@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Finland
1 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Finland
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Finland
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
15 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland
2 fighters moved from Karelia to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Finland
Germans attack with 15 armour, 2 infantry and 8 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 15 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 6/25 hits, 9.17 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 15 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters moved from Poland to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
10 artilleries moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Slovakia Hungary to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 35 PUs (4 lost to blockades); end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 fighters
EDIT: Adding units owned by Germans to Western Germany: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.83
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
19 armour and 8 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
1 fighter moved from Eastern Poland to Finland
1 tactical_bomber moved from Eastern Poland to Finland
Combat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 15 armour, 1 infantry and 8 mech_infantrys
Russians roll dice for 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 17/33 hits, 13.67 expected hits
Germans roll dice for 15 armour, 1 infantry and 8 mech_infantrys in Finland, round 2 : 10/24 hits, 10.50 expected hits
8 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Finland
Russians roll dice for 19 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 9/23 hits, 11.67 expected hits
Germans roll dice for 7 armour in Finland, round 3 : 5/7 hits, 3.50 expected hits
5 armour owned by the Russians and 7 armour owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 14 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Russians: 6 armour, 1 infantry and 8 mech_infantrys
Casualties for Germans: 15 armour, 1 infantry and 8 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 3 armour, 25 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Norway
1 mech_infantry moved from Kazakhstan to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Belarus to Western Ukraine
2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 bomber moved from Sikang to Tsinghai
13 armour and 7 mech_infantrys moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kansu
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 13 armour and 7 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 13 armour and 7 mech_infantrys in Suiyuyan, round 2 : 11/20 hits, 7.67 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 13 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 infantry moved from Siam to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
5 infantry moved from Yunnan to French Indo China
1 submarine moved from 23 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Tsinghai to Kweichow
1 bomber moved from Tsinghai to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Kweichow to Hunan
1 fighter moved from Anhwe to French Indo China
1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,4,2,6,1,1,5,5,2,3,1,2,3,1,6,2,6,6,3,4,3,5,4,5
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
10 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 10 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Turkmenistan to Kansu
1 fighter moved from Turkmenistan to Kansu
1 tactical_bomber moved from Turkmenistan to Tsinghai
1 fighter moved from Turkmenistan to Tsinghai
1 tactical_bomber moved from Turkmenistan to Sikang
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Kansu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kansu to Timguska
1 tactical_bomber moved from Kansu to Timguska
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
3 aaGuns, 1 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
3 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Norway to 112 Sea Zone
1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Norway
1 artillery placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Iraq
1 submarine placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
British undo move 5.
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 0.67
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 2 infantry moved from Yugoslavia to Romania
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Romania
Italians attack with 3 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries and 2 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.33