Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Failed taking Hawaii. I resign. Would like to have a rematch. BM3. Me as Axis. You as Allies with a bid of 4?
With what did U try to take it?
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Well, I can play a rematch but 2 things:
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I do not know how often will I be able to post. Maybe once a day, maybe once in 2 days, maybe 3 times a day, it depends. When corona virus passes, i wont be able to post as much as now.
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I wish to play the axis. Its more interesting then play same sides with same men in short period.
cheers
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You can have the allies with a bid of 7, the same that I did took.
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We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
With what did U try to take it?
1 sub, 1 fig + 1 tr with 2 inf
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
no, its too many games for me since I have one already with simon.
i cant play 10 games like U xd
I promised U that i ll play 3 games this season so U get Ur points against me, and I ll keep the promise. With a game with simon and 2 against U its 3 games.
I think we can play maximum 2 games (3 if the score after 2 is 1-1). So if U beat me with allies U ll have a chance to take me with Axis again.
How does that sounds?
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ouch
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
I think I played pretty well and that luck followed me. I am content with it.
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We finish the game with Allies having 258 PUs, UK (with UK Pacific) being the strongest nation (TUV), and almost 1000 TUV difference between Allies and Axis.
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I must congragulate U and thank U for this great game and Ur sportmanship.
It was a joy playing it. One player had to prevail but I am sure U ll get Ur points too.
This was my returning game, havent played in 2 years, and I think I ve managed pretty well, especially against U as really strong opponent.
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I must say a didnt realize before how big threat to Middle East and India can those mechanized German units stacked to a pile do.
Also Japan even when seems so strong, if carefull pressured on several sides, can be very weakened with time.
Russia endured much more that I thinked it would.
Playing France was a joy to me.
I had make tactical oversights/mistakes considering China/Siberia when i allow U to destroy my airforce at Kansu, sneak with Japanese tank from there, after I attacked Manchuria with Russia and nullified the Mongolian treaty effect.
U played so focused, offered me no easy takings, I ve got my first Chinese guerrilla in rd 16, ok thats to thank to my agressive China play too, but still.
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I ve learned during this game that it is true allies have a better ground in close battles since they produce more money and a slight minus after a battle in TUV units destroyed often isnt such a big problem for them.
U can combine that with the defender has to pick to casualties first and it can be a powerful tool.
What are Ur impressions of the game?
I must say Germany, and especially its navy gave, me big troubles
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We ve played 18 rounds in 17 days. Impressive.
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I agree with your evaluations.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I agree with your evaluations.
Do U have some of Ur own?
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Do U have some of Ur own?
With normal attrition I think Axis would’ve persevered. Lost about 500 TUV on crap.
Like I said before, it’s not to degrade your effort. You are a very good player and put serious pressure on my position in multiple directions. Still, I feel that with dice rolling more according to probability, there could’ve been more counter-pressure.
Like when I lost 4 mech in Persia against 3 inf and 2 sb. You had 1,33 likely hits and hit 4. One of many examples. I counted on losing 1 or 2 mech and that made the difference of continuing to attack or the need to withdraw. And Japan in China and Pac was just insane on too many occasions to count.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Do U have some of Ur own?
With normal attrition I think Axis would’ve persevered. Lost about 500 TUV on crap.
Like I said before, it’s not to degrade your effort. You are a very good player and put serious pressure on my position in multiple directions. Still, I feel that with dice rolling more according to probability, there could’ve been more counter-pressure.
Like when I lost 4 mech in Persia against 3 inf and 2 sb. You had 1,33 likely hits and hit 4. One of many examples. I counted on losing 1 or 2 mech and that made the difference of continuing to attack or the need to withdraw. And Japan in China and Pac was just insane on too many occasions to count.
Well I Can say the same just for sea battles. If it went on average, the axis would be broken sooner.
Thats the thing with dice, we must accept it.
The dice server is now pretty good comparing to previous years IMHO.
I was at times thinking to play LL but i didnt start to play that way, since there is no fun as, with dice.
Japan would last longer with better dice, but Japan wouldnt crack Chinese. The pressure in the Asian mainland after taking Korea was to huge IMHO.
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I’m not so sure. With say 15 more land units (income included) I think Japan would’ve cracked the Chinese no sweat. Korea is a tough nu, but with control in the south it could’ve been taken care of at an appropriate time. The problem was that I could never seriously threaten the key square of Yunnan.
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There were two or three big sea battles that went Germany’s way. Most of the small ones went the Allied way.
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Thats my problem maybe, i dont remember the small ones, i count its ‘normal’ to have any result when there is 2-3 units involved xd