Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 units repaired.
2 transports moved from 20 Sea Zone to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
2 battleships moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 tactical_bombers moved from Jehol to Manchuria
2 armour moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
2 fighters moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
2 fighters moved from Jehol to Manchuria
1 armour moved from Kiangsu to Jehol
2 tactical_bombers moved from Chahar to Hopei
2 fighters moved from Chahar to Hopei
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to French Indo China
2 bombers moved from Kwangtung to Kweichow
2 fighters moved from Kwangtung to Kweichow
3 tactical_bombers moved from Kwangtung to Kweichow
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 6/7 hits, 4.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Manchuria
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 7 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/11 hits, 4.83 expected hits
Chinese roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for Russians: 7 infantry
Battle in French Indo China
Japanese attack with 3 armour
British defend with 1 infantry
Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 3 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 3 fighters and 1 infantry in Anhwe, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 4/4 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
2 tactical_bombers moved from Hopei to Hunan
2 fighters moved from Hopei to Hunan
3 fighters moved from Anhwe to Hunan
2 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters moved from Manchuria to Jehol
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 infantry placed in Kiangsu
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : -1.67
UK_Pacific : -0.33
Japanese : 8.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 armour, 2 factory_minors and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
1 armour moved from Northern Italy to Holland Belgium
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Iraq to Persia
2 cruisers and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Ukraine to Russia
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 80 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 80 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 80 Sea Zone
Italians win, taking 80 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 3 armour
British defend with 1 bomber; Americans defend with 1 infantry
Italians roll dice for 3 armour in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 armour remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Persia, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Italians win, taking Persia from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 armour and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Non Combat Move - Italians
1 infantry moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 fighter moved from Persia to Iraq
1 bomber moved from Russia to Turkey
Place Units - Italians
1 factory_minor placed in Iraq
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,2,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 29 PUs (4 lost to blockades); end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Italians : 1.83
French : -0.33
Americans : -0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 bombers; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Germany to Western Germany
7 armour moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 tactical_bombers moved from Eastern Poland to Russia
1 armour moved from France to Western Germany
1 fighter moved from Germany to Western Germany
1 infantry moved from Bulgaria to Yugoslavia
2 armour moved from Eastern Poland to Germany
1 infantry moved from Finland to Norway
2 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Russia
Germans attack with 7 armour, 1 artillery, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 9 infantry
AA fire in Russia : 0/2 hits, 0.33 expected hits
Germans roll dice for 7 armour, 1 artillery, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 6/15 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 9 infantry in Russia, round 2 : 4/13 hits, 4.67 expected hits
4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 9/11 hits, 5.50 expected hits
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Russia, round 3 : 3/9 hits, 3.33 expected hits
5 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour, 1 artillery and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 9 infantry
Battle in Western Germany
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Western Germany, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 3 artilleries in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British lost in Western Germany
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Western Germany, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 1 fighter in Western Germany, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 2 artilleries in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Western Germany, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Western Germany
British win with no units remaining. Battle score for attacker is -7
Casualties for British: 3 artilleries
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Battle in Norway
Germans attack with 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
2 bombers placed in France
1 armour placed in France
3 armour placed in Novgorod
2 armour placed in Ukraine
Turn Complete - Germans
Germans collect 42 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 2.17
British : 0.33
Americans : 0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Hunan
2 armour moved from Kwangtung to Hunan
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Anhwe to Hunan
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to Korea
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 battleships moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
3 transports moved from 19 Sea Zone to 20 Sea Zone
3 transports moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to Hunan
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Korea
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : -0.33
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Americans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Politics - Germans
Combat Move - Germans
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Novgorod to Poland
2 armour moved from Belarus to Poland
1 armour moved from Novgorod to Poland
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Bryansk to Germany
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Germans take Rostov from Russians
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
3 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 infantry moved from Sweden to Norway
Germans take Norway from Americans
3 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Politics - Germans
Combat Move - Germans
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Novgorod to Poland
2 armour moved from Belarus to Poland
1 armour moved from Novgorod to Poland
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Bryansk to Germany
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Germans take Rostov from Russians
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
3 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 infantry moved from Sweden to Norway
Germans take Norway from Americans
3 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 9 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 battleships moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
4 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from Hunan to India
1 bomber moved from Hunan to India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Shantung to Anhwe
1 fighter moved from Hunan to Chahar
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
scramble?
Test summary from TripleA, engine version: 1.9, time: 7:09:21 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 9 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 battleships moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
4 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from Hunan to India
1 bomber moved from Hunan to India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Shantung to Anhwe
1 fighter moved from Hunan to Chahar
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 carrier and 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 battleships and 1 carrier
ANZAC defend with 1 carrier
Japanese roll dice for 2 battleships and 1 carrier in 45 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 3 : 0/4 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 4 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 4 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
retreated to Kwangsi
Chinese win with 3 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 fighters moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 tactical_bombers moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
2 bombers moved from India to Hunan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Hainan to 45 Sea Zone
1 tactical_bomber moved from Hainan to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
3 transports moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 38 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 1.33
AA fire in India : : -0.33
Japanese : -3.17
it’s your big turn for us then moneybags UK.