@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        4 artilleries moved from Kiangsi to Anhwe
        3 infantry moved from Shantung to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        2 bombers moved from Kiangsi to Anhwe
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
        2 fighters moved from Japan to Anhwe
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
        1 infantry moved from 25 Sea Zone to Midway
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 fighter moved from Japan to 25 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
        1 infantry moved from 31 Sea Zone to Wake Island
        2 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery and 1 infantry moved from Kwangtung to Kwangsi
        2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Malaya
        2 fighters moved from 41 Sea Zone to Malaya
    Combat - Japanese
        Battle in Wake Island
        Battle in Kwangsi
            Japanese attack with 1 artillery and 1 infantry
            Chinese defend with 1 artillery
                Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
                Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Kwangsi
            Japanese win, taking Wake Island from Americans, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery
        Battle in 25 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 25 Sea Zone
            Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Midway
        Battle in Malaya
            Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 3,00 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Anhwe
            Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
            Americans defend with 1 aaGun; Chinese defend with 3 artilleries, 1 fighter and 8 infantry
                AA fire in Anhwe : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/16 hits, 6,50 expected hits
                Chinese roll dice for 1 aaGun, 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/12 hits, 4,33 expected hits
                4 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 4/12 hits, 5,50 expected hits
                Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 3 : 3/8 hits, 3,00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Anhwe, round 4 : 1/9 hits, 4,50 expected hits
                Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 : 4/4 hits, 1,67 expected hits
                1 tactical_bomber owned by the Japanese, 3 artilleries owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese roll dice for 2 bombers and 3 fighters in Anhwe, round 5 : 5/5 hits, 2,83 expected hits
                Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 5 : 2/3 hits, 1,33 expected hits
                2 bombers owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
            Japanese win with 3 fighters remaining. Battle score for attacker is -18
            Casualties for Japanese: 4 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber
            Casualties for Americans: 1 aaGun
            Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Kiangsi to Kiangsu
        1 carrier moved from 6 Sea Zone to 25 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        3 fighters moved from Anhwe to Kiangsu
        1 carrier moved from 20 Sea Zone to 6 Sea Zone
        1 submarine moved from 6 Sea Zone to 5 Sea Zone
        3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
        2 carriers and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    Place Units - Japanese
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters
        EDIT: Adding units owned by Japanese to Shantung: 3 fighters
        EDIT: Turning off Edit Mode
        1 destroyer placed in 6 Sea Zone
        2 fighters placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
        Japanese collect 34 PUs (7 lost to blockades); end with 37 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 2,67
AA fire in Anhwe : : -0,50
UK_Pacific : -0,33
Japanese : -5,33
Pardon my french, but fuck this shit.
+20 TUV turns into -18.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
I had 4/4 in one battle, U 5/5, what a, battle.
The problem is Ur 5/5 came too late.
The thing with luck is that luck in 1st round means much more than in the 5th
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
I had 4/4 in one battle, U 5/5, what a, battle.
The problem is Ur 5/5 came too late.
The thing with luck is that luck in 1st round means much more than in the 5th
In one round not battle sorry
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
U should maybe consider low luck. It will definitely provide less surprises.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
the 4th round was crucial
i knew i could count on my chinese guys.
well we have to go on, no matter the dice.
