Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Sorry, the change, it does not have any implications for US, right?
Can I implement it before you go with China?
The edit I posted before you posted US, but you were busy doing the turn, I guess.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 1.33
Changes:
1 inf, 1 art Philly
4 tr sz35
1 tr, 2 inf sz6
5 inf Japan
2 inf, 1 art, 1 fig Anwhe
3 inf, 1 fig, 1 tac, 2 sb Shantung
Might be I can’t implement those changes, since your turns are rolling. C’est la vie. Not the biggest issue though.
Nevermind, keep it as it is. I assume the brits are finished soon as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 aaGuns, 2 artilleries, 3 destroyers, 2 infantry, 2 marines and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Jehol
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Jehol
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 4 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 aaGuns, 1 destroyer, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
2 marines moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 90 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from Western United States to Gibraltar
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Midway to Korea
1 bomber, 5 fighters and 1 tactical_bomber moved from Jehol to Korea
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 25 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 infantry and 2 marines placed in Western United States
3 aaGuns placed in Korea
3 destroyers and 1 submarine placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,4,3,4,3,3,3,1,3,1,4,4,4,3,5,3,5,2,3,1,5,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Yunnan to Kwangsi
1 bomber moved from India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
5 aaGuns and 6 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Burma to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 tactical_bomber placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 armour and 1 artillery placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 bomber
Combat Hit Differential Summary :
Italians : -1.00
British : 0.00
Americans : -0.83
Chinese : -1.33
Japanese : 1.67
@trulpen sorry i ve missed it all…
should of wait a bit after japan move
No worries. It’s good you’re quick, and I always seem to have NCM issues after most of my rounds. Thinking I should be more thorough, but somehow it never kicks in.
hm, can u implement this ncm change without affecting my china and uk moves/rolls ?
@trulpen yeah, something can always be found especially when u have so much units
i saw what u did
the problem is i have to adjust my usa move totally, not to mention chancges in chinese and british
but if u insist i will
No, don’t worry. I maculate the change request.
i have 1 one more ncm with uk
8 uk units is loaded on 4 usa tras
4 inf and 4 aa guns.
i wont do it in edit since its complicated but please HAVE IT IN MIND
@trulpen thank U for bein fast and for giving us both such a good game so far. i really enjoy it.
cheers
@trulpenplay said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
oving units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
if u wont attack kweichow and usa & uk lands on ur next turn
i am allowing the ncm edit,
cheers
i mean all of them.
cheers