@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Germans buy 2 artilleries, 1 carrier, 1 cruiser, 4 mech_infantrys and 2 transports; Remaining resources: 6 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
Combat - Germans
Air Battle in Norway
Germans attacks with 3 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
AA fire in Norway : 0/2 hits, 0.33 expected hits
Bombing raid in Norway rolls: 7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,6 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 2 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for Americans: 2 transports
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 aaGun moved from Eastern Poland to Baltic States
9 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Samara to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 carrier, 1 cruiser and 2 transports placed in 113 Sea Zone
2 artilleries and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 51 PUs; end with 57 PUs
Germans collect 1 PU from War Bonds; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Norway : : -0.33
Americans : -0.33
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Sikang
1 armour moved from Turkmenistan to Sikang
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 artillery, 5 fighters and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Amur to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 battleship, 1 carrier, 2 cruisers, 10 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
3 bombers moved from Japan to Siberia
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 3 bombers and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 bombers and 3 infantry in Siberia, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
3 bombers moved from Siberia to Japan
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to Midway
1 artillery moved from Novosibirsk to Kazakhstan
1 bomber moved from 25 Sea Zone to Midway
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 1 carrier, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
1 bomber moved from Norway to France
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from India to Burma
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to Norway
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
4 submarines moved from 26 Sea Zone to 10 Sea Zone
4 submarines moved from 26 Sea Zone to 29 Sea Zone
2 submarines moved from 26 Sea Zone to 48 Sea Zone
2 submarines moved from 26 Sea Zone to 11 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Norway
4 submarines placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
AA fire in Novgorod : : -0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 1 carrier, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
1 bomber moved from Norway to France
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from India to Burma
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to Norway
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
4 submarines moved from 26 Sea Zone to 10 Sea Zone
4 submarines moved from 26 Sea Zone to 29 Sea Zone
2 submarines moved from 26 Sea Zone to 48 Sea Zone
2 submarines moved from 26 Sea Zone to 11 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Norway
4 submarines placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x airfield, 4x factory_minor; Remaining resources: 27 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Burma to French Indo China
1 artillery and 1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Shan State
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 armour moved from Burma to French Indo China
1 mech_infantry moved from Burma to West India
1 artillery moved from Burma to Shan State
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 destroyer placed in 81 Sea Zone
1 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,2,5,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : -0.67
AA fire in France : : -0.17
Japanese : -0.33
AA fire in Novgorod : : -0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 fighters moved from Southern Italy to Sicily
Combat - Italians
Battle in Sicily
Italians attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Sicily, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Sicily, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Sicily
Italians win, taking Sicily from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea Zone
3 submarines moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Sicily to 95 Sea Zone
1 fighter moved from Sicily to Southern Italy
1 infantry moved from Bulgaria to Yugoslavia
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
1 fighter placed in Southern Italy
1 fighter and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 25 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 battleship, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Karelia
2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys moved from Novgorod to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to Norway
2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in Norway
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 battleship, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Karelia
2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys moved from Novgorod to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to Norway
2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in Norway
Germans attacks with 3 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
AA fire in Norway : 0/2 hits, 0.33 expected hits
Bombing raid in Norway rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in United Kingdom rolls: 4,4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 7 damage total. Damaged units is as follows: factory_minor = 3, airfield = 4
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 submarines
French defend with 1 cruiser
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 112 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Karelia
Germans attack with 2 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Karelia, round 2 : 5/12 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 2 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Vologda to Novgorod
1 aaGun moved from Baltic States to Novgorod
5 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
4 infantry moved from Germany to Western Germany
2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 bombers moved from Norway to Western Germany
1 fighter moved from Norway to Novgorod
1 fighter moved from 113 Sea Zone to Western Germany
4 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 battleship, 1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 51 PUs; end with 56 PUs
Germans collect 5 PUs from War Bonds; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.50
French : -0.50
AA fire in Norway : : -0.33
Americans : -0.33
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 armour moved from Sikang to Yunnan
2 artilleries and 2 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsi to Yunnan
3 bombers moved from Japan to 33 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
Combat - Japanese
Battle in Aleutian Islands
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 33 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 33 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 33 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 3 bombers in 33 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
ANZAC roll dice for 1 battleship, 2 fighters and 3 transports in 33 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber in 33 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 battleship and 3 transports remaining. Battle score for attacker is -21
Casualties for Japanese: 4 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Non Combat Move - Japanese
1 battleship, 1 carrier, 2 cruisers, 10 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery moved from Sikang to Szechwan
1 artillery moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Midway to Kiangsu
1 fighter moved from Japan to Kiangsi
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.17
Japanese : -3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 5 transports
Americans roll dice for 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 5 transports in 112 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
2 destroyers owned by the Germans, 3 submarines owned by the Germans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 7/11 hits, 6.50 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 2 tactical_bombers and 5 transports in 112 Sea Zone, round 3 : 9/11 hits, 6.17 expected hits
2 fighters owned by the Germans, 3 tactical_bombers owned by the Americans, 2 carriers owned by the Germans, 5 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 5 transports in 112 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 2 fighters and 5 transports remaining. Battle score for attacker is -53
Casualties for Americans: 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 11 Sea Zone to 26 Sea Zone
4 submarines moved from 29 Sea Zone to 26 Sea Zone
2 submarines moved from 48 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Egypt to Iraq
1 fighter moved from Iraq to India
1 mech_infantry moved from Burma to French Indo China
Place Units - Americans
2 armour and 1 fighter placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 3.83
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 5 transports
Americans roll dice for 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 5 transports in 112 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
2 destroyers owned by the Germans, 3 submarines owned by the Germans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 7/11 hits, 6.50 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 2 tactical_bombers and 5 transports in 112 Sea Zone, round 3 : 9/11 hits, 6.17 expected hits
2 fighters owned by the Germans, 3 tactical_bombers owned by the Americans, 2 carriers owned by the Germans, 5 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 5 transports in 112 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 2 fighters and 5 transports remaining. Battle score for attacker is -53
Casualties for Americans: 3 bombers, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 11 Sea Zone to 26 Sea Zone
4 submarines moved from 29 Sea Zone to 26 Sea Zone
2 submarines moved from 48 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Egypt to Iraq
1 fighter moved from Iraq to India
1 mech_infantry moved from Burma to French Indo China
Place Units - Americans
2 armour and 1 fighter placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x airfield, 3x factory_minor; Remaining resources: 28 PUs;
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from India to Persia
1 mech_infantry moved from West India to Persia
1 infantry moved from Iraq to Persia
3 artilleries and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 fighters
Germans defend with 1 battleship, 2 fighters and 5 transports
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Germans and 1 cruiser owned by the British lost in 112 Sea Zone
British roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 5 transports in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
British roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 battleship and 5 transports in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
5 transports owned by the Germans lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Casualties for Germans: 1 battleship, 2 fighters and 5 transports
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/7 hits, 2.50 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Yunnan
1 artillery owned by the British retreated to Burma
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 4 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to Eastern Persia
1 fighter moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
Place Units - British
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 4.67
British : -8.83
Italians : -0.33
Americans : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys
British defend with 5 armour, 3 artilleries, 1 fighter and 5 infantry; Americans defend with 3 fighters; ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Iraq, round 2 : 4/12 hits, 3.00 expected hits
British roll dice for 5 armour, 3 artilleries, 4 fighters and 6 infantry in Iraq, round 2 : 11/18 hits, 8.17 expected hits
1 infantry owned by the ANZAC, 4 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the British, 5 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
1 armour owned by the Italians retreated to Northwest Persia
British win with 5 armour, 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is -29
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Rostov
3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Western Germany
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 destroyer and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Philippines, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 battleship moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Philippines, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 battleship moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Norway
3 bombers moved from Western Germany to Norway
10 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Norway
Combat Hit Differential Summary :