the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
Sorry, pressed one too many buttons after France’s turn. Use this for G10.G10 4-1-20.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
Combat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 4/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 8 artilleries, 29 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
15 armour, 1 artillery and 8 mech_infantrys moved from Norway to Finland
15 armour and 8 mech_infantrys moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
1 infantry moved from Germany to Poland
1 aaGun, 2 artilleries and 15 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Western Germany to Karelia
1 tactical_bomber moved from Baltic States to Slovakia Hungary
Place Units - Germans
10 artilleries placed in Germany
2 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : 0.67
AA fire in Novgorod : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Vyborg from Germans
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Romania, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Romania, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Romania, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Romania, round 8 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Novgorod
1 aaGun, 11 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
10 armour moved from Eastern Poland to Novgorod
3 armour and 7 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Russia to Kazakhstan
4 mech_infantrys moved from Russia to Belarus
1 fighter moved from Romania to Eastern Poland
2 aaGuns and 4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 armour and 1 fighter placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
7 armour, 1 infantry and 3 mech_infantrys moved from Shensi to Kansu
3 armour and 5 mech_infantrys moved from Sikang to Kansu
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Anhwe to Hopei
3 armour moved from Kweichow to Kansu
1 bomber moved from Anhwe to Kansu
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Kansu
1 bomber moved from French Indo China to 34 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kansu
Japanese attack with 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys in Kansu, round 2 : 10/24 hits, 9.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 2/11 hits, 4.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Kansu, round 3 : 9/22 hits, 8.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Sikang
2 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Shensi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kansu to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Hopei to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 3 submarines placed in 6 Sea Zone
2 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -1.50
Americans : -1.00
Chinese : -2.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 carriers moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
5 fighters moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
5 transports moved from 109 Sea Zone to 106 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 106 Sea Zone
10 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 109 Sea Zone
3 infantry and 2 transports moved from 109 Sea Zone to 111 Sea Zone
3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Battle in Norway
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
10 armour and 15 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Turkmenistan
2 tactical_bombers moved from Persia to Turkmenistan
2 fighters moved from 81 Sea Zone to Turkmenistan
1 tactical_bomber moved from India to Turkmenistan
5 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 fighters placed in 81 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans : -1.50
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Finland
1 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Finland
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Finland
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
15 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland
2 fighters moved from Karelia to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Finland
Germans attack with 15 armour, 2 infantry and 8 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 15 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 6/25 hits, 9.17 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 15 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters moved from Poland to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
10 artilleries moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Slovakia Hungary to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 35 PUs (4 lost to blockades); end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 fighters
EDIT: Adding units owned by Germans to Western Germany: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.83
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
19 armour and 8 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
1 fighter moved from Eastern Poland to Finland
1 tactical_bomber moved from Eastern Poland to Finland
Combat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 15 armour, 1 infantry and 8 mech_infantrys
Russians roll dice for 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 17/33 hits, 13.67 expected hits
Germans roll dice for 15 armour, 1 infantry and 8 mech_infantrys in Finland, round 2 : 10/24 hits, 10.50 expected hits
8 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Finland
Russians roll dice for 19 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 9/23 hits, 11.67 expected hits
Germans roll dice for 7 armour in Finland, round 3 : 5/7 hits, 3.50 expected hits
5 armour owned by the Russians and 7 armour owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 14 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Russians: 6 armour, 1 infantry and 8 mech_infantrys
Casualties for Germans: 15 armour, 1 infantry and 8 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 3 armour, 25 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Norway
1 mech_infantry moved from Kazakhstan to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Belarus to Western Ukraine
2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 bomber moved from Sikang to Tsinghai
13 armour and 7 mech_infantrys moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kansu
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 13 armour and 7 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 13 armour and 7 mech_infantrys in Suiyuyan, round 2 : 11/20 hits, 7.67 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 13 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 infantry moved from Siam to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
5 infantry moved from Yunnan to French Indo China
1 submarine moved from 23 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Tsinghai to Kweichow
1 bomber moved from Tsinghai to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Kweichow to Hunan
1 fighter moved from Anhwe to French Indo China
1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,4,2,6,1,1,5,5,2,3,1,2,3,1,6,2,6,6,3,4,3,5,4,5
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
10 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 10 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Turkmenistan to Kansu
1 fighter moved from Turkmenistan to Kansu
1 tactical_bomber moved from Turkmenistan to Tsinghai
1 fighter moved from Turkmenistan to Tsinghai
1 tactical_bomber moved from Turkmenistan to Sikang
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Kansu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kansu to Timguska
1 tactical_bomber moved from Kansu to Timguska
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
3 aaGuns, 1 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
3 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Norway to 112 Sea Zone
1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Norway
1 artillery placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Iraq
1 submarine placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
British undo move 5.
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 0.67
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 2 infantry moved from Yugoslavia to Romania
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Romania
Italians attack with 3 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries and 2 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.33