The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Game Start w/ Jimmy and Brett
Test summary from TripleA, engine version: 1.9, time: 8:40:03 AM
Savegame
TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0
Game History
Round: 1
Research Technology - Germans
Combat Hit Differential Summary :
British Turn!!!
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1
Research Technology - British
Purchase Units - British
British buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to West Mediteranean Sea Zone
1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone
1 infantry moved from West Canada to East Canada
1 armour moved from East Canada to East Canada Sea Zone
2 fighters moved from United Kingdom to Baltic Sea Zone
1 infantry moved from India to Indian Ocean Sea Zone
1 fighter moved from India to Anglo Sudan Egypt
1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 armour moved from United Kingdom to North Sea Zone
1 battleship moved from North Sea Zone to West Mediteranean Sea Zone
1 armour and 1 transport moved from North Sea Zone to West Mediteranean Sea Zone
1 armour moved from West Mediteranean Sea Zone to Algeria
1 armour and 1 transport moved from East Canada Sea Zone to West Mediteranean Sea Zone
1 armour moved from West Mediteranean Sea Zone to Algeria
1 infantry moved from South Africa to Kenya-Rhodesia
Combat - British
Battle in Baltic Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine and 1 transport
British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 fighters in Baltic Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 transport owned by the Germans and 1 fighter owned by the British lost in Baltic Sea Zone
British roll dice for 1 fighter in Baltic Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in Baltic Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 submarine and 1 transport
Battle in West Mediteranean Sea Zone
British attack with 1 battleship, 1 bomber, 1 submarine and 2 transports
Germans defend with 1 battleship, 1 submarine and 1 transport
British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 bomber and 2 transports in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the Germans and 1 submarine owned by the British lost in West Mediteranean Sea Zone
British roll dice for 1 battleship, 1 bomber and 2 transports in West Mediteranean Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 transport owned by the British lost in West Mediteranean Sea Zone
1 armour owned by the British lost in Algeria
British win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 submarine and 1 transport
Casualties for Germans: 1 battleship, 1 submarine and 1 transport
Battle in Algeria
Non Combat Move - British
1 bomber moved from West Mediteranean Sea Zone to United Kingdom
1 fighter moved from Baltic Sea Zone to United Kingdom
Place Units - British
2 bombers placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.50
TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0
Game History
Round: 1
Research Technology - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from China to India
1 infantry moved from Sinkiang to India
1 infantry moved from Sinkiang to India
1 infantry moved from China to French Indo China
Americans take French Indo China from Japanese
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Panama Sea Zone
1 infantry moved from West US to West US Sea Zone
1 infantry and 1 transport moved from West US Sea Zone to Midway Sea Zone
1 infantry moved from Midway Sea Zone to Midway
Combat - Americans
Battle in India
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in India, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Americans win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from India to China
Place Units - Americans
1 infantry placed in West US
1 battleship and 1 submarine placed in West US Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
8 infantry moved from Caucasus to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
5 infantry moved from Russia to Karelia S.S.R.
1 submarine moved from Karelia Sea Zone to North Sea Zone
1 transport moved from Karelia Sea Zone to North Sea Zone
1 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour, 1 fighter and 13 infantry
Germans defend with 1 aaGun, 6 armour, 1 factory and 4 infantry
AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 armour and 13 infantry in Karelia S.S.R., round 2 : 5/15 hits, 3.17 expected hits
Germans roll dice for 6 armour and 4 infantry in Karelia S.S.R., round 2 : 6/10 hits, 3.33 expected hits
6 infantry owned by the Russians and 5 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 7 infantry in Karelia S.S.R., round 3 : 1/9 hits, 2.17 expected hits
Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1.67 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 7 infantry in Karelia S.S.R., round 4 : 5/9 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter and 7 infantry
Casualties for Germans: 6 armour and 4 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Karelia S.S.R. : : 0.83
Russians : 3.50
Japanese : 0.33
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from East Europe to Karelia S.S.R.
1 armour moved from East Europe to Karelia S.S.R.
1 armour moved from East Europe to Karelia S.S.R.
1 armour moved from Germany to West Europe
1 infantry moved from Germany to West Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 fighter moved from Germany to Ukraine S.S.R.
1 infantry moved from East Europe to Karelia S.S.R.
1 infantry moved from East Europe to Karelia S.S.R.
2 infantry moved from East Europe to Karelia S.S.R.
1 infantry moved from South Europe to East Europe
1 infantry moved from South Europe to East Europe
1 armour moved from South Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Karelia S.S.R.
1 fighter moved from East Europe to Karelia S.S.R.
1 fighter moved from East Europe to Karelia S.S.R.
1 infantry moved from South Europe to East Europe
1 armour moved from South Europe to Ukraine S.S.R.
