@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Siam
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 battleship, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to Kwangsi
        2 infantry moved from 36 Sea Zone to French Indo China
        2 artilleries and 2 infantry moved from Kiangsi to Hunan
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 artillery and 3 infantry moved from Anhwe to Hunan
        1 infantry moved from Shantung to Jehol
        1 bomber moved from Philippines to Jehol
        1 bomber moved from Borneo to Jehol
        1 battleship moved from 42 Sea Zone to 36 Sea Zone
        1 cruiser moved from 44 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
        2 mech_infantrys moved from Kiangsu to Hunan
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
        1 fighter moved from Japan to 22 Sea Zone
        1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
    Combat - Japanese
        Battle in Siam
        Battle in French Indo China
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Siam from UK_Pacific, taking French Indo China from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 23 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in Hunan
            Japanese attack with 3 artilleries, 5 infantry and 2 mech_infantrys
            Chinese defend with 1 artillery
                Japanese roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Hunan, round 2 : 3/10 hits, 2,67 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Yakut S.S.R.
            Japanese attack with 1 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
            Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Kwangsi
            Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 1/3 hits, 1,83 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Jehol
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Jehol
            Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        1 aaGun moved from Kiangsi to Hunan
        1 destroyer moved from 43 Sea Zone to 35 Sea Zone
        1 carrier moved from 44 Sea Zone to 36 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
        1 destroyer moved from 41 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 36 Sea Zone
        2 transports moved from 42 Sea Zone to 36 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 infantry moved from Shantung to Anhwe
        1 bomber moved from Jehol to Shantung
        1 submarine moved from 36 Sea Zone to 38 Sea Zone
        1 bomber moved from Jehol to Shantung
        1 fighter moved from Japan to Shantung
        1 fighter moved from Japan to Kiangsu
        1 bomber moved from Shantung to Kiangsu
    Place Units - Japanese
        1 harbour placed in Hainan
        1 destroyer placed in 6 Sea Zone
        2 fighters placed in Japan
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
        EDIT: Adding units owned by Japanese to Japan: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Korea: 1 infantry
        EDIT: Adding units owned by Russians to Amur: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 0,00
UK_Pacific : -0,33
Russians : 0,33
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
              Americans take Northern Italy from Italians
        1 mech_infantry moved from Korea to Jehol
        1 bomber moved from Korea to Jehol
        1 marine moved from Marshall Islands to 32 Sea Zone
        1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
        1 marine moved from 34 Sea Zone to Paulau Island
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
              Americans take 42 Sea Zone from Japanese
        1 marine moved from 42 Sea Zone to Java
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
    Combat - Americans
        Americans creates battle in territory 119 Sea Zone
        Battle in Java
        Battle in Paulau Island
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
            Americans win, taking 119 Sea Zone from Germans, taking Java from Japanese, taking Paulau Island from Japanese with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in Jehol
            Americans attack with 1 bomber and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
        1 fighter moved from Western United States to 30 Sea Zone
        1 bomber moved from Western United States to Normandy Bordeaux
        3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        1 bomber moved from Jehol to Korea
        1 aaGun moved from Manchuria to Jehol
        1 aaGun moved from Korea to Manchuria
        1 bomber moved from India to Queensland
        1 armour and 1 mech_infantry moved from Iraq to Persia
        2 submarines moved from 92 Sea Zone to 97 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        5 transports moved from 102 Sea Zone to 64 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        2 marines moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Southern France to Normandy Bordeaux
        3 aaGuns, 3 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Normandy Bordeaux to Southern France
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to Southern France
    Place Units - Americans
        2 artilleries and 6 infantry placed in Central United States
        3 mech_infantrys placed in Korea
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 93 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,5,6,4,6,2,3,1,4,5,6,3,4,6
        Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 2.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Hopei
        1 artillery and 1 infantry moved from Kweichow to Anhwe
        1 artillery moved from Suiyuyan to Chahar
        1 fighter moved from Kweichow to Chahar
        1 artillery moved from Kweichow to Hopei
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Chahar
             retreated to Chahar
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Kansu
        1 artillery and 1 infantry moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery and 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Southern France to Northern Italy
              Americans take Northern Italy from Italians
        1 mech_infantry moved from Korea to Jehol
        1 bomber moved from Korea to Jehol
        1 marine moved from Marshall Islands to 32 Sea Zone
        1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
        1 marine moved from 34 Sea Zone to Paulau Island
