thanks ! !
L20 #1 trulpen (X) vs AldoRaine (A+8) BM3
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submerge subs in r2?
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers and 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Sumatra Battle in 30 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.17
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Let them stay in there.
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Sorry looks like my question posted before the game.
Did you want to submerge subs in r2?
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers and 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Sumatra Battle in 30 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone Japanese roll dice for 3 submarines in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits Americans roll dice for 2 cruisers in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 94 Casualties for Americans: 2 carriers, 2 cruisers, 2 fighters and 1 submarine Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Non Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Western United States to 106 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 bomber moved from 46 Sea Zone to Hawaiian Islands 3 bombers moved from 46 Sea Zone to Queensland 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 carrier and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : -3.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Anhwe to Chahar 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Shensi 2 infantry moved from Tsinghai to Shensi 4 infantry moved from Sikang to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.00
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Thanks for the edit. I’ll move 1 inf from Hunan to Anwhe during Italy.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers and 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Sumatra Battle in 30 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone Japanese roll dice for 3 submarines in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits Americans roll dice for 2 cruisers in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 94 Casualties for Americans: 2 carriers, 2 cruisers, 2 fighters and 1 submarine Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Non Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Western United States to 106 Sea Zone 2 aaGuns moved from Western United States to Central United States 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 bomber moved from 46 Sea Zone to Hawaiian Islands 3 bombers moved from 46 Sea Zone to Queensland 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 carrier and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Anhwe to Chahar 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Shensi 2 infantry moved from Tsinghai to Shensi 4 infantry moved from Sikang to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi Combat - British Battle in Kwangsi British attack with 8 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/12 hits, 5.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 aaGun moved from Burma to India 1 aaGun moved from Burma to Shan State 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Szechwan 2 armour moved from French Indo China to Szechwan 1 infantry moved from India to Burma 1 tactical_bomber moved from Iraq to Egypt 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 fighters moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Iraq 3 mech_infantrys moved from French Indo China to Szechwan Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3 British collect 28 PUs (6 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in French Indo China change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1.83 Americans : 1.00 Chinese : -1.17 Japanese : -2.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 cruisers moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 airfield, 1 harbour and 1 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Americans defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Smolensk Italians attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 4 infantry Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Smolensk 1 artillery owned by the Italians retreated to Bryansk Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Algeria 2 carriers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 3 destroyers moved from 94 Sea Zone to 92 Sea Zone Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : -0,33 Americans : 0,00 Russians : 0,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 cruisers moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 airfield, 1 harbour and 1 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Americans defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3,00 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Smolensk Italians attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 4 infantry Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Smolensk 1 artillery owned by the Italians retreated to Bryansk Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Algeria 2 carriers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 3 destroyers moved from 94 Sea Zone to 92 Sea Zone Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Turkmenistan: 2 armour EDIT: Adding units owned by Italians to Caucasus: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50 British : -0,33 Americans : 0,00 Russians : 0,67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 89 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Southern Italy to Egypt 2 infantry moved from Bryansk to Smolensk 3 bombers moved from Bryansk to Smolensk 3 fighters moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Smolensk Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in French West Africa Battle in Smolensk Germans attack with 4 bombers, 3 fighters and 3 infantry Russians defend with 1 aaGun and 4 infantry AA fire in Smolensk : 0/3 hits, 0,50 expected hits Germans roll dice for 4 bombers, 3 fighters and 3 infantry in Smolensk, round 2 : 5/10 hits, 4,67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans win, taking French West Africa from Americans, taking Smolensk from Russians with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 submarines moved from 112 Sea Zone to 91 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 4 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from France to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 aaGuns moved from France to Southern France 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus 1 bomber moved from Egypt to Greece 16 armour and 18 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 3 artilleries moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 aaGun, 9 artilleries and 12 infantry moved from Bryansk to Rostov 3 fighters moved from Smolensk to Rostov 3 bombers moved from Smolensk to Rostov Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery and 2 infantry placed in Volgograd Germans undo move 2. 3 infantry placed in Volgograd 3 artilleries placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine Germans undo move 2. 