@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
-
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
Maybe inbox full
-
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Manchuria 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.33 Japanese : 0.33
-
When I look at the map it is like a rainbow. Look at all those colors. Really interesting game.
D
-
I have too small a screen to see the map properly, but I trust you. ;)
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 destroyers and 3 transports ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry AA fire in Java : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,67 expected hits ANZAC roll dice for 1 aaGun, 1 armour, 1 fighter and 2 infantry in Java, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits ANZAC roll dice for 1 armour and 1 fighter in Java, round 3 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter and 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from 41 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Kiangsu to Japan 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Japan 1 mech_infantry moved from Kansu to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 aaGun and 1 artillery moved from Kwangsi to Kiangsi 1 artillery and 4 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Celebes to Philippines Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0,17 Americans : 0,67 ANZAC : 1,17 Chinese : -0,33 AA fire in Java : : -0,33 Japanese : -1,33
-
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Maybe inbox full
Nah, have a friend who has problem as well. Can’t imagine it to be full and I still get spam. ;)
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Manchuria 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,33 Japanese : 0,33
-
Sorry, tried to just post the position after J with a new dicemail, but apparently got the wrong file (didn’t save apparently).
-
Here’s another try. No edits. Yet. ;)
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 destroyers and 3 transports ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry AA fire in Java : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,67 expected hits ANZAC roll dice for 1 aaGun, 1 armour, 1 fighter and 2 infantry in Java, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits ANZAC roll dice for 1 armour and 1 fighter in Java, round 3 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter and 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from 41 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Kiangsu to Japan 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Japan 1 mech_infantry moved from Kansu to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 aaGun and 1 artillery moved from Kwangsi to Kiangsi 1 artillery and 4 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Celebes to Philippines Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour EDIT: Adding units owned by Japanese to Yenisey: 1 armour EDIT: Removing units owned by Japanese from Yenisey: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Timguska: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,17 Americans : 0,67 ANZAC : 1,17 Chinese : -0,33 AA fire in Java : : -0,33 Japanese : -1,33
-
Here’s another one. Did a small edit up in the north.
-
i ll need a few hours to play this big allied move. a lot of important choices to make. cheers
-
Keep on rockin’ in the free world.
-
i am attackin sz 97
will u scramble
-
and if yes what would the ool be
-
Just need to know what you attack with, and preferably also other attacks and builds. Can you post manually?
-
i ve changed my plan i wont attack with usa but with uk
so it will be on uk turn
i ll attack with 3 subs, 1 tac, 1 fig
-
Maybe we can make scramble options then? In case you change your mind.