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Chahar
             retreated to Chahar
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Kansu
        1 artillery and 1 infantry moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery and 1 fighter
        EDIT: Turning off Edit Mode
        British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour moved from Persia to West India
              British take Eastern Persia from Germans
              UK_Pacific take West India from Italians
        1 artillery moved from Iraq to Northwest Persia
        1 infantry moved from Persia to Northwest Persia
    Combat - British
        British creates battle in territory 97 Sea Zone
        Battle in Northwest Persia
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northwest Persia
            British win, taking 97 Sea Zone from Italians, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 aaGun and 6 infantry moved from Burma to Yunnan
        2 armour, 1 bomber and 5 mech_infantrys moved from India to Yunnan
        1 bomber moved from Yunnan to India
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        4 mech_infantrys moved from Egypt to Iraq
        1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
        1 armour, 2 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 aaGun and 1 infantry moved from Persia to Eastern Persia
        1 armour moved from Persia to West India
        5 mech_infantrys moved from Iraq to Persia
        1 aaGun moved from Persia to Northwest Persia
        2 aaGuns moved from Kweichow to Yunnan
        1 aaGun moved from Kansu to Suiyuyan
        1 mech_infantry moved from Persia to Eastern Persia
    Place Units - British
        2 artilleries and 1 infantry placed in Iraq
        3 mech_infantrys placed in Egypt
        1 factory_minor placed in Persia
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,2,3
        British collect 33 PUs (1 lost to blockades); end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : -1.00
Americans : 2.67
Chinese : -0.50
Japanese : 1.00
Ok, US explodes. I’m on to it. :)
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Ok, US explodes. I’m on to it. :)
yeah. i ll be back in 2 hours. cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to Northern Italy
        1 artillery and 1 infantry moved from France to Holland Belgium
        1 fighter moved from France to Northern Italy
        1 fighter moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
            Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the British lost in Holland Belgium
            1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
            Americans win with 1 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 aaGun
    Non Combat Move - Italians
        2 fighters moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Bryansk to Caucasus
        3 armour moved from Turkmenistan to Caucasus
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,4,5,3,5,3,3
        Italians collect 1 PU (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to Northern Italy
        1 artillery and 1 infantry moved from France to Holland Belgium
        1 fighter moved from France to Northern Italy
        1 fighter moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
            Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the British lost in Holland Belgium
            1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
            Americans win with 1 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 aaGun
    Non Combat Move - Italians
        2 fighters moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Bryansk to Caucasus
        3 armour moved from Turkmenistan to Caucasus
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,4,5,3,5,3,3
        Italians collect 1 PU (11 lost to blockades); end with 3 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Northern Italy: 2 fighters
        EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Western Germany: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
Americans : 0,33