@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i am attacking sz 97
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will u scramble
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what will the OOL be?
Yes, I’ll scramble.
Going max d, så OOL is:
- dmg ac
- 2 des
- ac
- des
- G fig
- I figs
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ok. will be done
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Hmm, wait, I think I’ll have to respond to the amount of hits actually. Not sure about to sink a des or ac if getting the choice.
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Nevermind, saw that you got 5 hits. That’s all ships.
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Well done, making a disgrace of Italy. ;)
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i was thinking to withdraw after i sank ur navy but i wanted to erase those italian planes.
superfortresses did a great job
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Germans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 4 bombers moved from Gibraltar to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 4 bombers and 3 submarines Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 submarine owned by the Americans Submerged Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 34 Casualties for Americans: 2 bombers and 2 submarines Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters Casualties for Germans: 1 fighter Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from 97 Sea Zone to Egypt 5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone 1 mech_infantry moved from Holland Belgium to Southern France 1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium Place Units - Americans 1 armour and 2 mech_infantrys placed in Korea 1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux 1 factory_minor placed in Holland Belgium 1 bomber and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Italians : -1.33 Americans : 1.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kweichow to Kiangsi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 artillery placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Germans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 4 bombers moved from Gibraltar to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 4 bombers and 3 submarines Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 submarine owned by the Americans Submerged Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 34 Casualties for Americans: 2 bombers and 2 submarines Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters Casualties for Germans: 1 fighter Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from 97 Sea Zone to Egypt 5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone 1 mech_infantry moved from Holland Belgium to Southern France 1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium Place Units - Americans 1 armour and 2 mech_infantrys placed in Korea 1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux 1 factory_minor placed in Holland Belgium 1 bomber and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kweichow to Kiangsi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 artillery placed in Kweichow 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Iraq British take Iraq from Germans 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kweichow to Shan State 1 bomber moved from India to Shan State Combat - British Battle in Shan State British attack with 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Shan State from Japanese to British EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Removing units owned by British from Shan State: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Shan State to India 2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Szechwan to Yunnan 1 aaGun moved from Kweichow to Shensi 1 aaGun moved from Kweichow to Hopei 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 2 aaGuns, 3 artilleries, 5 infantry and 2 marines moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Yunnan to India 1 aaGun moved from Kweichow to Yunnan Place Units - British 1 tactical_bomber placed in 110 Sea Zone 2 infantry and 2 mech_infantrys placed in United Kingdom 2 mech_infantrys placed in Egypt 1 submarine placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6,5,4,6 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,5,5,6,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Italians : -1.33 British : 1.50 Americans : 1.67 Chinese : 1.00 Japanese : 1.33 -
As for air units in sz 110
2 usa figs are on AC n1
uk fig and tac are on AC n2 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Persia to West India Italians take West India from UK_Pacific Combat - Italians Non Combat Move - Italians 2 armour moved from Persia to West India 1 marine moved from Northern Italy to Southern Italy 1 mech_infantry moved from Volgograd to Bryansk 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,5,6 Italians collect 9 PUs (7 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 submarine moved from 46 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 submarine moved from 46 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Iraq 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Persia to West India 2 armour and 3 mech_infantrys moved from Eastern Persia to West India 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Belarus to Bryansk 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Samara to Bryansk Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : 0,00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Persia to West India 2 armour and 3 mech_infantrys moved from Eastern Persia to West India 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Belarus to Bryansk 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Samara to Bryansk Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Northwest Persia: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 Russians : 0,00 -
Sorry, looking at the position in ME. Perhaps a change there. Remembered that my initial idea atleast was to put pressure on India.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Persia to West India 2 armour and 3 mech_infantrys moved from Eastern Persia to West India 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Belarus to Bryansk 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Samara to Bryansk Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Northwest Persia: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 5 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Eastern Persia: 5 armour and 5 mech_infantrys EDIT: Removing units owned by Germans from Northwest Persia: 1 bomber EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry EDIT: Adding units owned by Germans to Volgograd: 1 bomber and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 armour EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Removing units owned by Germans from Northwest Persia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 Russians : 0,00 -
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
Maybe inbox full
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