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
              Americans take 42 Sea Zone from Japanese
        1 marine moved from 42 Sea Zone to Java
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
    Combat - Americans
        Americans creates battle in territory 119 Sea Zone
        Battle in Java
        Battle in Paulau Island
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
            Americans win, taking 119 Sea Zone from Germans, taking Java from Japanese, taking Paulau Island from Japanese with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in Jehol
            Americans attack with 1 bomber and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
        1 fighter moved from Western United States to 30 Sea Zone
        1 bomber moved from Western United States to Normandy Bordeaux
        3 carriers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        1 bomber moved from Jehol to Korea
        1 aaGun moved from Manchuria to Jehol
        1 aaGun moved from Korea to Manchuria
        1 bomber moved from India to Queensland
        1 armour and 1 mech_infantry moved from Iraq to Persia
        2 submarines moved from 92 Sea Zone to 97 Sea Zone
        4 transports moved from 102 Sea Zone to 101 Sea Zone
        5 transports moved from 102 Sea Zone to 64 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        2 marines moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Southern France to Normandy Bordeaux
        3 aaGuns, 3 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Normandy Bordeaux to Southern France
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to Southern France
    Place Units - Americans
        2 artilleries and 6 infantry placed in Central United States
        3 mech_infantrys placed in Korea
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 110 Sea Zone
        3 submarines placed in 93 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,5,6,4,6,2,3,1,4,5,6,3,4,6
        Americans collect 72 PUs (3 lost to blockades); end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Hopei
        1 artillery and 1 infantry moved from Kweichow to Anhwe
        1 artillery moved from Suiyuyan to Chahar
        1 fighter moved from Kweichow to Chahar
        1 artillery moved from Kweichow to Hopei
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Chahar
             retreated to Chahar
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Kansu
        1 artillery and 1 infantry moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery and 1 fighter
        EDIT: Turning off Edit Mode
        British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour moved from Persia to West India
              British take Eastern Persia from Germans
              UK_Pacific take West India from Italians
        1 artillery moved from Iraq to Northwest Persia
        1 infantry moved from Persia to Northwest Persia
    Combat - British
        British creates battle in territory 97 Sea Zone
        Battle in Northwest Persia
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northwest Persia
            British win, taking 97 Sea Zone from Italians, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 aaGun and 6 infantry moved from Burma to Yunnan
        2 armour, 1 bomber and 5 mech_infantrys moved from India to Yunnan
        1 bomber moved from Yunnan to India
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        4 mech_infantrys moved from Egypt to Iraq
        1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
        1 armour, 2 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 aaGun and 1 infantry moved from Persia to Eastern Persia
        1 armour moved from Persia to West India
        5 mech_infantrys moved from Iraq to Persia
        1 aaGun moved from Persia to Northwest Persia
        2 aaGuns moved from Kweichow to Yunnan
        1 aaGun moved from Kansu to Suiyuyan
        1 mech_infantry moved from Persia to Eastern Persia
    Place Units - British
        2 artilleries and 1 infantry placed in Iraq
        3 mech_infantrys placed in Egypt
        1 factory_minor placed in Persia
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,2,3
        British collect 33 PUs (1 lost to blockades); end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : -1.00
Americans : 2.67
Chinese : -0.50
Japanese : 1.00
Ok, US explodes. I’m on to it. :)
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Ok, US explodes. I’m on to it. :)
yeah. i ll be back in 2 hours. cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to Northern Italy
        1 artillery and 1 infantry moved from France to Holland Belgium
        1 fighter moved from France to Northern Italy
        1 fighter moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
            Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the British lost in Holland Belgium
            1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
            Americans win with 1 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 aaGun
    Non Combat Move - Italians
        2 fighters moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Bryansk to Caucasus
        3 armour moved from Turkmenistan to Caucasus
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,4,5,3,5,3,3
        Italians collect 1 PU (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to Northern Italy
        1 artillery and 1 infantry moved from France to Holland Belgium
        1 fighter moved from France to Northern Italy
        1 fighter moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
            Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the British lost in Holland Belgium
            1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
            Americans win with 1 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 aaGun
    Non Combat Move - Italians
        2 fighters moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Bryansk to Caucasus
        3 armour moved from Turkmenistan to Caucasus
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,4,5,3,5,3,3
        Italians collect 1 PU (11 lost to blockades); end with 3 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Northern Italy: 2 fighters
        EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Western Germany: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 33 Sea Zone to 35 Sea Zone
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
