@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Eastern Poland to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
4 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 fighter moved from Baltic States to Novgorod
1 fighter and 4 tactical_bombers moved from Baltic States to Western Germany
2 aaGuns and 19 infantry moved from Baltic States to Belarus
2 aaGuns, 10 armour, 11 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 artillery moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Romania to Bessarabia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 32 PUs;
Russians buy 2 fighters and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
8 artilleries moved from Bryansk to Tambov
12 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
6 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
8 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Egypt
4 armour and 1 mech_infantry moved from Iraq to Caucasus
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 2 tactical_bombers moved from Anhwe to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 4 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 4 infantry in Java, round 2 : 4/10 hits, 3.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 fighters moved from 45 Sea Zone to Caroline Islands
2 bombers moved from Kwangsi to Caroline Islands
4 fighters moved from Java to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Kwangsi to 42 Sea Zone
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Kwangsi to Yunnan
2 tactical_bombers moved from Anhwe to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
1 fighter placed in Japan
2 carriers and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber and 1 fighter moved from United Kingdom to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/12 hits, 3,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Spain, round 3 : 6/11 hits, 3,33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Spain to United Kingdom
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from Queensland to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 4 infantry placed in Central United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 6.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1,67
Neutral_True : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
14 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber and 1 fighter moved from United Kingdom to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/12 hits, 3,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Spain, round 3 : 6/11 hits, 3,33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Spain to United Kingdom
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from Queensland to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 4 infantry placed in Central United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 6.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
14 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Afghanistan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Iraq to Saudi Arabia
1 bomber moved from Persia to Afghanistan
1 artillery and 3 infantry moved from Eastern Persia to Afghanistan
1 armour moved from Egypt to Saudi Arabia
3 fighters moved from United Kingdom to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour moved from Gibraltar to Southern France
British take Southern France from Italians
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Afghanistan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Saudi Arabia
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Saudi Arabia, round 2 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_True defend with 4 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Afghanistan, round 2 : 5/9 hits, 4,00 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in Portugal
British attack with 1 artillery, 4 fighters and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 2/2 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Portugal to 92 Sea Zone
3 fighters moved from Portugal to Spain
2 fighters and 2 tactical_bombers moved from Afghanistan to India
1 bomber moved from Afghanistan to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from Saudi Arabia to Persia
1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
Place Units - British
3 fighters placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 1,33
Americans : 1,67
Neutral_True : -0,67
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 artilleries moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 mech_infantrys moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 armour and 1 mech_infantry moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Southern France, round 2 : 4/8 hits, 2.83 expected hits
British roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Albania
1 infantry moved from Romania to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 bomber and 1 fighter moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Spain
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 bombers moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Nenetsia
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns, 10 armour, 11 artilleries, 26 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
7 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Ukraine to Novgorod
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
3 tactical_bombers moved from Western Germany to Bryansk
2 artilleries moved from France to Southern France
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
6 mech_infantrys moved from Western Germany to Southern France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour, 1 bomber, 1 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Russia to Samara
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 aaGun and 9 artilleries moved from Tambov to Volgograd
18 infantry moved from Tambov to Volgograd
2 fighters moved from Rostov to Volgograd
1 fighter moved from Vologda to Volgograd
4 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 4 infantry moved from Russia to Tambov
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 aaGuns and 11 infantry moved from Russia to Samara
Place Units - Russians
2 infantry placed in Russia
2 fighters and 1 tactical_bomber placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Caroline Islands to 46 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Caroline Islands to New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Battle in New Guinea
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in New Guinea, round 2 : 5/6 hits, 3.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking Northern Territory from ANZAC with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to Caroline Islands
1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 55 Sea Zone
2 bombers moved from New Guinea to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from French Indo China to Yunnan
2 artilleries moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 aaGun and 6 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 carriers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber, 2 fighters, 1 infantry and 1 mech_infantry placed in Japan
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
UK_Pacific : -0.33
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Southern France
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
1 fighter moved from 92 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 factory_minor placed in Spain
1 carrier and 1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17
AA fire in Southern France : : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
12 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Southern France
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
1 fighter moved from 92 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 factory_minor placed in Spain
1 carrier and 1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
12 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 artilleries and 13 infantry moved from India to Burma
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Burma
British attack with 6 artilleries and 13 infantry
Japanese defend with 2 infantry
British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Spain to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Northwest Persia
1 armour moved from Saudi Arabia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Persia to Volgograd
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Afghanistan to West India
3 aaGuns moved from India to Burma
1 bomber moved from India to Iraq
1 tactical_bomber moved from India to Volgograd
2 fighters moved from Persia to Volgograd
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -3,83
Italians : -0,33
AA fire in Western Germany : : -0,17
AA fire in Southern France : : 0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Southern France
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
1 fighter moved from 92 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 factory_minor placed in Spain
1 carrier and 1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
12 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 artilleries and 13 infantry moved from India to Burma
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Burma
British attack with 6 artilleries and 13 infantry
Japanese defend with 2 infantry
British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Spain to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Northwest Persia
1 armour moved from Saudi Arabia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Persia to Volgograd
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Afghanistan to West India
3 aaGuns moved from India to Burma
1 bomber moved from India to Iraq
1 tactical_bomber moved from India to Volgograd
2 fighters moved from Persia to Volgograd
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -3,83
Italians : -0,33
AA fire in Western Germany : : -0,17
AA fire in Southern France : : 0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to Southern France
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
1 fighter moved from 92 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 factory_minor placed in Spain
1 carrier and 1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
12 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 artilleries and 13 infantry moved from India to Burma
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Burma
British attack with 6 artilleries and 13 infantry
Japanese defend with 2 infantry
British roll dice for 6 artilleries and 13 infantry in Burma, round 2 : 2/19 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Spain to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Northwest Persia
1 armour moved from Saudi Arabia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Persia to Volgograd
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Afghanistan to West India
3 aaGuns moved from India to Burma
1 bomber moved from India to Iraq
1 tactical_bomber moved from India to Volgograd
2 fighters moved from Persia to Volgograd
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -3,83
Italians : -0,33
AA fire in Western Germany : : -0,17
AA fire in Southern France : : 0,83
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 armour moved from Bryansk to Rostov
1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Bessarabia to 99 Sea Zone
Can you let me know you want me to apply hits in SZ99?
Sure, I’ll look at it in a minute.
Can’t say. Depends on what number of hits, but I’m here to react.