i ll go look the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 1 aaGun, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Norway to Finland
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
        5 mech_infantrys moved from Jehol to Kiangsu
        1 fighter moved from Korea to Kiangsu
        1 bomber moved from Korea to Kiangsu
        1 submarine moved from 22 Sea Zone to 31 Sea Zone
              Americans take 22 Sea Zone from Japanese
        1 armour moved from Yunnan to Kwangsi
        1 bomber moved from Gibraltar to Southern France
        1 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
    Combat - Americans
        Battle in 31 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 31 Sea Zone
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Southern France
            Americans attack with 1 bomber and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
            Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Kwangsi
            Americans attack with 1 armour
            Japanese defend with 1 artillery
                Americans roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Kwangsi
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for Americans: 1 armour
            Casualties for Japanese: 1 artillery
        Battle in Finland
            Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Kiangsu
            Americans attack with 1 bomber, 1 fighter and 5 mech_infantrys
            Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Kiangsu, round 2 : 3/7 hits, 2.00 expected hits
                Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Kiangsu
                Americans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 2/5 hits, 1.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
            Americans win, taking Kiangsu from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for Americans: 3 mech_infantrys
            Casualties for Japanese: 1 aaGun and 3 infantry
        Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Changing ownership of Peru from Neutral_True to Americans
        EDIT: Turning off Edit Mode
        1 mech_infantry moved from Argentina to Peru
        1 artillery moved from Argentina to 66 Sea Zone
        1 artillery and 2 transports moved from 66 Sea Zone to 63 Sea Zone
        1 artillery moved from 63 Sea Zone to New Zealand
        2 artilleries and 2 infantry moved from Argentina to 85 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
        1 artillery moved from Venezuela to 89 Sea Zone
        1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Spain
        2 mech_infantrys moved from Portugal to Normandy Bordeaux
        2 artilleries and 1 infantry moved from Portugal to Spain
        1 fighter and 1 tactical_bomber moved from Finland to Norway
        1 bomber moved from Southern France to Norway
        2 artilleries moved from Normandy Bordeaux to France
        1 submarine moved from 54 Sea Zone to 30 Sea Zone
        1 submarine moved from 21 Sea Zone to 23 Sea Zone
        1 submarine moved from 33 Sea Zone to 48 Sea Zone
        1 submarine moved from 34 Sea Zone to 32 Sea Zone
        1 submarine moved from 30 Sea Zone to 27 Sea Zone
        1 submarine moved from 48 Sea Zone to 30 Sea Zone
        1 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        1 mech_infantry moved from Korea to Jehol
        1 infantry moved from Korea to Manchuria
        1 bomber moved from Kiangsu to Korea
        1 fighter moved from Kiangsu to Anhwe
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 bomber moved from Chile to Queensland
        1 bomber moved from Eastern United States to Western United States
        1 aaGun moved from Turkey to Greece
    Place Units - Americans
        3 mech_infantrys placed in Korea
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        2 fighters placed in Western United States
        1 destroyer placed in 113 Sea Zone
        1 aaGun and 1 marine placed in Norway
        2 artilleries and 1 infantry placed in Spain
        1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
        Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
        Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.50
Japanese : 1.33
AA fire in Kiangsu : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        1 artillery and 2 infantry moved from Kweichow to Anhwe
    Place Units - Chinese
        2 artilleries and 4 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 21 PUs; end with 21 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 1 aaGun, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Norway to Finland
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
        5 mech_infantrys moved from Jehol to Kiangsu
        1 fighter moved from Korea to Kiangsu
        1 bomber moved from Korea to Kiangsu
        1 submarine moved from 22 Sea Zone to 31 Sea Zone
              Americans take 22 Sea Zone from Japanese
        1 armour moved from Yunnan to Kwangsi
        1 bomber moved from Gibraltar to Southern France
        1 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
    Combat - Americans
        Battle in 31 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 31 Sea Zone
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Southern France
            Americans attack with 1 bomber and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
            Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Kwangsi
            Americans attack with 1 armour
            Japanese defend with 1 artillery
                Americans roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Kwangsi
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for Americans: 1 armour
            Casualties for Japanese: 1 artillery