        1 submarine moved from 33 Sea Zone to 43 Sea Zone
        1 fighter moved from Queensland to Java
    Place Units - ANZAC
        2 submarines and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 33 Sea Zone to 35 Sea Zone
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
        1 submarine moved from 33 Sea Zone to 43 Sea Zone
        1 fighter moved from Queensland to Java
    Place Units - ANZAC
        2 submarines and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        4 infantry moved from Normandy Bordeaux to Southern France
        1 fighter moved from India to Yunnan
    Turn Complete - French
Combat Hit Differential Summary :
French fig is a legend :)
Yeah, I hope to be able to make it a legend and snuff it one of these days… ;)
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Yeah, I hope to be able to make it a legend and snuff it one of these days… ;)
if it needs to sacrifice for the cause, it will. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Kazakhstan to Samara
        3 armour and 3 mech_infantrys moved from Turkmenistan to Samara
        1 armour moved from Kazakhstan to Samara
        2 infantry moved from Volgograd to Samara
        1 infantry moved from Volgograd to Tambov
        1 fighter moved from Bryansk to Vologda
        1 bomber moved from Eastern Poland to Vologda
        1 infantry moved from Archangel to Vologda
        3 infantry moved from Belarus to Smolensk
        2 artilleries moved from Bryansk to Smolensk
        2 infantry moved from Bryansk to Smolensk
        1 infantry moved from Bryansk to Smolensk
        3 infantry moved from Bryansk to Tambov
        4 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
        2 infantry moved from Western Germany to Holland Belgium
        4 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia
        1 artillery moved from Bryansk to Smolensk
        1 artillery moved from Bryansk to Tambov
        1 armour moved from Volgograd to Tambov
        1 armour moved from Volgograd to Tambov
        1 armour moved from Bryansk to Smolensk
        2 fighters moved from 112 Sea Zone to 125 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
        4 fighters moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 destroyer and 2 fighters
            British defend with 1 submarine
                Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the British lost in 125 Sea Zone
            Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
        Battle in Vologda
            Germans attack with 1 bomber, 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Holland Belgium
            Germans attack with 4 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Tambov
            Germans attack with 2 armour, 1 artillery and 4 infantry
            Russians defend with 1 aaGun, 1 artillery and 2 infantry
                Germans roll dice for 2 armour, 1 artillery and 4 infantry in Tambov, round 2 : 1/7 hits, 2,17 expected hits
                Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                Germans roll dice for 2 armour, 1 artillery and 2 infantry in Tambov, round 3 : 1/5 hits, 1,83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
            1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Bryansk
            Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
            Casualties for Germans: 4 infantry
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in Smolensk
            Germans attack with 1 armour, 3 artilleries and 6 infantry
            Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Smolensk, round 2 : 2/10 hits, 3,00 expected hits
                Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
            3 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bryansk
            Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in Samara
            Germans attack with 4 armour, 3 infantry and 3 mech_infantrys
            Russians defend with 1 aaGun and 4 infantry
                Germans roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Samara, round 2 : 3/10 hits, 3,00 expected hits
                Russians roll dice for 1 aaGun and 4 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
            1 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Volgograd
            Russians win with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
        Battle in Northwest Persia
            Germans attack with 8 armour and 9 mech_infantrys
            British defend with 1 aaGun, 1 artillery and 1 infantry
                Germans roll dice for 8 armour and 9 mech_infantrys in Northwest Persia, round 2 : 9/17 hits, 5,50 expected hits
                British roll dice for 1 aaGun, 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
            Germans win, taking Northwest Persia from British with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 12
            Casualties for British: 1 aaGun, 1 artillery and 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Vologda to Caucasus
        1 fighter moved from Vologda to Bryansk
        3 infantry moved from Western Ukraine to Bryansk
        3 infantry moved from Ukraine to Bryansk
        1 mech_infantry moved from Bryansk to Caucasus
        1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        1 fighter moved from 125 Sea Zone to Western Germany
        3 fighters moved from Holland Belgium to Southern Italy
        1 fighter moved from Holland Belgium to Western Germany
        1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 infantry moved from France to Northern Italy
        1 fighter moved from Western Germany to Southern Italy
        1 artillery and 9 infantry moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
        1 fighter moved from 125 Sea Zone to Western Germany
    Place Units - Germans
        3 artilleries placed in France
        1 artillery placed in Ukraine
        1 artillery placed in Western Ukraine
        3 infantry placed in Volgograd
        2 infantry placed in Ukraine
        2 infantry placed in Western Ukraine
        3 infantry placed in Novgorod
        9 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3,50
British : -0,83
Americans : -0,33
Russians : 4,00
Wait. I have to consider the G NCM.
Just realized you have a UK tank that can wreak havoc behind the german lines.
And that Combat Hit Differential Summary gives a completely false picture. G was more like -3 in practise.
