Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
Combat - British
Battle in French Madagascar
Battle in French West Africa
Non Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Eastern Persia to India
2 armour and 2 mech_infantrys moved from Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
2 fighters moved from India to 81 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - British
1 carrier placed in 81 Sea Zone
1 destroyer placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 aaGuns moved from Eastern Poland to Belarus
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,6,5
Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
4 armour, 1 bomber and 1 mech_infantry moved from Novgorod to Belarus
3 aaGuns, 5 armour, 5 artilleries, 18 infantry and 10 mech_infantrys moved from Baltic States to Belarus
3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,6,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
4 infantry moved from Amur to Buryatia
2 aaGuns moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Vologda to Archangel
2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Ukraine
5 infantry moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Yunnan to Suiyuyan
2 bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 tactical_bombers moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 3 infantry moved from French Indo China to Yunnan
4 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from India to Yunnan
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
AA fire in India : : -0.33
Japanese : 3.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Norway
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Battle in Denmark
Non Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 armour and 2 mech_infantrys moved from West India to India
1 armour moved from Eastern Persia to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 airfield placed in Gibraltar
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Norway
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Battle in Denmark
Non Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 armour and 2 mech_infantrys moved from West India to India
1 armour moved from Eastern Persia to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 airfield placed in Gibraltar
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Denmark: 2 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Changing ownership of Denmark from British to Germans
EDIT: Changing PUs for British from 51 to 49
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Archangel to Novgorod
3 infantry moved from Northern Italy to Western Germany
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,6,5
Italians collect 14 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Non Combat Move - Germans
8 mech_infantrys moved from Belarus to Karelia
8 armour moved from Belarus to Karelia
4 infantry moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
2 armour, 3 artilleries, 2 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Poland
Place Units - Germans
1 fighter placed in Germany
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,1,3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
3 artilleries and 2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Bryansk
17 artilleries moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
20 infantry moved from Russia to Smolensk
6 infantry moved from Samara to Russia
2 artilleries and 2 infantry moved from Tambov to Russia
5 mech_infantrys moved from Tambov to Smolensk
10 armour moved from Tambov to Smolensk
2 armour moved from Tambov to Smolensk
3 armour and 4 mech_infantrys moved from Tambov to Russia
2 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
2 armour, 6 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Yunnan to India
1 bomber moved from French Indo China to India
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
3 armour moved from Kiangsu to Hunan
3 armour moved from Kwangtung to Yunnan
2 tactical_bombers moved from Hopei to French Indo China
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
1 bomber moved from India to French Indo China
2 fighters moved from India to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.33
AA fire in India : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
British buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Norway
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
7 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Egypt
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans : -3.67
Chinese : 0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4,5,6
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4,5,6
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry
EDIT: Changing ownership of Morocco from Americans to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 6 infantry
EDIT: Removing units owned by Italians from Algeria: 2 artilleries
EDIT: Removing units owned by Italians from Algeria: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Morocco: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
EDIT: Changing PUs for Italians from 14 to 15
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Norway to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Karelia to Finland
2 infantry moved from Belarus to Archangel
2 bombers moved from Novgorod to Archangel
Combat - Germans
Battle in Finland
Germans attack with 8 armour, 1 artillery, 4 infantry and 8 mech_infantrys
British defend with 2 infantry; Americans defend with 1 infantry
Germans roll dice for 8 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Finland, round 2 : 7/21 hits, 6.50 expected hits
Americans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Finland
Germans win, taking Finland from Americans with 8 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
6 armour and 7 mech_infantrys moved from Belarus to Karelia
6 mech_infantrys moved from Belarus to Karelia
3 aaGuns, 8 artilleries and 19 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 bombers moved from Archangel to Novgorod
2 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,2,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
12 armour, 17 artilleries, 19 infantry and 5 mech_infantrys moved from Smolensk to Belarus
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 12 armour, 17 artilleries, 19 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 12 armour, 17 artilleries, 19 infantry and 5 mech_infantrys in Belarus, round 2 : 18/53 hits, 18.50 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 12 armour, 17 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Germans to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Western Ukraine
3 aaGuns moved from Smolensk to Belarus
5 armour and 5 mech_infantrys moved from Russia to Belarus
8 artilleries and 8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Ukraine
1 fighter moved from Archangel to Russia
Place Units - Russians
2 armour and 7 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
Russians : 1.33