@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Norway
3 bombers moved from Western Germany to Norway
10 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
AA fire in Norway : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Norway rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Finland, round 2 : 3/15 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 10 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 5 armour, 3 artilleries, 1 fighter and 2 infantry; French defend with 2 infantry; Americans defend with 3 fighters
Germans roll dice for 10 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 7/19 hits, 7.33 expected hits
British roll dice for 5 armour, 3 artilleries, 4 fighters and 4 infantry in Iraq, round 2 : 7/16 hits, 7.50 expected hits
2 infantry owned by the French, 3 artilleries owned by the British, 7 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 10 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/12 hits, 6.17 expected hits
British roll dice for 5 armour and 4 fighters in Iraq, round 3 : 4/9 hits, 5.17 expected hits
4 armour owned by the Germans and 2 armour owned by the British lost in Iraq
Germans roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 5/8 hits, 4.17 expected hits
British roll dice for 3 armour and 4 fighters in Iraq, round 4 : 6/7 hits, 4.17 expected hits
6 armour owned by the Germans, 2 fighters owned by the Americans and 3 armour owned by the British lost in Iraq
Germans roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 5 : 2/2 hits, 1.17 expected hits
British roll dice for 2 fighters in Iraq, round 5 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Iraq
British win with no units remaining. Battle score for attacker is -15
Casualties for Germans: 10 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 5 armour, 3 artilleries, 1 fighter and 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 fighters
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Norway to 113 Sea Zone
2 bombers moved from Norway to Western Germany
4 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from France to Western Germany
1 armour moved from Western Germany to Poland
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
2 destroyers and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Germans collect 1 PU from War Bonds; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : 0.83
AA fire in Norway : : 0.50
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 2 mech_infantrys moved from Hunan to French Indo China
4 fighters moved from Hunan to Kwangsi
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to 19 Sea Zone
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
3 artilleries and 1 mech_infantry moved from Yunnan to French Indo China
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 4 transports
4 transports owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for ANZAC: 4 transports
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 battleship
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 battleship in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 battleship
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 armour, 3 artilleries and 3 mech_infantrys
Americans defend with 1 mech_infantry
Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in French Indo China, round 2 : 5/8 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Sikang to Szechwan
4 fighters moved from Kwangsi to Hunan
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Hunan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,4,2
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.00
Chinese : -0.83
UK_Pacific : -0.33
Japanese : 1.83
Test summary from TripleA, engine version: 1.9, time: 4:04:42 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Americans buy 1 airfield, 2 armour, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries moved from Norway to Finland
4 infantry moved from Norway to Finland
4 armour moved from Norway to Finland
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 armour moved from Norway to Finland
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Finland
Americans attack with 6 armour, 4 artilleries, 1 fighter and 7 infantry
Germans defend with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 7 infantry in Finland, round 2 : 7/18 hits, 6.67 expected hits
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Finland, round 2 : 4/15 hits, 5.33 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 3 infantry in Finland, round 3 : 7/14 hits, 5.83 expected hits
Germans roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Finland, round 3 : 2/8 hits, 3.00 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 1 infantry in Finland, round 4 : 4/12 hits, 5.17 expected hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 6 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 45
Casualties for Americans: 6 infantry
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Finland to Norway
1 aaGun moved from Norway to Finland
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from India to Burma
Place Units - Americans
1 airfield and 2 armour placed in Norway
1 destroyer placed in 112 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Americans buy 1 airfield, 2 armour, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries moved from Norway to Finland
4 infantry moved from Norway to Finland
4 armour moved from Norway to Finland
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 armour moved from Norway to Finland
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Finland
Americans attack with 6 armour, 4 artilleries, 1 fighter and 7 infantry
Germans defend with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 7 infantry in Finland, round 2 : 7/18 hits, 6.67 expected hits
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Finland, round 2 : 4/15 hits, 5.33 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 3 infantry in Finland, round 3 : 7/14 hits, 5.83 expected hits
Germans roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Finland, round 3 : 2/8 hits, 3.00 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 6 armour, 4 artilleries, 1 fighter and 1 infantry in Finland, round 4 : 4/12 hits, 5.17 expected hits
Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 6 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 45
Casualties for Americans: 6 infantry
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Finland to Norway
1 aaGun moved from Norway to Finland
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from India to Burma
Place Units - Americans
1 airfield and 2 armour placed in Norway
1 destroyer placed in 112 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 armour and 2 mech_infantrys moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to French Indo China
Combat - British
Battle in French Indo China
British attack with 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 armour, 3 artilleries and 3 mech_infantrys
British roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 9/9 hits, 4.17 expected hits
Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in French Indo China, round 2 : 2/8 hits, 3.00 expected hits
3 mech_infantrys owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 armour, 3 artilleries and 3 mech_infantrys
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Persia to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Norway to Finland
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -2.83
British : 5.17
Americans : 0.33
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in 109 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 112 Sea Zone
Germans loiter and taunt; Italians attack with 4 fighters
British defend with 3 fighters; Americans defend with 1 destroyer
Italians roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in 112 Sea Zone
retreated to 112 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 3 fighters
Casualties for Americans: 1 destroyer
Casualties for British: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 fighter moved from Caucasus to 95 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
3 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
6 submarines moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
6 submarines moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Combat - French
French creates battle in territory 106 Sea Zone
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in United Kingdom
Germans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; Americans defend with 6 infantry
Germans roll dice for 3 artilleries, 4 bombers, 2 fighters and 3 infantry in United Kingdom, round 2 : 5/12 hits, 5.67 expected hits
British roll dice for 1 fighter and 9 infantry in United Kingdom, round 2 : 4/10 hits, 3.67 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in United Kingdom
Germans roll dice for 2 artilleries, 4 bombers and 2 fighters in United Kingdom, round 3 : 7/8 hits, 4.33 expected hits
British roll dice for 1 fighter and 4 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 3 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries, 1 fighter and 3 infantry
Casualties for Americans: 6 infantry
Casualties for British: 1 fighter and 3 infantry
Non Combat Move - Germans
1 fighter moved from United Kingdom to 110 Sea Zone
4 bombers moved from United Kingdom to Western Germany
2 infantry moved from France to Holland Belgium
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
3 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 fighter and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
1 artillery placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Germans collect 57 PUs; end with 95 PUs
Germans collect 3 PUs from War Bonds; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 artilleries moved from Szechwan to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 armour
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 1/10 hits, 4.50 expected hits
UK_Pacific roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 3 : 3/9 hits, 4.33 expected hits
UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 3 armour
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries, 3 fighters and 3 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Hunan
3 fighters moved from Yunnan to Hunan
4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from Japan to Midway
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.50
Japanese : -3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to French Indo China
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to French Indo China
Combat - Americans
Battle in French Indo China
Americans attack with 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 fighter, 19 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/20 hits, 7.83 expected hits
6 submarines owned by the Americans, 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 11 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 9/17 hits, 6.83 expected hits
9 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 7/14 hits, 5.83 expected hits
2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 7 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -61
Casualties for Americans: 1 fighter, 19 submarines and 1 tactical_bomber
Casualties for Japanese: 7 destroyers and 3 submarines
Non Combat Move - Americans
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Norway to Scotland
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
4 armour moved from Finland to Norway
2 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 tactical_bomber placed in Norway
2 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -2.00
Japanese : 3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to French Indo China
Combat - Americans
Battle in French Indo China
Americans attack with 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 fighter, 19 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/20 hits, 7.83 expected hits
6 submarines owned by the Americans, 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 11 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 9/17 hits, 6.83 expected hits
9 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 7/14 hits, 5.83 expected hits
2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 7 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -61
Casualties for Americans: 1 fighter, 19 submarines and 1 tactical_bomber
Casualties for Japanese: 7 destroyers and 3 submarines
Non Combat Move - Americans
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Norway to Scotland
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
4 armour moved from Finland to Norway
2 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 tactical_bomber placed in Norway
2 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
2 artilleries and 6 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters moved from Norway to United Kingdom
Combat - British
Battle in United Kingdom
British attack with 2 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in United Kingdom
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yunnan
British attack with 2 artilleries and 7 infantry
Japanese defend with 1 aaGun, 3 artilleries and 3 mech_infantrys
British roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 3/9 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 artilleries and 6 infantry in Yunnan, round 3 : 3/8 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
2 artilleries owned by the British and 5 infantry owned by the British retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is 19
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries and 3 mech_infantrys
Non Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
2 fighters moved from United Kingdom to Scotland
1 infantry moved from Finland to Vyborg
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.83
Americans : -2.00
Japanese : 2.33