jeez wtf is up with my convoying this game…
19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 3 bombers moved from Eastern Poland to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Cleaning up after air battles Non Combat Move - Germans 4 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 fighter moved from Baltic States to Novgorod 1 fighter and 4 tactical_bombers moved from Baltic States to Western Germany 2 aaGuns and 19 infantry moved from Baltic States to Belarus 2 aaGuns, 10 armour, 11 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 6 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Russia to Eastern Poland 1 artillery moved from Western Germany to France 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 infantry moved from Romania to Bessarabia 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 32 PUs; Russians buy 2 fighters and 3 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 infantry moved from Bryansk to Rostov 8 artilleries moved from Bryansk to Tambov 12 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 6 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 8 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 mech_infantry moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to Egypt 4 armour and 1 mech_infantry moved from Iraq to Caucasus 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Volgograd 2 fighters placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 Russians : 0,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter and 2 tactical_bombers moved from Anhwe to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 4 fighters and 4 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 4 fighters and 4 infantry in Java, round 2 : 4/10 hits, 3.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 fighters moved from 45 Sea Zone to Caroline Islands 2 bombers moved from Kwangsi to Caroline Islands 4 fighters moved from Java to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from Kwangsi to 42 Sea Zone 2 artilleries and 4 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from Kwangsi to Yunnan 2 tactical_bombers moved from Anhwe to 6 Sea Zone 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 tactical_bomber moved from Shensi to Anhwe 1 aaGun and 6 infantry moved from Jehol to Anhwe 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 1 fighter placed in Japan 2 carriers and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.67 Japanese : -0.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 bomber and 1 fighter moved from United Kingdom to Spain 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/12 hits, 3,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Spain, round 3 : 6/11 hits, 3,33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Spain to United Kingdom 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Queensland to 26 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 fighter placed in Eastern United States Americans undo move 6. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1,67 Neutral_True : -1,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 14 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 bomber and 1 fighter moved from United Kingdom to Spain 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Combat - Americans Battle in Spain Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/12 hits, 3,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Spain, round 3 : 6/11 hits, 3,33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Spain to United Kingdom 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Queensland to 26 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 fighter placed in Eastern United States Americans undo move 6. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 14 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Afghanistan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Iraq to Saudi Arabia 1 bomber moved from Persia to Afghanistan 1 artillery and 3 infantry moved from Eastern Persia to Afghanistan 1 armour moved from Egypt to Saudi Arabia 3 fighters moved from United Kingdom to Portugal 1 fighter moved from 91 Sea Zone to Portugal 1 armour moved from Gibraltar to Southern France British take Southern France from Italians 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from Egypt to Saudi Arabia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Afghanistan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Saudi Arabia, round 2 : 2/5 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Afghanistan British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Neutral_True defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Afghanistan, round 2 : 5/9 hits, 4,00 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan British win, taking Afghanistan from Neutral_True with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Neutral_True: 4 infantry Battle in Portugal British attack with 1 artillery, 4 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 2/2 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Portugal to 92 Sea Zone 3 fighters moved from Portugal to Spain 2 fighters and 2 tactical_bombers moved from Afghanistan to India 1 bomber moved from Afghanistan to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 99 Sea Zone to Caucasus 1 fighter moved from Saudi Arabia to Persia 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British 3 fighters placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 1,33 Americans : 1,67 Neutral_True : -0,67 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 artilleries moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 3 mech_infantrys moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 3 armour and 1 mech_infantry moved from Belarus to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Southern France, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Southern France Italians win, taking Southern France from British with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 2 aaGuns moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Albania 1 infantry moved from Romania to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 1 bomber and 1 fighter moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.50 Russians : 1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 3 infantry and 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship EDIT: Turning off Edit Mode ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Spain 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 bombers moved from Eastern Poland to Ukraine Combat - Germans Battle in Nenetsia Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns, 10 armour, 11 artilleries, 26 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 7 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Ukraine