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 1 transport placed in 93 Sea Zone 1 submarine placed in 110 Sea Zone 1 bomber and 1 fighter placed in Southern France Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Smolensk : : -0,50 AA fire in Egypt : : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Evenkiyskiy Russians take Urals from Japanese Russians take Evenkiyskiy from Japanese 2 armour and 2 mech_infantrys moved from Vologda to Kansu Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Archangel 1 artillery and 1 infantry moved from Vologda to Samara 2 infantry moved from Russia to Bryansk 5 artilleries moved from Russia to Smolensk 10 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov Russians take Tambov from Italians 1 tactical_bomber moved from Russia to Kansu 2 fighters moved from Russia to Bryansk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kansu Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 5 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 10 infantry in Smolensk, round 2 : 4/15 hits, 4.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Kansu to Vologda 2 mech_infantrys moved from Russia to Vologda 3 aaGuns moved from Russia to Vologda 1 mech_infantry moved from Vologda to Kansu 1 infantry moved from Russia to Vologda 17 artilleries and 33 infantry moved from Russia to Smolensk Place Units - Russians 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : -1.50 Japanese : 0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 6 submarines moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Hunan to Yunnan 1 bomber moved from Hunan to Kweichow 1 bomber moved from Hunan to Yunnan 3 armour, 5 artilleries, 7 infantry and 8 mech_infantrys moved from Hunan to Kwangsi 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 3 armour, 5 artilleries, 9 infantry and 8 mech_infantrys British defend with 2 infantry Japanese roll dice for 3 armour, 5 artilleries, 9 infantry and 8 mech_infantrys in Kwangsi, round 2 : 7/25 hits, 6,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 armour, 5 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 6 fighters, 1 marine and 8 submarines Americans defend with 1 destroyer Japanese roll dice for 8 submarines in 25 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 6 fighters and 8 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Yunnan to Philippines 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from 25 Sea Zone to Midway 3 carriers moved from 6 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from New Guinea to 36 Sea Zone 1 tactical_bomber moved from New Guinea to Philippines 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Kweichow to Philippines 2 fighters moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Midway: 1 marine EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Japanese undo move 2. 1 bomber and 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : -0,67 Japanese : 0,33
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I made an illegal move by loading the marine on the bs. It had to go and unload as amphi during CM since it wasn’t preloaded. Adjusted for it. Seems I just didn’t look careful enough again and realized you can reach with a ton of air again, so couldn’t clamp down on Midway.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 armour and 1 infantry moved from 31 Sea Zone to Wake Island 2 bombers moved from Hawaiian Islands to Wake Island 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 bomber moved from Western United States to 87 Sea Zone Combat - Americans Battle in Java Battle in 87 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 87 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Northwest Persia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Wake Island, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 armour and 2 bombers in Wake Island, round 3 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 106 Sea Zone to 124 Sea Zone 2 fighters moved from 106 Sea Zone to Iceland 2 fighters moved from Western United States to 106 Sea Zone 3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 bombers moved from Queensland to India 2 mech_infantrys moved from Eastern Persia to India 1 fighter moved from Queensland to Shan State 2 aaGuns moved from Central United States to Southeast Mexico 2 aaGuns moved from Central United States to Eastern United States 1 bomber moved from 87 Sea Zone to Brazil 1 mech_infantry moved from Egypt to Iraq 2 bombers moved from Wake Island to Hawaiian Islands Place Units - Americans 1 bomber placed in Western United States Americans undo move 1. 1 bomber placed in Eastern United States 1 tactical_bomber placed in 10 Sea Zone Americans undo move 2. 1 tactical_bomber placed in Western United States 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -3.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 1 artillery and 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 armour and 1 infantry moved from 31 Sea Zone to Wake Island 2 bombers moved from Hawaiian Islands to Wake Island 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 bomber moved from Western United States to 87 Sea Zone Combat - Americans Battle in Java Battle in 87 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 87 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Northwest Persia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Wake Island, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 armour and 2 bombers in Wake Island, round 3 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 106 Sea Zone to 124 Sea Zone 2 fighters moved from 106 Sea Zone to Iceland 2 fighters moved from Western United States to 106 Sea Zone 3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 bombers moved from Queensland to India 2 mech_infantrys moved from Eastern Persia to India 1 fighter moved from Queensland to Shan State 2 aaGuns moved from Central United States to Southeast Mexico 2 aaGuns moved from Central United States to Eastern United States 1 bomber moved from 87 Sea Zone to Brazil 1 mech_infantry moved from Egypt to Iraq 2 bombers moved from Wake Island to Hawaiian Islands Place Units - Americans 1 bomber placed in Western United States Americans undo move 1. 1 bomber placed in Eastern United States 1 tactical_bomber placed in 10 Sea Zone Americans undo move 2. 1 tactical_bomber placed in Western United States 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 1 artillery and 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 23 PUs; British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 3 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from French Indo China to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Alexandria to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun and 1 infantry moved from India to Burma 1 aaGun, 2 artilleries and 8 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Szechwan to Shan State 7 fighters moved from Szechwan to Russia 2 artilleries moved from Iraq to Trans-Jordan 3 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Eastern Persia to India 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 106 Sea Zone to 90 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 cruiser moved from 106 Sea Zone to 123 Sea Zone 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Kansu Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,1,1,2,4,1,5,3,3,2,5,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Italians : -0.33 Americans : -3.33 Chinese : 0.83 Japanese : -1.00
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil 1 destroyer moved from 92 Sea Zone to 88 Sea Zone 1 bomber moved from Algeria to 88 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Alexandria 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 armour moved from Caucasus to Bryansk Combat - Italians
Combat Hit Differential Summary :