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 infantry moved from Libya to Algeria
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour, 3 fighters and 4 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 6 infantry
AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/11 hits, 4.17 expected hits
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 armour and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 2/6 hits, 3.00 expected hits
Russians roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits, 1.00 expected hits
2 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 5 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour, 1 fighter and 4 infantry
Casualties for Russians: 2 armour and 6 infantry
Battle in Algeria
Germans attack with 1 armour and 2 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to South Europe
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
Place Units - Germans
1 fighter placed in South Europe
2 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 0.33
AA fire in Karelia S.S.R. : : -0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Research Technology - British
Purchase Units - British
British buy 1 factory, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Anglo Sudan Egypt to Algeria
1 fighter moved from Anglo Sudan Egypt to Algeria
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
2 infantry moved from Anglo Sudan Egypt to Red Sea Zone
2 infantry and 1 transport moved from Red Sea Zone to East Indies Sea Zone
2 infantry moved from East Indies Sea Zone to East Indies
1 bomber moved from United Kingdom to Algeria
1 transport moved from West Mediteranean Sea Zone to North Sea Zone
1 battleship moved from West Mediteranean Sea Zone to North Sea Zone
2 bombers moved from United Kingdom to Germany
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 1,3 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Algeria
British attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Battle in East Indies
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Algeria to United Kingdom
2 bombers moved from Germany to United Kingdom
1 fighter moved from Algeria to Anglo Sudan Egypt
Place Units - British
1 factory placed in India
2 infantry placed in United Kingdom
1 transport placed in North Sea Zone
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 1.00
Japanese : -0.33
AA fire in Germany : : -0.33
Dice Statistics:
Total
1 was rolled 54 times
2 was rolled 42 times
3 was rolled 41 times
4 was rolled 41 times
5 was rolled 33 times
6 was rolled 45 times
Average roll : 3.359
Median : 3.000
Variance : 0.915
Standard Deviation : 0.957
Total rolls : 256
Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
Germans Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 23 times
Average roll : 3.608
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 102
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
Americans Combat
1 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Russians Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.162
Median : 3.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 74
Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.172
Median : 3.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 29
TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0
Game History
Round: 2
Research Technology - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 battleships and 1 submarine moved from West US Sea Zone to Midway Sea Zone
1 fighter moved from West US to Midway Sea Zone
1 bomber moved from East US to Midway Sea Zone
1 fighter moved from East US to West US
1 armour moved from East US to West US
Combat - Americans
Battle in Midway Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 fighter and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in Midway Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 1 bomber and 1 fighter in Midway Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in Midway Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in Midway Sea Zone
Americans roll dice for 2 battleships and 1 bomber in Midway Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 transport in Midway Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Midway Sea Zone
Americans roll dice for 2 battleships in Midway Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 transport in Midway Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in Midway Sea Zone
Americans win with 2 battleships remaining. Battle score for attacker is 63
Casualties for Americans: 1 bomber, 1 fighter and 1 submarine
Casualties for Japanese: 2 battleships, 1 carrier, 2 fighters and 1 transport
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 submarine placed in West US Sea Zone
1 fighter placed in East US
Turn Complete - Americans
Americans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Russia to Karelia S.S.R.
2 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Caucasus to Ukraine S.S.R.
1 submarine and 1 transport moved from North Sea Zone to North Atlantic Sea Zone
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour
Germans defend with 1 armour
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
Russians attack with 4 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.33
Brett you’re not playing right - making me lose planes and battleships before transports and carriers.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from East US to West US
1 armour moved from East US to West US
2 battleships and 1 submarine moved from West US Sea Zone to Midway Sea Zone
1 fighter moved from West US to Midway Sea Zone
Combat - Americans
Battle in Midway Sea Zone
Americans attack with 2 battleships, 1 fighter and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in Midway Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in Midway Sea Zone
Americans roll dice for 2 battleships and 1 fighter in Midway Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in Midway Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in Midway Sea Zone
1 battleship owned by the Americans retreated to West US Sea Zone
Japanese win with 2 battleships and 2 fighters remaining. Battle score for attacker is -18
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 1 battleship, 1 fighter and 1 submarine
2 fighters owned by the Japanese forced to land in Midway
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 submarine placed in West US Sea Zone
1 fighter placed in West US
Turn Complete - Americans
Americans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
5 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour
Germans defend with 1 armour
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
Russians attack with 6 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 5 infantry in Karelia S.S.R., round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 5 infantry in Karelia S.S.R., round 4 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 5 infantry in Karelia S.S.R., round 5 : 1/5 hits, 0.83 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 4 infantry in Karelia S.S.R., round 6 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 3 infantry in Karelia S.S.R., round 7 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 8 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 8 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 transport moved from North Sea Zone to East Canada Sea Zone
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -2.67
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
3 infantry moved from East Europe to Karelia S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
2 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to East Europe
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour and 3 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Germans roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 fighters moved from South Europe to Karelia S.S.R.
2 fighters moved from Ukraine S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 armour moved from West Europe to Germany
Place Units - Germans
2 armour, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from East Canada to East Canada Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
British take Finland Norway from Germans
2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
2 bombers moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 battleship moved from North Sea Zone to Karelia Sea Zone
1 fighter moved from Anglo Sudan Egypt to India
1 infantry moved from Libya to Anglo Sudan Egypt
1 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Battle in Karelia S.S.R.
British attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 bombers, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 2 bombers, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 2 armour and 1 infantry
Non Combat Move - British
2 bombers moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Karelia S.S.R. to Russia
Place Units - British
1 armour and 2 infantry placed in India
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.83
AA fire in Karelia S.S.R. : : -0.50
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from China to French Indo China
3 fighters moved from Manchuria to French Indo China
2 armour moved from Manchuria to French Indo China
1 bomber moved from Borneo Celebes to India
1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to New Guinea Sea Zone
1 infantry moved from New Guinea to New Guinea Sea Zone
1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
2 fighters moved from Midway to Midway Sea Zone
2 battleships and 2 fighters moved from Midway Sea Zone to West US Sea Zone
1 submarine moved from West Panama Sea Zone to West US Sea Zone
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West US Sea Zone
Japanese attack with 2 battleships, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier and 1 submarine
Japanese roll dice for 1 submarine in West US Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships and 2 fighters in West US Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 submarine in West US Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 carrier in West US Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone
Japanese roll dice for 2 battleships and 1 fighter in West US Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 battleship in West US Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in West US Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier and 1 submarine
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
Place Units - Japanese
1 transport placed in Japan Sea Zone
2 armour and 1 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 0.50