@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I am having some family issues, i ll play ASAP
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Oh, I forgot about the Hunan guerilla. Not much to do.
what about it?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Norway: 1 fighter
        EDIT: Adding units owned by Russians to Russia: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
i am preparing my move but wont do any dice still if u have some ncm edit with jap.
cheers
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
I usually had a lot of trouble while attacking Argentine, they would always bother me, but this time flawless :))
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Norway: 1 fighter
        EDIT: Adding units owned by Russians to Russia: 1 fighter
        EDIT: Turning off Edit Mode
        Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 infantry moved from Spain to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 bomber moved from Eastern United States to Venezuela
        1 artillery and 1 infantry moved from Spain to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
        2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal
        1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
        2 artilleries moved from Chile to Argentina
        1 bomber moved from Western United States to Argentina
        3 mech_infantrys moved from Korea to Jehol
        2 mech_infantrys moved from Manchuria to Jehol
        1 bomber moved from Korea to Jehol
    Combat - Americans
        Battle in Sardinia
        Battle in Venezuela
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
                Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits
                Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_True lost in Venezuela
            Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
        Battle in Argentina
            Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
            Neutral_True defend with 4 infantry
                Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits
                Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_True lost in Argentina
            Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
            Casualties for Neutral_True: 4 infantry
        Battle in Jehol
            Americans attack with 1 bomber and 5 mech_infantrys
            Japanese defend with 1 artillery
                Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Jehol
            Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Portugal
            Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
            Neutral_True defend with 2 infantry
                Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Finland to Norway
        1 mech_infantry moved from Spain to France
        2 artilleries moved from Spain to Normandy Bordeaux
        1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
        1 submarine moved from 17 Sea Zone to 34 Sea Zone
        1 submarine moved from 17 Sea Zone to 21 Sea Zone
        1 submarine moved from 17 Sea Zone to 22 Sea Zone
        1 submarine moved from 17 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 bomber moved from Jehol to Korea
        1 infantry moved from Korea to Manchuria
        1 armour moved from Sikang to Yunnan
        1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
        1 bomber moved from Argentina to Chile
        2 transports moved from 65 Sea Zone to 66 Sea Zone
        1 bomber moved from Venezuela to Gibraltar
        1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
    Place Units - Americans
        1 battleship and 2 carriers placed in 112 Sea Zone
        1 aaGun, 1 fighter and 1 mech_infantry placed in Korea
        1 factory_minor placed in Spain
        1 factory_minor placed in Chile
        1 bomber placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1
        Americans collect 67 PUs (3 lost to blockades); end with 67 PUs
        Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : 4.00
Neutral_True : -2.00
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hopei: 1 aaGun
        EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
i m confused
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hopei: 1 aaGun
        EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
        EDIT: Turning off Edit Mode
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Kweichow to Anhwe
        2 artilleries and 2 infantry moved from Chahar to Anhwe
        1 fighter moved from Kwangsi to Anhwe
        1 artillery and 1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Kweichow
    Place Units - Chinese
        1 artillery and 5 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 17 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Norway: 1 fighter
        EDIT: Adding units owned by Russians to Russia: 1 fighter
        EDIT: Turning off Edit Mode
        Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 infantry moved from Spain to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 bomber moved from Eastern United States to Venezuela
        1 artillery and 1 infantry moved from Spain to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
        2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal
        1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
        2 artilleries moved from Chile to Argentina
        1 bomber moved from Western United States to Argentina
        3 mech_infantrys moved from Korea to Jehol
        2 mech_infantrys moved from Manchuria to Jehol
        1 bomber moved from Korea to Jehol
    Combat - Americans
        Battle in Sardinia
        Battle in Venezuela
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
                Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits
                Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_True lost in Venezuela
            Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
        Battle in Argentina
            Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
            Neutral_True defend with 4 infantry
                Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits
                Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_True lost in Argentina
            Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
            Casualties for Neutral_True: 4 infantry
        Battle in Jehol
            Americans attack with 1 bomber and 5 mech_infantrys
            Japanese defend with 1 artillery
                Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Jehol
            Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Portugal
            Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
            Neutral_True defend with 2 infantry
                Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Finland to Norway
        1 mech_infantry moved from Spain to France
        2 artilleries moved from Spain to Normandy Bordeaux
        1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
        1 submarine moved from 17 Sea Zone to 34 Sea Zone
        1 submarine moved from 17 Sea Zone to 21 Sea Zone
        1 submarine moved from 17 Sea Zone to 22 Sea Zone
        1 submarine moved from 17 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 bomber moved from Jehol to Korea
        1 infantry moved from Korea to Manchuria
        1 armour moved from Sikang to Yunnan
        1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
        1 bomber moved from Argentina to Chile
        2 transports moved from 65 Sea Zone to 66 Sea Zone
        1 bomber moved from Venezuela to Gibraltar
        1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
    Place Units - Americans
        1 battleship and 2 carriers placed in 112 Sea Zone
        1 aaGun, 1 fighter and 1 mech_infantry placed in Korea
        1 factory_minor placed in Spain
        1 factory_minor placed in Chile
        1 bomber placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1
        Americans collect 67 PUs (3 lost to blockades); end with 67 PUs
        Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hopei: 1 aaGun
        EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
        EDIT: Turning off Edit Mode
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Kweichow to Anhwe
        2 artilleries and 2 infantry moved from Chahar to Anhwe
        1 fighter moved from Kwangsi to Anhwe
        1 artillery and 1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Kweichow
    Place Units - Chinese
        1 artillery and 5 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 17 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    Purchase Units - British
        British buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        3 fighters moved from United Kingdom to Holland Belgium
        1 fighter moved from Norway to Holland Belgium
        2 fighters and 3 infantry moved from France to Holland Belgium
        1 mech_infantry moved from Turkey to Bulgaria
              British take Bulgaria from Germans
        1 mech_infantry moved from Turkey to Albania
              British take Albania from Italians
        1 artillery and 1 mech_infantry moved from Turkey to Caucasus
        1 marine moved from Turkey to Caucasus
        1 mech_infantry moved from Saudi Arabia to Iraq
        4 artilleries moved from Turkey to Greece
        3 mech_infantrys moved from Egypt to Iraq
        1 marine moved from Turkey to Northwest Persia
        1 artillery and 1 mech_infantry moved from Turkey to Northwest Persia
        5 mech_infantrys moved from Turkey to Iraq
        4 armour moved from Turkey to Iraq
        3 mech_infantrys moved from Syria to Iraq
        1 mech_infantry moved from Turkey to Northwest Persia
    Combat - British
        Battle in Holland Belgium
            British attack with 6 fighters and 3 infantry
            Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                British roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.50 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for British: 2 infantry
            Casualties for Germans: 1 artillery and 2 infantry
        Battle in Iraq
            British attack with 4 armour and 12 mech_infantrys
            Germans defend with 3 armour and 1 factory_minor
                British roll dice for 4 armour and 12 mech_infantrys in Iraq, round 2 : 3/16 hits, 4.00 expected hits
                Germans roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits
                1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Iraq
            British win, taking Iraq from Germans with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 14
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 3 armour
        Battle in Northwest Persia
            British attack with 1 artillery, 1 marine and 2 mech_infantrys
            Germans defend with 1 infantry
                British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northwest Persia
            British win, taking Northwest Persia from Germans with 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            British attack with 1 artillery, 1 marine and 1 mech_infantry
            Germans defend with 1 infantry
                British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                1 marine owned by the British lost in Caucasus
                British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -6
            Casualties for British: 1 marine and 1 mech_infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        3 fighters moved from Holland Belgium to Norway
        2 fighters moved from Holland Belgium to 112 Sea Zone
        1 fighter moved from Holland Belgium to United Kingdom
        1 transport moved from 125 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
        1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
        1 armour moved from Sweden to Norway
        2 mech_infantrys moved from Anhwe to Yunnan
        2 mech_infantrys moved from Yunnan to India
        1 aaGun moved from Yunnan to Kweichow
        1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Burma
        2 submarines moved from 39 Sea Zone to 37 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 43 Sea Zone
    Place Units - British
        1 aaGun, 1 armour, 1 fighter and 6 infantry placed in United Kingdom
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        British collect 45 PUs; end with 45 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    Place Units - UK_Pacific
        8 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : -0.83
Americans : 4.00
Neutral_True : -2.00
Chinese : -1.33
Japanese : 0.00
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
Also, was my chosen causalties for you in Anwhe rational considering the situation?
Why are you confused?
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
u have to play italy, yes
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
yeah, uk post is weird since it includes usa , china and uk, and starting text is american, looks like american post
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
sorry for that, but now its too late. have not seen it on time. or maybe it was even written after my chinese played, probably did