Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Szechwan to Shan State
1 fighter moved from Sikang to Shan State
2 fighters moved from 79 Sea Zone to Shan State
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Shan State
Russians attack with 4 fighters
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 4 fighters in Shan State, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Shan State
Russians roll dice for 3 fighters in Shan State, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Shan State
Russians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Russians: 2 fighters
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 fighter moved from Burma to India
2 aaGuns, 4 armour, 2 artilleries, 53 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Rostov
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
4 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 4 tactical_bombers moved from Malaya to Yunnan
2 mech_infantrys moved from Chahar to Anhwe
1 bomber moved from Malaya to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
6 fighters moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 3 mech_infantrys
Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0,50 expected hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3,67 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 5/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in 41 Sea Zone
Japanese attack with 6 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters in 41 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
6 fighters moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
1 aaGun moved from Chahar to Anhwe
1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from 20 Sea Zone to Malaya
Place Units - Japanese
1 battleship, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2
Japanese collect 41 PUs (20 lost to blockades); end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0,67
Chinese : 1,33
UK_Pacific : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 94 to 79
EDIT: Turning off Edit Mode
Americans spend 0 on tech rolls
Americans roll 2,4,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour moved from Denmark to Western Germany
1 infantry moved from Norway to 112 Sea Zone
4 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 22 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Borneo
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
Americans attack with 1 armour and 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 4 fighters in Western Germany, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kiangsu
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 fighter moved from Western Germany to Norway
2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to Norway
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier moved from 22 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Alexandria
Place Units - Americans
2 armour and 1 fighter placed in Norway
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -1,00
Americans : -0,50
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 94 to 79
EDIT: Turning off Edit Mode
Americans spend 0 on tech rolls
Americans roll 2,4,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour moved from Denmark to Western Germany
1 infantry moved from Norway to 112 Sea Zone
4 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 22 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Borneo
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
Americans attack with 1 armour and 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 4 fighters in Western Germany, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kiangsu
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 fighter moved from Western Germany to Norway
2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to Norway
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier moved from 22 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Alexandria
Place Units - Americans
2 armour and 1 fighter placed in Norway
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to France
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery and 2 infantry moved from Eastern Persia to Persia
7 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Persia
British roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 3 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 bomber and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 1 bomber and 2 fighters in France, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in France
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 fighter moved from Persia to 79 Sea Zone
1 armour moved from Burma to Yunnan
1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from India to Yunnan
2 artilleries moved from Kweichow to Yunnan
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,2,5,1,2,4,3,2,3,1,3,4,1,6,3,1,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -3,00
British : -0,83
Italians : -0,33
Americans : -0,50
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
8 fighters moved from Iraq to Persia
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
Combat - Italians
Battle in Persia
Italians attack with 8 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 8 fighters and 1 infantry in Persia, round 2 : 3/9 hits, 4,17 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
8 fighters moved from Persia to Iraq
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,17
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 fighter moved from Philippines to Shan State
1 fighter moved from Philippines to Yunnan
2 fighters moved from Queensland to Philippines
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
er det med vilje at du ikke har taget frankrigs tur?
træthed tror jeg. renser lige FOW map og tørner ind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 fighter moved from Philippines to Shan State
1 fighter moved from Philippines to Yunnan
2 fighters moved from Queensland to Philippines
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 infantry moved from Tambov to Rostov
3 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Tambov to Rostov
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
3 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
3 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
3 infantry moved from Germany to Western Germany
18 armour, 4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
4 tactical_bombers moved from Southern Italy to Trans-Jordan
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 5,00 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/8 hits, 4,67 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
1 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in Western Germany
Germans attack with 3 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 infantry in Western Germany, round 3 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Rostov
Germans attack with 3 bombers and 4 infantry
Russians defend with 1 aaGun and 1 artillery
AA fire in Rostov : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 bombers and 4 infantry in Rostov, round 2 : 3/7 hits, 2,67 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Trans-Jordan
Germans attack with 18 armour, 4 fighters and 5 tactical_bombers
British defend with 4 armour, 3 artilleries, 12 infantry and 2 mech_infantrys; French defend with 1 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 18 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 2 : 11/27 hits, 14,33 expected hits
British roll dice for 4 armour, 3 artilleries, 13 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 8,33 expected hits
7 armour owned by the Germans, 1 infantry owned by the French and 10 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 11 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 3 : 9/20 hits, 10,83 expected hits
British roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 8/12 hits, 4,67 expected hits
2 mech_infantrys owned by the British, 8 armour owned by the Germans, 3 artilleries owned by the British, 2 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan
Germans roll dice for 3 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 4 : 7/12 hits, 6,83 expected hits
British roll dice for 3 armour in Trans-Jordan, round 4 : 1/3 hits, 1,50 expected hits
1 fighter owned by the Germans and 3 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 15 armour and 1 fighter
Casualties for British: 4 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
3 fighters moved from Trans-Jordan to Iraq
5 tactical_bombers moved from Trans-Jordan to Iraq
3 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
4 mech_infantrys moved from Germany to France
3 bombers moved from Rostov to Southern Italy
3 aaGuns, 5 armour, 5 artilleries, 17 infantry and 28 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
3 infantry placed in Novgorod
6 infantry and 4 mech_infantrys placed in Germany
Germans undo move 4.
2 infantry placed in France
4 infantry and 4 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -4,33
British : 1,17
AA fire in Rostov : : -0,50
Americans : -1,00
Russians : 0,67
Jeg giver op. Tillykke med sejren.
Mange tak - Godt spillet:)
Super fedt at du rystede posen lidt med dit bid.
Den del med yunnan var ret spændende. gad vide om et bid med en fighter til rusland - som så også fløj derned ville være noget værd?