to Novgorod 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland 3 tactical_bombers moved from Western Germany to Bryansk 2 artilleries moved from France to Southern France 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 6 mech_infantrys moved from Western Germany to Southern France 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 mech_infantrys placed in Novgorod 1 armour, 1 bomber, 1 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Rostov 1 fighter moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries moved from Russia to Samara 2 aaGuns and 18 infantry moved from Yenisey to Timguska 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from 76 Sea Zone to Ethiopia 1 aaGun and 9 artilleries moved from Tambov to Volgograd 18 infantry moved from Tambov to Volgograd 2 fighters moved from Rostov to Volgograd 1 fighter moved from Vologda to Volgograd 4 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 4 infantry moved from Russia to Tambov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 aaGuns and 11 infantry moved from Russia to Samara Place Units - Russians 2 infantry placed in Russia 2 fighters and 1 tactical_bomber placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 1,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 artilleries and 4 infantry moved from Java to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone 2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory 1 fighter moved from Caroline Islands to 46 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Caroline Islands to New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Northern Territory Battle in New Guinea Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in New Guinea, round 2 : 5/6 hits, 3.50 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking Northern Territory from ANZAC with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 55 Sea Zone 2 bombers moved from New Guinea to Philippines 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 3 infantry moved from French Indo China to Yunnan 2 artilleries moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 aaGun and 6 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Jehol 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 carriers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry placed in Japan 3 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 UK_Pacific : -0.33 Japanese : 2.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Eastern United States to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to Spain 1 fighter moved from 92 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17 AA fire in Southern France : : 0,83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Eastern United States to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to Spain 1 fighter moved from 92 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 6 artilleries and 13 infantry moved from India to Burma 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Burma British attack with 6 artilleries and 13 infantry Japanese defend with 2 infantry British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Spain to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 artilleries and 1 infantry moved from Saudi Arabia to Iraq 3 infantry moved from Persia to Northwest Persia 1 armour moved from Saudi Arabia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Caucasus to Volgograd 2 fighters moved from Persia to Volgograd 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Afghanistan to West India 3 aaGuns moved from India to Burma 1 bomber moved from India to Iraq 1 tactical_bomber moved from India to Volgograd 2 fighters moved from Persia to Volgograd Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -3,83 Italians : -0,33 AA fire in Western Germany : : -0,17 AA fire in Southern France : : 0,83 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Eastern United States to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to Spain 1 fighter moved from 92 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 6 artilleries and 13 infantry moved from India to Burma 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Burma British attack with 6 artilleries and 13 infantry Japanese defend with 2 infantry British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Spain to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 artilleries and 1 infantry moved from Saudi Arabia to Iraq 3 infantry moved from Persia to Northwest Persia 1 armour moved from Saudi Arabia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Caucasus to Volgograd 2 fighters moved from Persia to Volgograd 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Afghanistan to West India 3 aaGuns moved from India to Burma 1 bomber moved from India to Iraq 1 tactical_bomber moved from India to Volgograd 2 fighters moved from Persia to Volgograd Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -3,83 Italians : -0,33 AA fire in Western Germany : : -0,17 AA fire in Southern France : : 0,83 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Eastern United States to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to Spain 1 fighter moved from 92 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 6 artilleries and 13 infantry moved from India to Burma 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Burma British attack with 6 artilleries and 13 infantry Japanese defend with 2 infantry British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Spain to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 artilleries and 1 infantry moved from Saudi Arabia to Iraq 3 infantry moved from Persia to Northwest Persia 1 armour moved from Saudi Arabia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Caucasus to Volgograd 2 fighters moved from Persia to Volgograd 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Afghanistan to West India 3 aaGuns moved from India to Burma 1 bomber moved from India to Iraq 1 tactical_bomber moved from India to Volgograd 2 fighters moved from Persia to Volgograd Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -3,83 Italians : -0,33 AA fire in Western Germany : : -0,17 AA fire in Southern France : : 0,83 Japanese : -0,67
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 mech_infantrys moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 2 armour moved from Bryansk to Rostov 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Bessarabia to 99 Sea Zone
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Can you let me know you want me to apply hits in SZ99?
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Sure, I’ll look at it in a minute.
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Can’t say. Depends on what number of hits, but I’m here to react.