Also see that I happened to leave a german guy in N Italy. Didn’t mean to. Damn, my screen is so bad! Hardly see anything.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Kazakhstan to Samara
        3 armour and 3 mech_infantrys moved from Turkmenistan to Samara
        1 armour moved from Kazakhstan to Samara
        2 infantry moved from Volgograd to Samara
        1 infantry moved from Volgograd to Tambov
        1 fighter moved from Bryansk to Vologda
        1 bomber moved from Eastern Poland to Vologda
        1 infantry moved from Archangel to Vologda
        3 infantry moved from Belarus to Smolensk
        2 artilleries moved from Bryansk to Smolensk
        2 infantry moved from Bryansk to Smolensk
        1 infantry moved from Bryansk to Smolensk
        3 infantry moved from Bryansk to Tambov
        4 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
        2 infantry moved from Western Germany to Holland Belgium
        4 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia
        1 artillery moved from Bryansk to Smolensk
        1 artillery moved from Bryansk to Tambov
        1 armour moved from Volgograd to Tambov
        1 armour moved from Volgograd to Tambov
        1 armour moved from Bryansk to Smolensk
        2 fighters moved from 112 Sea Zone to 125 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
        4 fighters moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 destroyer and 2 fighters
            British defend with 1 submarine
                Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the British lost in 125 Sea Zone
            Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
        Battle in Vologda
            Germans attack with 1 bomber, 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Holland Belgium
            Germans attack with 4 fighters and 2 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Tambov
            Germans attack with 2 armour, 1 artillery and 4 infantry
            Russians defend with 1 aaGun, 1 artillery and 2 infantry
                Germans roll dice for 2 armour, 1 artillery and 4 infantry in Tambov, round 2 : 1/7 hits, 2,17 expected hits
                Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                Germans roll dice for 2 armour, 1 artillery and 2 infantry in Tambov, round 3 : 1/5 hits, 1,83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
            1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Bryansk
            Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
            Casualties for Germans: 4 infantry
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in Smolensk
            Germans attack with 1 armour, 3 artilleries and 6 infantry
            Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Smolensk, round 2 : 2/10 hits, 3,00 expected hits
                Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
            3 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bryansk
            Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in Samara
            Germans attack with 4 armour, 3 infantry and 3 mech_infantrys
            Russians defend with 1 aaGun and 4 infantry
                Germans roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Samara, round 2 : 3/10 hits, 3,00 expected hits
                Russians roll dice for 1 aaGun and 4 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
            1 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Volgograd
            Russians win with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
        Battle in Northwest Persia
            Germans attack with 8 armour and 9 mech_infantrys
            British defend with 1 aaGun, 1 artillery and 1 infantry
                Germans roll dice for 8 armour and 9 mech_infantrys in Northwest Persia, round 2 : 9/17 hits, 5,50 expected hits
                British roll dice for 1 aaGun, 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
            Germans win, taking Northwest Persia from British with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 12
            Casualties for British: 1 aaGun, 1 artillery and 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Vologda to Caucasus
        1 fighter moved from Vologda to Bryansk
        3 infantry moved from Western Ukraine to Bryansk
        3 infantry moved from Ukraine to Bryansk
        1 mech_infantry moved from Bryansk to Caucasus
        1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        1 fighter moved from 125 Sea Zone to Western Germany
        3 fighters moved from Holland Belgium to Southern Italy
        1 fighter moved from Holland Belgium to Western Germany
        1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 infantry moved from France to Northern Italy
        1 fighter moved from Western Germany to Southern Italy
        1 artillery and 9 infantry moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
        1 fighter moved from 125 Sea Zone to Western Germany
    Place Units - Germans
        3 artilleries placed in France
        1 artillery placed in Ukraine
        1 artillery placed in Western Ukraine
        3 infantry placed in Volgograd
        2 infantry placed in Ukraine
        2 infantry placed in Western Ukraine
        3 infantry placed in Novgorod
        9 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
        EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry
        EDIT: Adding units owned by Germans to Greater Southern Germany: 1 artillery and 3 infantry
        EDIT: Removing units owned by Germans from Greater Southern Germany: 1 artillery
        EDIT: Adding units owned by Germans to France: 1 artillery
        EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
        EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 3 infantry
        EDIT: Adding units owned by Germans to Greater Southern Germany: 3 infantry
        EDIT: Removing units owned by Germans from France: 1 infantry
        EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Greater Southern Germany: 1 aaGun and 4 infantry
        EDIT: Adding units owned by Germans to France: 1 aaGun and 4 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50
British : -0,83
Americans : -0,33
Russians : 4,00