@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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Crappy dice.
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i have one ncm with russia
fig from norway to russia.
that is all
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i have one ncm with russia
fig from norway to russia.
that is all
i hope u ll accept it since it is on european side of the board, and i did not see u posted antything with japan
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Crappy dice.
i ll go take a look but i believe u. as much as i have pressed japan well, the dice followed indeed, especially with chinese guys
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You’ve had several 3 hits with 3 inf on defense and even one 4 hits with 4 inf. And then the 4 hits with 3 inf and 2 sb. It’s totally insane.
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I just have to get a rematch after this. ;)
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Oh, I forgot about the Hunan guerilla. Not much to do.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i have one ncm with russia
fig from norway to russia.
that is all
i hope u ll accept it since it is on european side of the board, and i did not see u posted antything with japan
Of course.
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You even get a plus when you do a disadvantageous strafe.
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I am having some family issues, i ll play ASAP
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Oh, I forgot about the Hunan guerilla. Not much to do.
what about it?
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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i am preparing my move but wont do any dice still if u have some ncm edit with jap.
cheers
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Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
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I usually had a lot of trouble while attacking Argentine, they would always bother me, but this time flawless :))
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Eastern United States to Venezuela 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina 2 artilleries moved from Chile to Argentina 1 bomber moved from Western United States to Argentina 3 mech_infantrys moved from Korea to Jehol 2 mech_infantrys moved from Manchuria to Jehol 1 bomber moved from Korea to Jehol Combat - Americans Battle in Sardinia Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 4 infantry Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in Jehol Americans attack with 1 bomber and 5 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Finland to Norway 1 mech_infantry moved from Spain to France 2 artilleries moved from Spain to Normandy Bordeaux 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 armour moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 bomber moved from Argentina to Chile 2 transports moved from 65 Sea Zone to 66 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland Place Units - Americans 1 battleship and 2 carriers placed in 112 Sea Zone 1 aaGun, 1 fighter and 1 mech_infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Chile 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1 Americans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans : 4.00 Neutral_True : -2.00 Japanese : -0.33 -
TripleA Manual Gamesave Post: Chinese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
i m confused





