@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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Will check.
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No scramble, thanks.
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That sure is a nice stack of subs. Poor little Italy.
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forgot to attack holand belgium
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i l do it with uk
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i forgot northern italy too
man
can i rol here?
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You can do that separately. Either by restarting the turn and only doing that battle or manual rolls.
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1 inf 1 art to n italy
:aaa 2@2:
vs
:aaa 1@2:
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:aaa 2@2:
vs
:aaa 1@2:
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it wont go manually hm
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lets what will do i ll do it on uk turn with usa units i ll send them there in edit is that ok with u?
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Easiest is to save the round and then restart and just do that battle and post manually and then edit the original post with the battle result.
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It’s ok to do the battle with UK troops and then edit to US afterwards, but gets a bit more complicated with further edits since you have fast movers there as well.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 aaGun, 4 artilleries, 1 carrier, 10 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to Jehol 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State Combat - Americans Battle in Borneo Battle in 125 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking 125 Sea Zone from Germans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Jehol Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Jehol retreated to Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 64 Sea Zone to 10 Sea Zone 4 transports moved from 64 Sea Zone to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern France 1 marine moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Shan State to Queensland 1 bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria Place Units - Americans 1 carrier placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 aaGun, 1 infantry and 1 mech_infantry placed in Korea 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3,2,1 Americans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : -1.17 Japanese : 0.83 -
u re right i ll do it on chinese turn xD
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That works fine. :)
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery and 1 infantry moved from Southern France to Northern Italy EDIT: 1 fighter moved from United Kingdom to Holland Belgium EDIT: 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 fighter moved from Suiyuyan to Hopei 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter could not land in Holland Belgium and was removed 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 Americans : 1.33 Chinese : -0.33 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 aaGun, 4 artilleries, 1 carrier, 10 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to Jehol 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State Combat - Americans Battle in Borneo Battle in 125 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking 125 Sea Zone from Germans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Jehol Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Jehol retreated to Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 fighter, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 64 Sea Zone to 10 Sea Zone 4 transports moved from 64 Sea Zone to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern France 1 marine moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Shan State to Queensland 1 bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria Place Units - Americans 1 carrier placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 aaGun, 1 infantry and 1 mech_infantry placed in Korea 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3,2,1 Americans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery and 1 infantry moved from Southern France to Northern Italy EDIT: 1 fighter moved from United Kingdom to Holland Belgium EDIT: 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 fighter moved from Suiyuyan to Hopei 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter could not land in Holland Belgium and was removed 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Italians 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 2 artilleries, 1 infantry and 4 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 aaGun moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia 2 armour moved from West India to Persia 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Southern France to Normandy Bordeaux 2 aaGuns, 2 artilleries and 6 infantry moved from India to Burma 1 bomber moved from India to Yunnan Place Units - British 2 artilleries and 1 infantry placed in Persia 1 aaGun and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 Americans : 0.17 Chinese : -0.33 Japanese : 1.17 -
@trulpen thanks
cheers
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we need to give usa 7 PUs (ipc) for taking holland and n italy.
can u do it?
cheers





