Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
-
Third round in a row with terrible dice.
You go ahead.
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery, 1 fighter and 2 infantry moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 infantry moved from Vologda to Novosibirsk 1 artillery and 1 infantry moved from Russia to Vologda Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.00
-
Failed taking Hawaii. I resign. Would like to have a rematch. BM3. Me as Axis. You as Allies with a bid of 4?
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Failed taking Hawaii. I resign. Would like to have a rematch. BM3. Me as Axis. You as Allies with a bid of 4?
With what did U try to take it?
-
Well, I can play a rematch but 2 things:
-
I do not know how often will I be able to post. Maybe once a day, maybe once in 2 days, maybe 3 times a day, it depends. When corona virus passes, i wont be able to post as much as now.
-
I wish to play the axis. Its more interesting then play same sides with same men in short period.
cheers
-
-
You can have the allies with a bid of 7, the same that I did took.
-
We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
-
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
With what did U try to take it?
1 sub, 1 fig + 1 tr with 2 inf
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
no, its too many games for me since I have one already with simon.
i cant play 10 games like U xd
I promised U that i ll play 3 games this season so U get Ur points against me, and I ll keep the promise. With a game with simon and 2 against U its 3 games.
I think we can play maximum 2 games (3 if the score after 2 is 1-1). So if U beat me with allies U ll have a chance to take me with Axis again.
How does that sounds?
-
ouch
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We can perhaps play two games simultaneously then? I really want to get another shot with Axis against you. This game was unbelievably frustrating. :)
I think I played pretty well and that luck followed me. I am content with it.
-
We finish the game with Allies having 258 PUs, UK (with UK Pacific) being the strongest nation (TUV), and almost 1000 TUV difference between Allies and Axis.
-
I must congragulate U and thank U for this great game and Ur sportmanship.
It was a joy playing it. One player had to prevail but I am sure U ll get Ur points too.
This was my returning game, havent played in 2 years, and I think I ve managed pretty well, especially against U as really strong opponent.
-
I must say a didnt realize before how big threat to Middle East and India can those mechanized German units stacked to a pile do.
Also Japan even when seems so strong, if carefull pressured on several sides, can be very weakened with time.
Russia endured much more that I thinked it would.
Playing France was a joy to me.
I had make tactical oversights/mistakes considering China/Siberia when i allow U to destroy my airforce at Kansu, sneak with Japanese tank from there, after I attacked Manchuria with Russia and nullified the Mongolian treaty effect.
U played so focused, offered me no easy takings, I ve got my first Chinese guerrilla in rd 16, ok thats to thank to my agressive China play too, but still.
-
I ve learned during this game that it is true allies have a better ground in close battles since they produce more money and a slight minus after a battle in TUV units destroyed often isnt such a big problem for them.
U can combine that with the defender has to pick to casualties first and it can be a powerful tool.
What are Ur impressions of the game?
I must say Germany, and especially its navy gave, me big troubles
-
We ve played 18 rounds in 17 days. Impressive.
-
I agree with your evaluations.
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I agree with your evaluations.
Do U have some of Ur own?
-
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Do U have some of Ur own?
With normal attrition I think Axis would’ve persevered. Lost about 500 TUV on crap.
Like I said before, it’s not to degrade your effort. You are a very good player and put serious pressure on my position in multiple directions. Still, I feel that with dice rolling more according to probability, there could’ve been more counter-pressure.
Like when I lost 4 mech in Persia against 3 inf and 2 sb. You had 1,33 likely hits and hit 4. One of many examples. I counted on losing 1 or 2 mech and that made the difference of continuing to attack or the need to withdraw. And Japan in China and Pac was just insane on too many occasions to count.
-
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Do U have some of Ur own?
With normal attrition I think Axis would’ve persevered. Lost about 500 TUV on crap.
Like I said before, it’s not to degrade your effort. You are a very good player and put serious pressure on my position in multiple directions. Still, I feel that with dice rolling more according to probability, there could’ve been more counter-pressure.
Like when I lost 4 mech in Persia against 3 inf and 2 sb. You had 1,33 likely hits and hit 4. One of many examples. I counted on losing 1 or 2 mech and that made the difference of continuing to attack or the need to withdraw. And Japan in China and Pac was just insane on too many occasions to count.
Well I Can say the same just for sea battles. If it went on average, the axis would be broken sooner.
Thats the thing with dice, we must accept it.
The dice server is now pretty good comparing to previous years IMHO.
I was at times thinking to play LL but i didnt start to play that way, since there is no fun as, with dice.
Japan would last longer with better dice, but Japan wouldnt crack Chinese. The pressure in the Asian mainland after taking Korea was to huge IMHO.