5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Southern Italy
2 mech_infantrys moved from France to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from India to 41 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - ANZAC
Battle in French Madagascar
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking French Madagascar from Neutral_Axis, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Burma
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Trans-Jordan to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Novgorod
1 armour and 1 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 infantry moved from Eire to Scotland
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 tactical_bombers moved from United Kingdom to 104 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from Finland to United Kingdom
1 fighter moved from Baltic States to Western Germany
2 tactical_bombers moved from Baltic States to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
6 aaGuns, 8 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Poland
7 infantry moved from Germany to Poland
4 armour moved from Karelia to Finland
1 fighter moved from Southern Italy to Western Germany
4 transports moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.83
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
3 fighters moved from Belarus to Novgorod
1 infantry moved from Kazakhstan to Sikang
1 bomber moved from Russia to Sikang
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 5 fighters and 3 infantry in Novgorod, round 2 : 1/9 hits, 3,50 expected hits
Germans roll dice for 2 armour and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 5 fighters and 2 infantry in Novgorod, round 3 : 3/8 hits, 3,33 expected hits
Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from Sikang to Russia
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Amur to Buryatia
2 artilleries and 7 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Russia
11 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Belarus
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
Place Units - Russians
6 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
6 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Yunnan to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Siberia from Russians, taking New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 41 Sea Zone to Yunnan
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 artilleries and 1 marine placed in Malaya
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 carriers moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 104 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
5 bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Sikang
1 fighter moved from Tsinghai to Sikang
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Algeria to Southern France
1 fighter and 1 tactical_bomber moved from Morocco to 105 Sea Zone
1 fighter moved from Morocco to 105 Sea Zone
2 fighters moved from Morocco to Normandy Bordeaux
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to Southern France
1 armour moved from Tobruk to Egypt
4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Persia to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Eastern Persia to India
3 aaGuns, 4 artilleries and 24 infantry moved from Burma to India
1 marine moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,00
British : 0,33
Americans : 0,83
Chinese : -0,33
Japanese : 1,67
@majikforce I assumed no scramble sz 105; please let me know if you wanted to do so, 2 fighters and one tac vs 1 figher.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 3 mech_infantrys
British defend with 4 fighters and 2 tactical_bombers; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Italians roll dice for 3 fighters and 3 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits
3 mech_infantrys owned by the Italians, 3 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Italians: 2 fighters and 3 mech_infantrys
Casualties for Americans: 3 infantry
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from New South Wales to 54 Sea Zone
Non Combat Move - ANZAC
5 fighters moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from Persia to Tsinghai
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 tactical_bombers moved from Western Ukraine to Novgorod
2 fighters moved from Western Germany to Southern France
1 bomber moved from Western Ukraine to Southern France
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
5 fighters moved from United Kingdom to Southern France
3 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
4 transports moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 4 transports moved from 111 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 12 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 12 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 1 bomber, 9 fighters and 2 tactical_bombers
British defend with 4 fighters and 2 tactical_bombers; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in Southern France, round 2 : 7/12 hits, 6.50 expected hits
Americans roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 2/9 hits, 4.67 expected hits
2 tactical_bombers owned by the British, 2 fighters owned by the Germans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 mech_infantrys owned by the Americans lost in Southern France
Germans roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Southern France, round 3 : 3/10 hits, 5.50 expected hits
Americans roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in Southern France
Germans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters
Casualties for Americans: 1 artillery and 2 mech_infantrys
Casualties for British: 4 fighters and 2 tactical_bombers
Battle in Novgorod
Germans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from Southern France to France
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to France
2 tactical_bombers moved from Novgorod to Karelia
4 armour moved from Finland to Karelia
1 infantry moved from Poland to Baltic States
6 aaGuns, 8 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 armour and 2 fighters placed in France
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : -0.33
Americans : -2.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Russia to Western Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
13 infantry moved from Bryansk to Belarus
5 armour and 2 mech_infantrys moved from Russia to Belarus
12 armour moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Bryansk
3 fighters moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 bomber moved from Ukraine to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Jehol to Chahar
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 bombers moved from Yunnan to Sikang
1 armour and 4 mech_infantrys moved from Yunnan to Sikang
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Burma
2 fighters moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from Yunnan to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Sikang, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 78 Sea Zone
1 carrier moved from 37 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 78 Sea Zone
1 cruiser moved from 37 Sea Zone to 78 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 6 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Shan State to Yunnan
1 carrier moved from 37 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 78 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
1 bomber placed in Malaya
2 submarines placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.67
Japanese : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
9 fighters moved from 54 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat Hit Differential Summary :
@majikforce OOL in sz 110?
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
9 fighters moved from 54 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 9 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans : 2,33
AA fire in Caroline Islands : : 0,50
Japanese : 0,33
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
@majikforce 2 hits sub, casualties?
@Sovietishcat dent the bb and lose the sub. I did mess up and not place my fighters in london which would of maybe made you think twice about it. I understand you need to take the risk but just know that I will rebuild the navy. The US can’t fight against everybody😁
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
5 bombers moved from Eastern United States to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
9 fighters moved from 54 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 9 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 6 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/13 hits, 7,67 expected hits
Combat Hit Differential Summary :
Americans : -0,33
AA fire in Caroline Islands : : 0,50
Japanese : 0,33