Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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When was it? Before I hit sz112 the forst time and failed?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Don’t remember any ac. And the mistaken roll was a sorry situation.
Well, all in all a very well played game on your part. Would love to try it again. I’m not so sure of the validity of the all-out Chinese support, but perhaps I just lack rational insight.
Well, i do not know too, but it worked in this game and i did not know U are an Elite player, with 5-1 win loss rating, so it was tested on a very strong opponent. But the thing is there was an element of surprise on my part which i would not have on any future battle with me as the allies against u
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
When was it? Before I hit sz112 the forst time and failed?
Just before that battle where i scored 5/5 and we nullified it.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Oh, I didn’t see that. Sorry. Would’ve contemplated it atleast.
I said i wont changes so dont worry. My bad. I have to play more patiently.
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Me too.
It definitely worked! I underestimated the power of that opening and didn’t respond accordingly. Played in a standard way, trying to control all of China, which dispersed power too much.
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Think I’m tier 1 now and with a 5/5 win ratio.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Me too.
It definitely worked! I underestimated the power of that opening and didn’t respond accordingly. Played in a standard way, trying to control all of China, which dispersed power too much.
And the Korea move confused U.
I personally think I am not a bad player, but that U are better, but in this game I think the element of surprise whas much more on my part.
In some parts of the game i felt like chess player playing against a powerful PC. Xd
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Think I’m tier 1 now and with a 5/5 win ratio.
U play so many games at the same time so maybe that affects the results. I am, sure U ll be a, high 1, or come back to E again
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And I think that my constant attacks against U when i had 30, 40 or 50 % odds confused U too. I ve combined attacks with allies, made some sacrificies, but disrupted Ur plans.
And economy was working for me so I could afford it
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The thing that confused me is your mechanized german stack. Ok U ve threatened India, Egypt, Russia, even China, U took some middle east money. But why havent U attacked Russia? Or India? Or Egypt? Especially Russia, U could taken IMHO
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Thanks for reassuring. At the moment I feel like a degenerate clown. Mainly for atleast three other games that I’ve lost or will lose, where I’ve made really silly, stupid blunders.
Yes, I also play too impatiently. I also play so many games at the same time since it’s nerve cracking to wait for moves. It’s a bad strategy. It does confuse things at times. I make a move and somehow mix things up with other games.
There’s also a strain on a personal level, but I won’t go into that here.
I also feel your win was well-deserved. I would’ve continued if I had taken Hawaii and then been able to secure it. I would just skip over China and leave it almost forever. That’s actually interesting that China can very well have over 500 units and it doesn’t matter so much. A bit of income loss for Japan and two VCs, but not crucial.
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Yes, I should’ve pressed harder on Russia.
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Well I wouldnt (totally) agreed to that. Ok i dont know what would happened if U quited China earlier,
But China is very important (for Japan) because its a 20+ ipc, and for japan the economy is crucial in fighting usa and other allies.
There are 2 big pools for japan, 1st is china, 2nd are the big islands.
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The thing is if u loose china, u loose kwangtung, and burma is sealed. So its harder to take Indochina against the Brits, but still not impassable though
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No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
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Yeah the problem with more games at the same time its not just loosing focus, u almost had no tactical mistakes and oversights against me, but probable mixture of various games in ur had.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
Dei are the big four islands?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it’s not a light decision. Preferable for Japan is to control China. But if it can’t be done it’s not the end of the world.
If Japan has to choose between China and atleast two of Hawaii, Calcutta and Sydney, I’d choose the latter without a blink.
I’d say the DEI are top priority in the early game and then China. They are parallell entities though.
Its hard to take India, on sea only, but it can be done. There are ways, but with heavy, casualties
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Yes, it’s the money islands.
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Sydney is a hard sheel. Its weird but Honolulu can most easily be taken and held for a rd