Guten Morgen Martin,
steigt dein fig in UK auf ?
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
I usually had a lot of trouble while attacking Argentine, they would always bother me, but this time flawless :))
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Norway: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Eastern United States to Venezuela
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal
1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
2 artilleries moved from Chile to Argentina
1 bomber moved from Western United States to Argentina
3 mech_infantrys moved from Korea to Jehol
2 mech_infantrys moved from Manchuria to Jehol
1 bomber moved from Korea to Jehol
Combat - Americans
Battle in Sardinia
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Argentina
Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Jehol
Americans attack with 1 bomber and 5 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Portugal
Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 infantry moved from Finland to Norway
1 mech_infantry moved from Spain to France
2 artilleries moved from Spain to Normandy Bordeaux
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Jehol to Korea
1 infantry moved from Korea to Manchuria
1 armour moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Argentina to Chile
2 transports moved from 65 Sea Zone to 66 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
Place Units - Americans
1 battleship and 2 carriers placed in 112 Sea Zone
1 aaGun, 1 fighter and 1 mech_infantry placed in Korea
1 factory_minor placed in Spain
1 factory_minor placed in Chile
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1
Americans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : 4.00
Neutral_True : -2.00
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 aaGun
EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
i m confused
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 aaGun
EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Norway: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Eastern United States to Venezuela
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal
1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
2 artilleries moved from Chile to Argentina
1 bomber moved from Western United States to Argentina
3 mech_infantrys moved from Korea to Jehol
2 mech_infantrys moved from Manchuria to Jehol
1 bomber moved from Korea to Jehol
Combat - Americans
Battle in Sardinia
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Argentina
Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Jehol
Americans attack with 1 bomber and 5 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Portugal
Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 infantry moved from Finland to Norway
1 mech_infantry moved from Spain to France
2 artilleries moved from Spain to Normandy Bordeaux
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Jehol to Korea
1 infantry moved from Korea to Manchuria
1 armour moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Argentina to Chile
2 transports moved from 65 Sea Zone to 66 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
Place Units - Americans
1 battleship and 2 carriers placed in 112 Sea Zone
1 aaGun, 1 fighter and 1 mech_infantry placed in Korea
1 factory_minor placed in Spain
1 factory_minor placed in Chile
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1
Americans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 aaGun
EDIT: Adding units owned by Americans to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland Belgium
2 fighters and 3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Turkey to Albania
British take Albania from Italians
1 artillery and 1 mech_infantry moved from Turkey to Caucasus
1 marine moved from Turkey to Caucasus
1 mech_infantry moved from Saudi Arabia to Iraq
4 artilleries moved from Turkey to Greece
3 mech_infantrys moved from Egypt to Iraq
1 marine moved from Turkey to Northwest Persia
1 artillery and 1 mech_infantry moved from Turkey to Northwest Persia
5 mech_infantrys moved from Turkey to Iraq
4 armour moved from Turkey to Iraq
3 mech_infantrys moved from Syria to Iraq
1 mech_infantry moved from Turkey to Northwest Persia
Combat - British
Battle in Holland Belgium
British attack with 6 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
British attack with 4 armour and 12 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
British roll dice for 4 armour and 12 mech_infantrys in Iraq, round 2 : 3/16 hits, 4.00 expected hits
Germans roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Northwest Persia
British attack with 1 artillery, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 marine and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 1 marine and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Sweden to Norway
2 mech_infantrys moved from Anhwe to Yunnan
2 mech_infantrys moved from Yunnan to India
1 aaGun moved from Yunnan to Kweichow
1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Burma
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Place Units - British
1 aaGun, 1 armour, 1 fighter and 6 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : -0.83
Americans : 4.00
Neutral_True : -2.00
Chinese : -1.33
Japanese : 0.00
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
Also, was my chosen causalties for you in Anwhe rational considering the situation?
Why are you confused?
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
u have to play italy, yes
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
yeah, uk post is weird since it includes usa , china and uk, and starting text is american, looks like american post
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
sorry for that, but now its too late. have not seen it on time. or maybe it was even written after my chinese played, probably did
Actually, it just didn’t show up for me. Something to do with cache.
Not to worry. It would probably just have been bad anyway.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
are U 100 % sure about this?
why isnt it meantioned in the objectives then?
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Actually, it just didn’t show up for me. Something to do with cache.
yeah refresh sometimes helps in that cases, but it should have be shown to u as a notification anyway
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
are U 100 % sure about this?
why isnt it meantioned in the objectives then?
Yes, 100 %.
Maybe because it isn’t an objective, but rather an effect. It’s in the notes anyway.