Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
The UK bs should be with the US fleet in z62.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Spain to Venezuela
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Venezuela
Americans attack with 1 artillery, 2 bombers and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Venezuela, round 2 : 3/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans winAmericans win with 1 transport remaining with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Philippines
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
2 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Queensland to New South Wales
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 carriers and 2 fighters moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from Normandy Bordeaux to Spain
2 bombers moved from Venezuela to Brazil
Place Units - Americans
3 infantry placed in Spain
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
Americans undo move 5.
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 36 PUs;
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to India
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Samara to Caucasus
1 fighter moved from Samara to Caucasus
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Germans
Combat - British
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Caucasus
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2,50 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Caucasus to Turkey
3 artilleries and 5 infantry moved from Iraq to Turkey
3 fighters moved from Samara to Suiyuyan
1 armour moved from Samara to Vologda
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Angola to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 70 Sea Zone to 71 Sea Zone
3 aaGuns, 7 artilleries and 15 infantry moved from West India to Afghanistan
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 armour and 4 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 7 artilleries and 15 infantry
EDIT: Removing units owned by British from Afghanistan: 3 aaGuns, 7 artilleries and 15 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by British to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 62 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 bombers
EDIT: Adding units owned by Americans to British Guiana: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50
British : -1,50
Italians : -0,50
Americans : -0,50
Neutral_True : 0,33
Chinese : 0,17
AA fire in India : : 0,83
Japanese : -0,33
I’m sorry for these small serial tweaks, but the 2 sb sits better in BG than Brazil. They had 3 moves left after the attack on Venezuela.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 bombers and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Tambov to Rostov
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Bulgaria to Romania
1 mech_infantry moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.33
@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
You had the option of fighting with the sub, but I assumed that you’d submerge. If you on the contrary wanted a sea battle in z35, then it’s possible to execute it retroactively.
Submerge was good, can stay as-is.
@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
Saw this guy that hid beneath the flames of Gibraltar. Should ofc move up into Spain.
“Hiding Beneath The Flames of Gibraltar” would be a great name for his memoirs if he makes it home to Canada after the war. :)
@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@trulpen said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
Saw this guy that hid beneath the flames of Gibraltar. Should ofc move up into Spain.
“Hiding Beneath The Flames of Gibraltar” would be a great name for his memoirs if he makes it home to Canada after the war. :)
I’ll be sure to notify him. The poor bastard.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 89 Sea Zone to Spain
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 89 Sea Zone to Spain
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Saw that the two lazy french guys were stuck in Jordan. Should’ve scurried along to Iraq.
Will also look a bit more closely at the Australian situation.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 89 Sea Zone to Spain
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 89 Sea Zone to Spain
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 infantry
EDIT: Adding units owned by Americans to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 89 Sea Zone to Spain
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 infantry
EDIT: Adding units owned by Americans to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Ok, now I think I’m decided.
Mighty Germany is good to go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Bryansk
23 infantry moved from Tambov to Bryansk
11 artilleries moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
7 mech_infantrys moved from Bryansk to Rostov
18 armour and 12 mech_infantrys moved from Tambov to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
7 infantry moved from Finland to Karelia
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Germany to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Romania to Bulgaria
2 armour and 3 mech_infantrys moved from Romania to Ukraine
1 armour and 8 mech_infantrys moved from Southern France to Yugoslavia
1 aaGun moved from France to Western Germany
4 artilleries, 5 infantry and 2 mech_infantrys moved from France to Southern France
5 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
2 fighters moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
1 bomber moved from Caucasus to Yugoslavia
1 bomber moved from Volgograd to India
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
1 bomber and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to Turkey
5 fighters and 1 mech_infantry moved from Urals to Vologda
Turn Complete - Russians
Combat Hit Differential Summary :
Think I want to reconsider the placement of the units in ME.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to Turkey
5 fighters and 1 mech_infantry moved from Urals to Vologda
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
6 fighters moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
2 fighters moved from Anhwe to Shensi
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Kweichow to Shensi
2 infantry moved from Chahar to Hopei
2 infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 7/9 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Shensi, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 13 infantry and 13 mech_infantrys moved from India to West India
2 fighters moved from 45 Sea Zone to India
3 fighters and 2 tactical_bombers moved from Yunnan to India
2 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
2 bombers moved from Shensi to India
1 bomber moved from Shensi to French Indo China
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from Philippines to 45 Sea Zone
4 fighters moved from Philippines to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 45 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
2 artilleries placed in India
1 carrier placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.50
Chinese : 0.00
Japanese : 0.67