@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in Celebes Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in Celebes Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Queensland to New South Wales Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 fighter and 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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Treatment again. I’m home in about 1 h. Will try and do G then.
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@trulpen take ur time.
cheers
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
why?
do u think my offer is bad? U wanted to attack usa territories?
Yes, the idea was to put some pressure on the US, but if I can’t then it’s rather pointless, I think. But I appreciate that you try to be lenient and find a working solution.
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A lot of things happening on the western front now. I suppose the french guys went on to the 5th US tr?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
A lot of things happening on the western front now. I suppose the french guys went on to the 5th US tr?
Checked it out in local mode. :)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 bomber moved from Ukraine to Vologda 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 bomber moved from Vologda to Volgograd 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Germany to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 1 destroyer placed in 112 Sea Zone 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : 1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 bomber moved from Ukraine to Vologda 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 bomber moved from Vologda to Volgograd 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Germany to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 1 destroyer placed in 112 Sea Zone 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Russians : 1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 bomber moved from Ukraine to Vologda 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 2 artilleries Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 bomber moved from Vologda to Volgograd 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Germany to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Place Units - Germans 3 fighters placed in Western Germany 1 fighter placed in 112 Sea Zone 1 destroyer placed in 112 Sea Zone 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Russians : 1,33
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I should redo too much stuff because of that single ncm of Urs. but as I said if u insisted I would do.
from now on i ll wait a little bit after Ur move.
cheers
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
A lot of things happening on the western front now. I suppose the french guys went on to the 5th US tr?
Checked it out in local mode. :)
yeah, 2 inf are on 1 usa tra near morocco
and 2 french guys are on 1 usa tra near uk -
local mode can be quite helpful to test some things, and mess around without spoil the game :relaxed:
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I should redo too much stuff because of that single ncm of Urs. but as I said if u insisted I would do.
from now on i ll wait a little bit after Ur move.
cheers
Yes, understandable. I just saw two quick things after my german turn. 1 inf in W Ger and forgot to move the sub.
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so i can proceed with ussr?
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
local mode can be quite helpful to test some things, and mess around without spoil the game :relaxed:
I almost never do it. Maybe I should? Good players have adviced me to before.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
so i can proceed with ussr?
Yes, you may.
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yeah U can go for some risky battles, do some moves, and learn a lot while trying/doing it.
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I just have too many games going at the same time. Just finished two the other day. Now I only have 8 (1 non-league), but one more game coming up soon after bids.