@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Hope that change is ok, since no impact from Russia or Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shantung to 45 Sea Zone
1 bomber moved from Shantung to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 fighter moved from Shantung to Hunan
1 battleship moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 4/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters and 1 tactical_bomber moved from Hunan to Shantung
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Kansu
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 45 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 marine placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,50
Chinese : 0,67
UK_Pacific : 0,00
Japanese : 0,17
And also think I probably need more land in W Germany. That does however impact slightly on Russia’s turn. It’s of course your call to accept the changes or not.
it is ok. (for moving a german fig)
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
And also think I probably need more land in W Germany. That does however impact slightly on Russia’s turn. It’s of course your call to accept the changes or not.
what do u want to do? how big would be ncm?
Build 2 inf in W Ger instead of Leningrad. Don’t think it affects Russia, but you can say if it does.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
f in W Ger instead of Leningrad. Don’t think it affects Russia, but you
ok do it.
2 inf in w germany instead of leningrad
Thanks! Both those edits are in the last Japan post, I think.
ok.
two questions
i am attacking sz 97
will u scramble
what will the OOL be?
i am attacking with 4 bombers, 3 subs
USA
Checking.
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i am attacking sz 97
will u scramble
what will the OOL be?
Yes, I’ll scramble.
Going max d, så OOL is:
ok. will be done
Hmm, wait, I think I’ll have to respond to the amount of hits actually. Not sure about to sink a des or ac if getting the choice.
Nevermind, saw that you got 5 hits. That’s all ships.
Well done, making a disgrace of Italy. ;)
i was thinking to withdraw after i sank ur navy but i wanted to erase those italian planes.
superfortresses did a great job
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers and 2 submarines
Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters
Casualties for Germans: 1 fighter
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 97 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
1 mech_infantry moved from Holland Belgium to Southern France
1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
1 factory_minor placed in Holland Belgium
1 bomber and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 1.00