TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,3 and gets 0 hits
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 2 techTokens;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
1 armour moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 armour moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour moved from 91 Sea Zone to Spain
4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Manchuria
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/20 hits, 7,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 4 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Eastern United States
4 fighters moved from Spain to 91 Sea Zone
Place Units - Americans
2 submarines and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 tactical_bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 40 PUs;
British buy 4 armour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from Yunnan to Hunan
2 fighters moved from Yunnan to Hunan
3 mech_infantrys moved from Persia to Turkey
4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Turkey
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
Combat - British
Battle in Greece
Battle in Hunan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Greece from Italians, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/15 hits, 5,50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
1 mech_infantry owned by the British, 5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/12 hits, 5,00 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Malaya
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Malaya to Yunnan
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Hunan to Yunnan
1 armour moved from India to Yunnan
6 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
3 fighters moved from United Kingdom to Spain
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from Turkey to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
British collect 37 PUs (3 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,17
Americans : 0,17
Neutral_True : -1,67
Chinese : 1,50
Japanese : -1,50
Savegame