        Battle in Finland
            Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Kiangsu
            Americans attack with 1 bomber, 1 fighter and 5 mech_infantrys
            Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Kiangsu, round 2 : 3/7 hits, 2.00 expected hits
                Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Kiangsu
                Americans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 2/5 hits, 1.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
            Americans win, taking Kiangsu from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for Americans: 3 mech_infantrys
            Casualties for Japanese: 1 aaGun and 3 infantry
        Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Changing ownership of Peru from Neutral_True to Americans
        EDIT: Turning off Edit Mode
        1 mech_infantry moved from Argentina to Peru
        1 artillery moved from Argentina to 66 Sea Zone
        1 artillery and 2 transports moved from 66 Sea Zone to 63 Sea Zone
        1 artillery moved from 63 Sea Zone to New Zealand
        2 artilleries and 2 infantry moved from Argentina to 85 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
        1 artillery moved from Venezuela to 89 Sea Zone
        1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Spain
        2 mech_infantrys moved from Portugal to Normandy Bordeaux
        2 artilleries and 1 infantry moved from Portugal to Spain
        1 fighter and 1 tactical_bomber moved from Finland to Norway
        1 bomber moved from Southern France to Norway
        2 artilleries moved from Normandy Bordeaux to France
        1 submarine moved from 54 Sea Zone to 30 Sea Zone
        1 submarine moved from 21 Sea Zone to 23 Sea Zone
        1 submarine moved from 33 Sea Zone to 48 Sea Zone
        1 submarine moved from 34 Sea Zone to 32 Sea Zone
        1 submarine moved from 30 Sea Zone to 27 Sea Zone
        1 submarine moved from 48 Sea Zone to 30 Sea Zone
        1 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        1 mech_infantry moved from Korea to Jehol
        1 infantry moved from Korea to Manchuria
        1 bomber moved from Kiangsu to Korea
        1 fighter moved from Kiangsu to Anhwe
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 bomber moved from Chile to Queensland
        1 bomber moved from Eastern United States to Western United States
        1 aaGun moved from Turkey to Greece
    Place Units - Americans
        3 mech_infantrys placed in Korea
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        2 fighters placed in Western United States
        1 destroyer placed in 113 Sea Zone
        1 aaGun and 1 marine placed in Norway
        2 artilleries and 1 infantry placed in Spain
        1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
        Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
        Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        1 artillery and 2 infantry moved from Kweichow to Anhwe
    Place Units - Chinese
        2 artilleries and 4 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 21 PUs; end with 21 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    Purchase Units - British
        British buy 3 armour, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 transports; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Yunnan to Kwangtung
              UK_Pacific take Kwangtung from Japanese
        1 artillery moved from Greece to Bulgaria
        1 mech_infantry moved from Turkey to Bulgaria
        1 mech_infantry moved from Iraq to Persia
              British take Persia from Germans
        2 infantry moved from France to Holland Belgium
        2 fighters moved from 112 Sea Zone to Holland Belgium
        2 fighters moved from United Kingdom to Holland Belgium
        1 armour moved from Norway to Vyborg
        3 fighters moved from Norway to Vyborg
        1 artillery and 10 infantry moved from India to West India
        1 artillery and 1 mech_infantry moved from Turkey to Caucasus
    Combat - British
        British creates battle in territory 42 Sea Zone
        British creates battle in territory 43 Sea Zone
        Battle in Holland Belgium
            British attack with 4 fighters and 2 infantry
            Germans defend with 1 factory_minor and 2 infantry
                British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            British win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in West India
            British attack with 1 artillery and 10 infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery and 10 infantry in West India, round 2 : 0/11 hits, 2.17 expected hits
                Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 10 infantry in West India, round 3 : 4/11 hits, 2.17 expected hits
                Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
            British win, taking West India from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Bulgaria
            British attack with 1 artillery and 1 mech_infantry
            Germans defend with 1 artillery
                British roll dice for 1 artillery and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Bulgaria
                British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 artillery owned by the British lost in Bulgaria
            Germans win with no units remaining. Battle score for attacker is -4
            Casualties for British: 1 artillery and 1 mech_infantry
            Casualties for Germans: 1 artillery
        Battle in Vyborg
            British attack with 1 armour and 3 fighters
            Germans defend with 3 infantry
                British roll dice for 1 armour and 3 fighters in Vyborg, round 2 : 1/4 hits, 2.00 expected hits
                Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans and 1 armour owned by the British lost in Vyborg
             retreated to Vyborg
            Germans win with 2 infantry remaining. Battle score for attacker is -3
            Casualties for British: 1 armour
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            British attack with 1 artillery and 1 mech_infantry
            Germans defend with 1 artillery
                British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - British
        1 aaGun moved from Kweichow to Anhwe
        1 aaGun, 1 artillery and 3 infantry moved from Burma to Shan State
        1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Norway
        3 fighters moved from Vyborg to Norway
        4 fighters moved from Holland Belgium to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 109 Sea Zone
        1 mech_infantry moved from Iraq to Turkey
        2 mech_infantrys moved from Northwest Persia to Turkey
        3 armour moved from Iraq to Turkey
        1 mech_infantry moved from India to Yunnan
        1 mech_infantry moved from India to West India
        1 mech_infantry moved from Yunnan to Hunan
        1 mech_infantry moved from Iraq to Northwest Persia
        1 armour and 8 mech_infantrys moved from Iraq to Persia
        1 mech_infantry moved from Northwest Persia to Persia
    Place Units - British
        3 armour placed in Iraq
        1 factory_minor placed in Turkey
        1 transport placed in 109 Sea Zone
        2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 46 PUs; end with 46 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
    Place Units - UK_Pacific
        2 transports placed in 39 Sea Zone
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,2,6,4,2,3,1
        UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 0.67
British : -1.50
Americans : 0.50
Japanese : 1.33
AA fire in Kiangsu : : -0.33
i have one more uk ncm
i ll post the map
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Combat Move - Italians
        Turning on Edit Mode
            EDIT: UK_Pacific takes 44 Sea Zone from Japanese
            EDIT: Turning off Edit Mode
        EDIT: 1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
U may proceed with Italy.
Godspeed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Combat Move - Italians
        Turning on Edit Mode
            EDIT: UK_Pacific takes 44 Sea Zone from Japanese
            EDIT: Turning off Edit Mode
        EDIT: 1 submarine moved from 42 Sea Zone to 44 Sea Zone
    Combat - Italians
    Non Combat Move - Italians
        1 artillery and 3 infantry moved from Western Germany to Northern Italy
        1 marine moved from Western Germany to Northern Italy
        1 aaGun moved from Western Germany to Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,3,1,5,6,3,1,6,6,4,5,6
        Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
anzac in a few minutes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
    Combat - ANZAC
        Battle in Dutch New Guinea
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 10 Sea Zone
        1 fighter moved from Queensland to Shan State
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
    Combat - ANZAC
        Battle in Dutch New Guinea
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 10 Sea Zone
        1 fighter moved from Queensland to Shan State
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - French
        French buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - French
        1 artillery and 1 infantry moved from France to Switzerland
    Combat - French
        Battle in Switzerland
            French attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                French roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Switzerland
            French win, taking Switzerland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - French
        1 aaGun moved from France to Switzerland
    Place Units - French
        1 infantry placed in Southern France
        1 mech_infantry placed in Normandy Bordeaux
        3 artilleries placed in France
    Turn Complete - French
        French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.33
French : 0.33
18th German turn ahead of us…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Vyborg to Finland
        1 fighter moved from Novgorod to Finland
        1 fighter moved from 115 Sea Zone to Finland
        1 infantry moved from Novgorod to 115 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Sweden
        1 battleship, 1 carrier and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Western Germany to Holland Belgium
        1 artillery and 2 infantry moved from Western Germany to Switzerland
        1 artillery and 2 infantry moved from Northern Italy to Southern France
        1 artillery and 1 infantry moved from Yugoslavia to Albania
        1 fighter moved from Bryansk to Tambov
        1 artillery and 1 infantry moved from Volgograd to Samara
        1 infantry moved from Turkmenistan to Kazakhstan
        4 armour and 2 mech_infantrys moved from Afghanistan to Kazakhstan
        1 artillery and 2 infantry moved from Volgograd to Caucasus
        1 infantry moved from Volgograd to Caucasus
        3 infantry moved from Volgograd to Tambov
        1 artillery moved from Rostov to Tambov
        1 infantry moved from Smolensk to Archangel
              Germans take Archangel from Russians
        2 fighters moved from Western Germany to 113 Sea Zone
        1 bomber moved from Western Germany to 113 Sea Zone
        1 bomber moved from Western Germany to Finland
    Combat - Germans
Combat Hit Differential Summary :
Scramble sz113?