TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
Italians take Persia from British
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Syria to Iraq
1 fighter moved from Greece to Iraq
3 fighters moved from Southern Italy to Iraq
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 factory_minor placed in Iraq
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eire to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 2 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Denmark
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Eastern Poland to Tambov
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 4 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 3 : 4/5 hits, 2,17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry
British defend with 2 infantry
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Rostov
Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Baltic States
2 aaGuns and 2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
3 fighters moved from Southern Italy to Bryansk
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
2 bombers placed in Germany
4 infantry and 2 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,00
Americans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Russia to Persia
1 fighter moved from Russia to Tambov
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Persia
Russians attack with 2 fighters
Italians defend with 1 infantry
Russians roll dice for 2 fighters in Persia, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Persia
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser and 1 fighter
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 carrier and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Russians: 1 cruiser
Casualties for Germans: 1 carrier and 1 cruiser
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
4 aaGuns, 4 armour, 4 artilleries, 58 infantry and 1 mech_infantry moved from Russia to Samara
2 fighters moved from Persia to Eastern Persia
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Tambov to Shensi
1 fighter moved from Tambov to Samara
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,83
Italians : -0,33
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber, 1 fighter and 4 tactical_bombers moved from French Indo China to Kweichow
2 artilleries and 17 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 fighters and 3 tactical_bombers moved from Japan to Amur
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns; Chinese defend with 1 artillery and 1 infantry; Russians defend with 2 infantry
AA fire in Kweichow : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 5/10 hits, 4,00 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 aaGuns owned by the British and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 3 : 5/9 hits, 3,83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for British: 2 aaGuns
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 fighters, 18 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
AA fire in Amur : 0/5 hits, 0,83 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 18 infantry and 3 tactical_bombers in Amur, round 2 : 8/25 hits, 6,83 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 4/17 hits, 5,67 expected hits
4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 fighters, 14 infantry and 3 tactical_bombers in Amur, round 3 : 10/21 hits, 6,17 expected hits
Russians roll dice for 11 infantry in Amur, round 3 : 4/11 hits, 3,67 expected hits
4 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers in Amur, round 4 : 4/17 hits, 5,50 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Borneo to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber, 1 fighter and 4 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Jehol
1 aaGun moved from Manchuria to Jehol
2 fighters and 3 tactical_bombers moved from Amur to Manchuria
2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 39 PUs (9 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0,83
Chinese : -0,67
UK_Pacific : -0,67
AA fire in Kweichow : : -1,00
Russians : -0,67
Japanese : 6,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 6 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in France : : -0,17
Americans : 1,50
AA fire in Caroline Islands : : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 6 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
4 infantry moved from Chahar to Hopei
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Hunan to Kweichow
1 armour moved from India to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 fighter moved from India to Shan State
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Kweichow
British attack with 2 artilleries
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 armour and 3 fighters
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 fighters in Shan State, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
2 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
1 armour moved from Tobruk to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Germany to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,1,1,6,2,6,3,3,5,3,1,4,1,6,6,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Germans : 2,00
British : 1,50
AA fire in France : : -0,17
Americans : 1,50
AA fire in Caroline Islands : : -0,33
Chinese : 0,83
Japanese : 0,67
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
25 infantry moved from Bryansk to Russia
5 artilleries and 26 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 tactical_bombers moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 5/6 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 3 armour, 5 artilleries, 25 infantry and 30 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 3 armour, 5 artilleries, 25 infantry and 30 mech_infantrys in Russia, round 2 : 14/63 hits, 13,17 expected hits
Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 5 artilleries, 23 infantry and 30 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
17 armour moved from Bryansk to Caucasus
4 fighters and 1 tactical_bomber moved from Bryansk to Iraq
2 tactical_bombers moved from Volgograd to Ukraine
2 infantry moved from Western Germany to France
2 tactical_bombers moved from Tambov to Ukraine
2 bombers moved from Germany to Eastern Poland
4 bombers moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Baltic States to Novgorod
6 bombers moved from Eastern Poland to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
Germans undo move 2.
2 armour and 2 mech_infantrys placed in Western Germany
3 armour and 2 mech_infantrys placed in Germany
Germans undo move 2.
2 mech_infantrys placed in Germany
2 armour placed in Western Germany
Germans undo move 1.
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 63 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 2 armour and 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 aaGuns, 2 armour and 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to France: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,67
Russians : 2,17
Når først USA har fabrik i norge, er det meget svært at føle sig sikker i berlin:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 fighter moved from Samara to Vologda
1 artillery and 1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
4 armour, 3 artilleries, 54 infantry and 1 mech_infantry moved from Samara to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 armour, 3 artilleries, 54 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 4 armour, 3 artilleries, 54 infantry and 1 mech_infantry in Volgograd, round 2 : 10/62 hits, 12,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 armour, 3 artilleries, 54 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Volgograd
3 aaGuns moved from Samara to Volgograd
1 fighter moved from Shensi to Szechwan
2 fighters moved from Eastern Persia to 39 Sea Zone
1 fighter moved from Vologda to Sikang
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,83
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Anhwe
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
5 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Shan State
1 fighter and 4 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from French with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 4/9 hits, 3,67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 6 infantry moved from Amur to Manchuria
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to Chahar
3 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 2 tactical_bombers moved from Jehol to Manchuria
1 fighter and 4 tactical_bombers moved from Shan State to Malaya
3 fighters moved from Sumatra to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Malaya
2 fighters moved from Java to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
Japanese undo move 3.
5 infantry placed in Japan
Turning on Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2
Japanese collect 48 PUs (13 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,33
UK_Pacific : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 5,2,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 3 techTokens;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Kwangtung
Battle in Shantung
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Northern Italy from Italians, taking Kwangtung from Japanese, taking Shantung from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Denmark
Americans attack with 1 armour and 3 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 3 fighters in Denmark, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 fighters moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 fighter placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Western Germany : : 0,83
Americans : 0,83
AA fire in Southern France : : -0,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry and 3 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Anhwe, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 5,2,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 3 techTokens;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Kwangtung
Battle in Shantung
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Northern Italy from Italians, taking Kwangtung from Japanese, taking Shantung from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Denmark
Americans attack with 1 armour and 3 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 3 fighters in Denmark, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 fighters moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 fighter placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry and 3 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Anhwe, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to Burma
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrys
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from West India to Eastern Persia
6 infantry moved from India to Burma
1 armour moved from India to Burma
1 carrier, 2 cruisers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Syria to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tunisia to Libya
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 1,50
Italians : 0,00
AA fire in Western Germany : : 0,83
Americans : 0,83
AA fire in Southern France : : -0,17
Chinese : -0,00
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Persia
7 fighters moved from Iraq to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 artillery, 7 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 7 fighters and 1 infantry in Persia, round 2 : 4/9 hits, 4,17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
7 fighters moved from Persia to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Iraq
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2,4
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Queensland to Philippines
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :