thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Ironfish and ally (Axis) vs erinmores (Allies)
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 artilleries and 4 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 artilleries and 4 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Yunnan 7 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Malta to Alexandria 1 tactical_bomber moved from Malta to Alexandria 1 fighter moved from Malta to Alexandria 1 fighter moved from Malta to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria 1 artillery moved from Ethiopia to Kenya Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 artilleries and 3 infantry British roll dice for 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/12 hits, 3.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for Japanese: 3 artilleries and 3 infantry Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 5 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits 1 artillery owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria retreated to Alexandria Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 3 infantry Battle in Kenya British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 2 artilleries in Kenya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in Kenya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kenya British roll dice for 1 artillery in Kenya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kenya Italians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 2 artilleries and 1 infantry Non Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Quebec to Iceland 1 battleship and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 2 aaGuns moved from Burma to Yunnan 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 98 Sea Zone to Egypt Place Units - British 1 artillery placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3.50 Italians : 2.17 Chinese : -0.33 Japanese : 3.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 artillery French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 cruisers and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67 French : 0.67 ANZAC : 0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by French to 91 Sea Zone: 2 cruisers and 1 destroyer EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by French from 106 Sea Zone: 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode Germans buy 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 5 armour and 5 infantry moved from Western Germany to 112 Sea Zone 2 armour and 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 7 armour, 1 artillery, 1 cruiser, 6 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 9 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 7 armour moved from 110 Sea Zone to United Kingdom 1 submarine moved from 108 Sea Zone to 109 Sea Zone 6 fighters moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 5 tactical_bombers moved from Western Germany to United Kingdom 2 artilleries and 3 infantry moved from Albania to Greece 3 infantry moved from Bulgaria to Greece Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 2 artilleries and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 artilleries and 5 infantry in Greece, round 3 : 1/7 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in United Kingdom Germans attack with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 3/13 hits, 2.17 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/28 hits, 11.83 expected hits British roll dice for 5 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 6.33 expected hits 5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/20 hits, 10.33 expected hits British roll dice for 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/9 hits, 3.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French and 7 infantry owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber Casualties for British: 5 aaGuns, 14 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 5 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium 2 infantry moved from Bulgaria to Romania 2 infantry moved from Greater Southern Germany to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 5 infantry moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Poland to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 80 PUs Germans collect 4 PUs from War Bonds; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : 3.33 Neutral_Allies : -0.67 AA fire in United Kingdom : : 0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 3 infantry moved from Bessarabia to Romania 3 mech_infantrys moved from Ukraine to Romania 2 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary 1 armour and 1 mech_infantry moved from Novgorod to Poland 1 infantry moved from Eastern Poland to Poland 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 fighter moved from Russia to Slovakia Hungary Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Slovakia Hungary Russians attack with 2 armour, 2 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 2 artilleries and 10 infantry; Italians defend with 2 armour AA fire in Slovakia Hungary : 1/4 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Slovakia Hungary Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 8/27 hits, 7.00 expected hits Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries and 10 infantry in Slovakia Hungary, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 8/23 hits, 6.33 expected hits Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Slovakia Hungary, round 3 : 4/8 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour, 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 1 fighter and 8 infantry Casualties for Germans: 2 aaGuns, 2 artilleries and 10 infantry Casualties for Italians: 2 armour Battle in Romania Russians attack with 3 infantry and 3 mech_infantrys Germans defend with 3 infantry Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 3 : 2/6 hits, 1.00 expected hits Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Romania Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 4 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Poland Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Slovakia Hungary 2 aaGuns moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 3 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 7 infantry moved from Karelia to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Slovakia Hungary : : 0.33 Germans : -1.00 Russians : 2.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Hopei to Shensi 3 artilleries and 7 infantry moved from Kweichow to Yunnan 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Siam to Shan State 1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan 2 bombers moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 artillery and 4 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Malaya, round 2 : 1/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 bombers and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry AA fire in Yunnan : 0/4 hits, 0.67 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/14 hits, 5.50 expected hits Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits, 4.67 expected hits Chinese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 4 : 5/8 hits, 3.67 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 6 infantry Casualties for British: 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 aaGun moved from Jehol to Anhwe 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 bombers moved from Kwangtung to Hunan 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Shan State to Siam Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 AA fire in Yunnan : : -0.67 Chinese : 1.50 UK_Pacific : -1.67 Japanese : -4.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 4 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 2/8 hits, 3.83 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 4 : 6/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -36 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber Battle in United Kingdom Americans attack with 4 bombers Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour Americans roll dice for 4 bombers in United Kingdom, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 5 armour in United Kingdom, round 2 : 4/5 hits, 2.50 expected hits 3 armour owned by the Germans and 4 bombers owned by the Americans lost in United Kingdom Germans win with 2 armour remaining. Battle score for attacker is -30 Casualties for Americans: 4 bombers Casualties for Germans: 3 armour 1 fighter owned by the Japanese forced to land in Shan State Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : -0.67 Japanese : 1.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 4 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 2/8 hits, 3.83 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 4 : 6/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -36 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber Battle in United Kingdom Americans attack with 4 bombers Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour Americans roll dice for 4 bombers in United Kingdom, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 5 armour in United Kingdom, round 2 : 4/5 hits, 2.50 expected hits 3 armour owned by the Germans and 4 bombers owned by the Americans lost in United Kingdom Germans win with 2 armour remaining. Battle score for attacker is -30 Casualties for Americans: 4 bombers Casualties for Germans: 3 armour 1 fighter owned by the Japanese forced to land in Shan State Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from India to Shan State 1 battleship moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from 72 Sea Zone to Kenya 1 cruiser moved from 72 Sea Zone to 81 Sea Zone Combat - British Battle in Kenya Battle in 37 Sea Zone British attack with 1 battleship Japanese defend with 1 battleship, 1 cruiser and 3 transports British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone Japanese win, taking Kenya from Italians with 1 battleship and 3 transports remaining. Battle score for attacker is -8 Casualties for British: 1 battleship Casualties for Japanese: 1 cruiser Battle in Shan State British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 fighter and 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 armour moved from Alberta Saskatchewan Manitoba to Quebec Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 1.50 British : 0.67 Americans : -0.67 Japanese : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Greater Southern Germany 3 infantry moved from Yugoslavia to Greater Southern Germany 1 aaGun moved from Yugoslavia to Greater Southern Germany 5 infantry moved from Northern Italy to Greater Southern Germany 2 artilleries moved from Northern Italy to Greater Southern Germany 3 mech_infantrys moved from Northern Italy to Greater Southern Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone 1 cruiser and 2 fighters moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 battleship and 3 transports ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship and 3 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone 1 cruiser and 2 fighters moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 battleship and 3 transports ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship and 3 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 2 infantry moved from Tunisia to Libya Combat - French Battle in Libya French attack with 2 infantry Italians defend with 1 mech_infantry French roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Libya, round 4 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Libya French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 cruisers moved from 91 Sea Zone to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.00 French : 0.00 ANZAC : -0.50 Japanese : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 8 infantry moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Western Germany to Slovakia Hungary 5 fighters and 4 tactical_bombers moved from Holland Belgium to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 2 armour moved from United Kingdom to 110 Sea Zone 2 armour, 1 battleship, 1 cruiser, 3 destroyers and 9 transports moved from 110 Sea Zone to 113 Sea Zone 5 infantry moved from Norway to Finland 2 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 armour, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 9 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 2 armour moved from 114 Sea Zone to Poland Combat - Germans Battle in Finland Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Finland, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 2 armour and 4 infantry Russians defend with 1 aaGun, 1 armour and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 5 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys AA fire in Slovakia Hungary : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 8 infantry, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 10/24 hits, 8.50 expected hits Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/16 hits, 5.67 expected hits 9 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Slovakia Hungary Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 3/19 hits, 7.67 expected hits Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 3/7 hits, 2.67 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 4 : 7/16 hits, 7.17 expected hits Russians roll dice for 2 armour and 2 artilleries in Slovakia Hungary, round 4 : 1/4 hits, 1.67 expected hits 2 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 fighter, 8 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Non Combat Move - Germans 4 fighters moved from Slovakia Hungary to Germany 4 tactical_bombers moved from Slovakia Hungary to Germany 1 bomber moved from Slovakia Hungary to Germany 2 artilleries and 5 infantry moved from Greece to Bulgaria 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 submarines moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 7 mech_infantrys placed in Western Germany 3 artilleries and 7 infantry placed in Germany 1 infantry placed in United Kingdom 3 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Germans collect 1 PU from War Bonds; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2.67 AA fire in Slovakia Hungary : : 0.50 Russians : -1.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry and 3 mech_infantrys moved from Romania to Bulgaria 1 fighter moved from Eastern Poland to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 armour moved from Eastern Poland to Bulgaria 1 tactical_bomber moved from Ukraine to Bulgaria 1 armour and 1 mech_infantry moved from Novgorod to Poland 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Novgorod to Poland 1 artillery moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 2 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 5 infantry Russians roll dice for 2 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Bulgaria, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Bulgaria, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 5 infantry Battle in Yugoslavia Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Poland Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 2 armour and 4 infantry Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Eastern Poland Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 7 infantry moved from Novgorod to Baltic States 1 fighter moved from Yugoslavia to Eastern Poland Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 2 armour, 2 artilleries and 6 mech_infantrys placed in Russia Russians undo move 2. Russians undo move 1. 2 armour and 1 mech_infantry placed in Ukraine Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 5 infantry EDIT: Removing units owned by Russians from Baltic States: 5 infantry EDIT: Turning off Edit Mode 2 armour and 1 artillery placed in Novgorod 2 artilleries and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : 2.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery and 4 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Chahar to Kweichow 1 infantry moved from Shensi to Kansu 1 armour moved from Suiyuyan to Kansu 1 tactical_bomber moved from Chahar to Kansu 2 artilleries and 1 infantry moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Hunan to Shan State 1 bomber moved from Hunan to Szechwan 1 bomber moved from Hunan to Shan State 2 fighters and 1 tactical_bomber moved from Siam to 37 Sea Zone 2 fighters moved from Siam to Shan State 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 5/13 hits, 5.83 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from Shan State to Malaya 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kansu to Suiyuyan 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Shan State to Kwangsi 2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 fighter moved from Shan State to Kwangsi 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 fighters placed in Japan 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : -0.33 Chinese : 0.00 UK_Pacific : 0.83 Japanese : 1.33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans Battle in 25 Sea Zone Americans attack with 2 carriers, 1 cruiser and 5 fighters Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 carriers and 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 cruiser and 5 fighters in 25 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for Americans: 2 carriers, 1 cruiser and 3 fighters Casualties for Japanese: 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shan State Japanese win with no units remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese could not land and were killed Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 3.17 Japanese : 0.83