@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis)
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat Hit Differential Summary :
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@majikforce OOL in sz 110?
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@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 9 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans : 2,33 AA fire in Caroline Islands : : 0,50 Japanese : 0,33
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@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
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@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
@majikforce 2 hits sub, casualties?
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@Sovietishcat dent the bb and lose the sub. I did mess up and not place my fighters in london which would of maybe made you think twice about it. I understand you need to take the risk but just know that I will rebuild the navy. The US can’t fight against everybody😁
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 9 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 6 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/13 hits, 7,67 expected hits
Combat Hit Differential Summary :
Americans : -0,33 AA fire in Caroline Islands : : 0,50 Japanese : 0,33
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@majikforce lol 5 hits, your hits please…
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@majikforce Hopefully you wild dice as good…
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@Sovietishcat the carriers and the dd
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 9 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 6 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/13 hits, 7,67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 8 transports in 110 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 carriers owned by the Germans lost in 110 Sea Zone Americans roll dice for 6 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/12 hits, 7,33 expected hits
Combat Hit Differential Summary :
Germans : -1,33 Americans : -1,67 AA fire in Caroline Islands : : 0,50 Japanese : 0,33
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@majikforce 6 more hits
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@Sovietishcat dd cruiser and the fighters
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 9 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 6 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/13 hits, 7,67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 8 transports in 110 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 carriers owned by the Germans lost in 110 Sea Zone Americans roll dice for 6 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/12 hits, 7,33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 8 transports in 110 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits 1 destroyer owned by the Germans, 4 fighters owned by the Germans, 4 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits Germans roll dice for 1 battleship and 8 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 3 transports owned by the Germans lost in 110 Sea Zone 5 transports owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 96 Casualties for Americans: 5 bombers, 1 destroyer and 3 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Non Combat Move - Americans 3 transports moved from 93 Sea Zone to 88 Sea Zone 2 carriers moved from 93 Sea Zone to 104 Sea Zone 2 destroyers and 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 5 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 8 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 aaGun, 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Americans to British Columbia: 1 aaGun, 1 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 6 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from India to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1,17 Americans : -2,33 AA fire in Caroline Islands : : 0,50 Chinese : 1,17 Japanese : 0,00
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@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat dent the bb and lose the sub. I did mess up and not place my fighters in london which would of maybe made you think twice about it. I understand you need to take the risk but just know that I will rebuild the navy. The US can’t fight against everybody😁
@majikforce seems like the destiny of this game
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 2 aaGuns, 1 artillery and 5 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Americans 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 bomber moved from France to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Karelia to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 submarine moved from 105 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from France to Eastern Poland 1 armour moved from France to Germany 3 artilleries and 10 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from France to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 2 fighters moved from France to Western Germany Place Units - Germans 2 fighters placed in Western Germany 1 destroyer placed in 113 Sea Zone 3 infantry placed in United Kingdom 10 infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod 2 fighters moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 3 fighters moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 mech_infantry moved from Tsinghai to Kazakhstan 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 3 fighters and 3 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 3 fighters and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Algeria 3 fighters moved from Western Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 fighters moved from Bryansk to Belarus 2 fighters moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 3 infantry moved from Russia to Samara 4 infantry moved from Russia to Smolensk 1 armour moved from Russia to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Bryansk to Volgograd Place Units - Russians 7 infantry placed in Russia 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 2,50