Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2
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I’m sorry for these small serial tweaks, but the 2 sb sits better in BG than Brazil. They had 3 moves left after the attack on Venezuela.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from Yugoslavia to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 bombers and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun and 2 infantry moved from Tambov to Rostov 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 3 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 8 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 bombers moved from Normandy Bordeaux to Southern Italy Place Units - Italians 2 submarines placed in 97 Sea Zone 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33
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@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
You had the option of fighting with the sub, but I assumed that you’d submerge. If you on the contrary wanted a sea battle in z35, then it’s possible to execute it retroactively.
Submerge was good, can stay as-is.
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@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
Saw this guy that hid beneath the flames of Gibraltar. Should ofc move up into Spain.
“Hiding Beneath The Flames of Gibraltar” would be a great name for his memoirs if he makes it home to Canada after the war. :)
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@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
Saw this guy that hid beneath the flames of Gibraltar. Should ofc move up into Spain.
“Hiding Beneath The Flames of Gibraltar” would be a great name for his memoirs if he makes it home to Canada after the war. :)
I’ll be sure to notify him. The poor bastard.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 armour moved from Northern Territory to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 89 Sea Zone to Spain Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 89 Sea Zone to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 armour moved from Northern Territory to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 89 Sea Zone to Spain Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 89 Sea Zone to Spain Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Saw that the two lazy french guys were stuck in Jordan. Should’ve scurried along to Iraq.
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Will also look a bit more closely at the Australian situation.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 armour moved from Northern Territory to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 89 Sea Zone to Spain Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 89 Sea Zone to Spain Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 armour moved from Northern Territory to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 89 Sea Zone to Spain Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 89 Sea Zone to Spain Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland 1 armour moved from Northern Territory to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 89 Sea Zone to Spain Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 89 Sea Zone to Spain Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Ok, now I think I’m decided.
Mighty Germany is good to go.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 infantry and 1 mech_infantry moved from Tambov to Volgograd 1 bomber moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 infantry moved from Tambov to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Bryansk 23 infantry moved from Tambov to Bryansk 11 artilleries moved from Tambov to Bryansk 1 armour moved from Tambov to Bryansk 7 mech_infantrys moved from Bryansk to Rostov 18 armour and 12 mech_infantrys moved from Tambov to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 7 infantry moved from Finland to Karelia 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Germany to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 mech_infantry moved from Romania to Bulgaria 2 armour and 3 mech_infantrys moved from Romania to Ukraine 1 armour and 8 mech_infantrys moved from Southern France to Yugoslavia 1 aaGun moved from France to Western Germany 4 artilleries, 5 infantry and 2 mech_infantrys moved from France to Southern France 5 artilleries moved from Western Germany to France 5 infantry moved from Western Germany to France 2 fighters moved from Western Germany to Novgorod 1 fighter and 2 tactical_bombers moved from Caucasus to Rostov 1 bomber moved from Caucasus to Yugoslavia 1 bomber moved from Volgograd to India Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 1 bomber and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda Combat - Russians Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Trans-Jordan to Turkey 5 fighters and 1 mech_infantry moved from Urals to Vologda Turn Complete - Russians
Combat Hit Differential Summary :
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Think I want to reconsider the placement of the units in ME.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda Combat - Russians Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Trans-Jordan to Turkey 5 fighters and 1 mech_infantry moved from Urals to Vologda Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry EDIT: Adding units owned by Russians to Iraq: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines 6 fighters moved from 45 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 2 fighters moved from Anhwe to Shensi 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to 35 Sea Zone 2 bombers moved from Kweichow to Shensi 2 infantry moved from Chahar to Hopei 2 infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Shensi 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine and 1 transport Battle in Philippines Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 7/9 hits, 4.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 bombers, 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Shensi, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 aaGun, 1 armour, 4 artilleries, 13 infantry and 13 mech_infantrys moved from India to West India 2 fighters moved from 45 Sea Zone to India 3 fighters and 2 tactical_bombers moved from Yunnan to India 2 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 2 bombers moved from Shensi to India 1 bomber moved from Shensi to French Indo China 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 3 tactical_bombers moved from Philippines to 45 Sea Zone 4 fighters moved from Philippines to 45 Sea Zone 1 carrier moved from 20 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 45 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 fighter, 1 infantry and 1 mech_infantry placed in Japan 1 submarine placed in 6 Sea Zone 2 artilleries placed in India 1 carrier placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry EDIT: Adding units owned by Russians to Iraq: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.50 Chinese : 0.00 Japanese : 0.67
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I used the earlier Russian file by accident so I edited your Russian units to match the final one.
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@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
I used the earlier Russian file by accident so I edited your Russian units to match the final one.
Thanks!
I just saw and remembered why the two US sb should’ve been in Brazil. They can still attack Normandie or S France from there, but also Chile. Is it ok to change that? Don’t think it’s affected at all by any other nation’s turns.