@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
L20 SC (L) vs AetV (X) game 7
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 10 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to 113 Sea Zone 5 mech_infantrys moved from Germany to Romania 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to Northern Italy 1 aaGun and 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Northern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France 1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 1,00 Russians : -0,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from India to Caucasus 1 armour moved from Russia to Volgograd 2 infantry moved from Urals to Vologda 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 1 armour and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Caucasus Germans win with 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 1 infantry Battle in Vologda Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 9 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from India to Trans-Jordan Place Units - Russians 1 artillery, 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -1,50 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from India to Caucasus 1 armour moved from Russia to Volgograd 2 infantry moved from Urals to Vologda 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 1 armour and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Caucasus Germans win with 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 1 infantry Battle in Vologda Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Vologda, round 9 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from India to Trans-Jordan Place Units - Russians 1 artillery, 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Northwest Persia: 1 fighter EDIT: Removing units owned by Russians from Trans-Jordan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,33 Russians : -1,50 -
@aequitas-et-veritas Please use second file posted.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 battleships, 4 carriers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 aaGun, 3 artilleries and 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 3 mech_infantrys moved from Anhwe to Chahar 2 mech_infantrys moved from Manchuria to Chahar 1 armour moved from Manchuria to Chahar 8 infantry moved from Manchuria to Jehol 4 infantry moved from Japan to 6 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Hainan to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 bombers moved from 37 Sea Zone to French Indo China 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 artillery and 3 infantry moved from Korea to Manchuria 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 3 infantry placed in Malaya 2 mech_infantrys placed in French Indo China Japanese undo move 2. 2 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 infantry and 1 mech_infantry placed in Manchuria 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,17 Japanese : 0,67 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British Turning on Edit Mode 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone EDIT: British undo move 11. EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone -
@aequitas-et-veritas Scramble sz 97? and OOL?
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@Sovietishcat no scramble, max Def., please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in 99 Sea Zone Americans attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Greece Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Libya to Alexandria 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,6,5,3,6 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Yunnan 2 artilleries and 14 infantry moved from Kweichow to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 15 infantry in Hopei, round 2 : 6/17 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone EDIT: British undo move 11. EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone Combat - British Battle in Crete British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/15 hits, 7,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 8/12 hits, 6,33 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 transport owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Non Combat Move - British 1 tactical_bomber moved from 97 Sea Zone to Greece 4 fighters moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 2 aaGuns, 2 artilleries, 1 fighter and 11 infantry moved from Burma to India 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 aaGun moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Kweichow to India Place Units - British 1 destroyer placed in 110 Sea Zone 2 fighters and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa British undo move 3. British undo move 2. 1 fighter placed in United Kingdom British undo move 2. 2 fighters placed in Egypt 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0,00 Italians : 0,67 Chinese : -0,33 Japanese : 0,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Italians collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Morocco 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 mech_infantry moved from Romania to Greece 1 tactical_bomber moved from Northern Italy to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to Greece 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia 1 bomber moved from Ukraine to Vologda 1 mech_infantry moved from Smolensk to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 bomber moved from Western Germany to Northwest Persia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Greece Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 tactical_bomber; Americans defend with 1 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 2,83 expected hits Americans roll dice for 1 infantry and 1 tactical_bomber in Greece, round 2 : 0/2 hits, 0,83 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for British: 1 tactical_bomber Battle in Volgograd Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 armour and 1 factory_minor Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Northwest Persia Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; Russians defend with 1 fighter Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 2,00 expected hits British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1,83 expected hits British roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Northwest Persia Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Casualties for Russians: 1 fighter Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 20 infantry moved from Bryansk to Rostov 7 artilleries moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Romania 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 16 armour, 2 infantry and 17 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 5 armour and 5 mech_infantrys moved from Rostov to Caucasus 5 armour and 5 mech_infantrys moved from Rostov to Caucasus 10 mech_infantrys moved from Western Ukraine to Rostov 5 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Romania to Ukraine 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 2 fighters moved from Greece to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus Place Units - Germans 1 infantry placed in France 1 bomber and 2 infantry placed in Western Germany 3 armour placed in Ukraine Germans undo move 3. 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -3,00 British : -1,00 Americans : -0,83 Russians : 1,50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 50 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 50 infantry in Smolensk, round 2 : 12/52 hits, 9,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 49 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 aaGun moved from Russia to Smolensk 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Russians : 5,00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 2 infantry moved from Malaya to Shan State 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 carrier, 2 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Manchuria 1 fighter moved from Philippines to Manchuria 1 mech_infantry moved from Manchuria to Anhwe 8 infantry moved from Jehol to Anhwe 1 armour and 5 mech_infantrys moved from Chahar to Anhwe 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shan State to Yunnan 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 artilleries placed in Manchuria 2 artilleries and 1 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Southern France Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Southern France from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 marines moved from Libya to 96 Sea Zone 1 fighter moved from Malta to Gibraltar 1 fighter moved from Malta to Gibraltar 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 96 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 marine moved from 93 Sea Zone to Southern France 1 aaGun moved from Central United States to Western United States Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 2 artilleries and 15 infantry moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Iraq to Northwest Persia 2 armour moved from Iraq to Trans-Jordan 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from British Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from India to Trans-Jordan 2 aaGuns, 2 artilleries and 14 infantry moved from India to West India 1 tactical_bomber moved from Burma to West India 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 4 fighters moved from Malta to Southern France 1 fighter moved from Malta to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Southern France 2 fighters moved from Egypt to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Southern France Place Units - British 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0,17 Americans : 3,67 Chinese : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Romania to Ukraine 2 aaGuns, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0,33 British : -0,33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from South Australia to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to 93 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Bryansk 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 10 armour and 9 mech_infantrys moved from Caucasus to Iraq Germans take Iraq from British 1 bomber moved from Caucasus to Vologda 1 bomber moved from Caucasus to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Samara to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Volgograd to Vologda Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys in Tambov, round 2 : 11/52 hits, 14,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 bomber moved from Vologda to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany 1 fighter, 2 infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Romania to Eastern Poland 1 armour and 4 mech_infantrys moved from Ukraine to Tambov 1 aaGun moved from Rostov to Tambov 5 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Volgograd to Samara 2 armour moved from Volgograd to Novosibirsk 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Greece to Romania Place Units - Germans 3 artilleries and 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Karelia: 6 infantry EDIT: Removing units owned by Germans from Finland: 6 infantry EDIT: Turning off Edit Mode Germans undo move 3. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -2,17 Russians : -0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 aaGun, 2 artilleries and 50 infantry moved from Smolensk to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Hopei: 1 aaGun EDIT: Adding units owned by British to Shensi: 1 aaGun EDIT: Turning off Edit Mode 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,33 -
@aequitas-et-veritas I forgot to move my UK AA in Shensi from Hopei, I moved it via edit, let me know if you are not okay with edit.





